Player Matchup

Merlin
Merlin
NF-LA_AMANSA
Merlin
Level 147
God Stats
9W - 5L
1,564 SR
Queue Stats
202W - 214L
1,440 Elo+
Party 1
Bastet
Bastet
TONY-STARK-01-PR
Bastet
Level 148
God Stats
15W - 8L
1,450 SR
Queue Stats
588W - 674L
1,425 Elo+
Party 1
Neith
Neith
Xx-_-MeRcY-_xX
Neith
Level 101
God Stats
7W - 2L
1,739 SR
Queue Stats
63W - 90L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
bloofed
Hun Batz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
goldenpass723
Baron Samedi
Level 155
God Stats
6W - 3L
1,477 SR
Queue Stats
32W - 31L
1,493 Elo+
Solo
Team Averages
Level 124
1,546 SR
1,449 Elo+

VS

Team Averages
Level 113
1,616 SR
1,451 Elo+
Chiron
Chiron
BeenAThreat
Chiron
Level 145
God Stats
1W - 2L
1,873 SR
Queue Stats
125W - 144L
1,401 Elo+
Solo
Bellona
Bellona
ElTumpo
Bellona
Level 105
God Stats
5W - 4L
1,535 SR
Queue Stats
335W - 353L
1,387 Elo+
Solo
Mulan
Mulan
Qking252
Mulan
Level 103
God Stats
5W - 5L
1,410 SR
Queue Stats
100W - 94L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
lobo_unknown
Erlang Shen
Level 87
God Stats
7W - 5L
1,785 SR
Queue Stats
107W - 114L
1,479 Elo+
Party 2
Janus
Janus
skelatongang
Janus
Level 124
God Stats
0W - 3L
1,476 SR
Queue Stats
203W - 189L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 7 / 6
10,258
446
9,794
12,900
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 1 / 5
13,206
574
20,867
20,737
9,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 9
10,711
466
11,775
13,416
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
bloofed
Hun Batz
20
6 / 4 / 10
13,302
578
14,648
22,920
11,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
goldenpass723
Baron Samedi
19
7 / 3 / 6
12,581
547
15,831
18,754
10,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 4 / 6
9,110
396
7,255
12,475
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ElTumpo
Bellona
18
9 / 6 / 0
11,763
511
16,160
24,562
17,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Qking252
Mulan
16
7 / 7 / 2
10,148
441
12,984
21,689
30,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
lobo_unknown
Erlang Shen
17
2 / 4 / 2
10,434
454
7,315
20,854
21,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 6 / 0
11,030
480
8,117
16,760
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
19
20
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
4
6
0.75
L
Bellona
ElTumpo
Bellona
9
6
0
1.5
W
Merlin
1
7
6
0.57
L
Mulan
Qking252
Mulan
7
7
2
1.14
W
10
1
5
12.5
W
3
5
9
1.5
W
Hun Batz
bloofed
Hun Batz
6
4
10
2.75
W
Baron Samedi
goldenpass723
Baron Samedi
7
3
6
3.33
L
Erlang Shen
lobo_unknown
Erlang Shen
2
4
2
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,915
Damage
51,831
88,727
Taken
96,340
42,714
Mitigated
82,797
28,923
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,255
1,821
734
2,677
12,475
5,274
0
2,917
9,558
0
59,685
L
Bellona
ElTumpo
Bellona
16,160
4,819
0
2,176
24,562
17,592
0
5,018
19,544
0
93,409
W
Merlin
9,794
733
111
1,981
12,900
5,552
2,014
470
12,430
78,969
0
L
Mulan
Qking252
Mulan
12,984
610
92
2,470
21,689
30,233
0
6,911
14,778
5,410
36,030
W
20,867
4,932
0
12,451
20,737
9,845
363
192
20,545
0
91,381
W
11,775
5,259
0
2,264
13,416
5,688
1,324
1,786
11,630
0
55,669
W
Hun Batz
bloofed
Hun Batz
14,648
9,115
0
4,489
22,920
11,321
5,038
1,306
21,614
0
123,462
W
Baron Samedi
goldenpass723
Baron Samedi
15,831
845
1,429
6,198
18,754
10,308
2,492
6,159
12,595
88,301
0
L
Erlang Shen
lobo_unknown
Erlang Shen
7,315
2,647
0
4,454
20,854
21,899
828
4,135
16,719
0
63,863
L
8,117
81
92
2,301
16,760
7,799
0
6,644
10,116
116,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
52,485
674
Minions Killed
599
0
Camps Cleared
0
2,098,701
Distance Traveled
2,019,655
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,110
396
95
4
0
278,177
5
L
Bellona
11,763
511
127
6
0
482,652
0
W
Merlin
10,258
446
109
5
0
383,101
7
L
Mulan
10,148
441
51
2
0
403,965
0
W
Bastet
13,206
574
138
6
0
454,706
3
W
Neith
10,711
466
110
5
0
356,581
8
W
Hun Batz
13,302
578
163
7
0
484,336
0
W
Baron Samedi
12,581
547
154
7
0
419,977
6
L
Erlang Shen
10,434
454
135
6
0
441,494
0
L
Janus
11,030
480
191
8
0
413,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role