Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BloodySharp7202
Medusa
Level 17
God Stats
0W - 1L
1,873 SR
Queue Stats
4W - 9L
1,161 Elo+
Party 2
Khepri
Khepri
Lasook
Khepri
Level 125
God Stats
0W - 1L
1,346 SR
Queue Stats
26W - 26L
1,530 Elo+
Party 2
Team Averages
Level 101
1,573 SR
1,397 Elo+

VS

Team Averages
Level 71
1,381 SR
1,447 Elo+
King Arthur
King Arthur
Bhlax
King Arthur
Level 142
God Stats
2W - 1L
1,120 SR
Queue Stats
81W - 87L
1,525 Elo+
Solo
Anubis
Anubis
Deivinhu
Anubis
Level 24
God Stats
33W - 24L
1,524 SR
Queue Stats
309W - 258L
1,405 Elo+
Party 1
Bakasura
Bakasura
Flarkzin
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 214L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 2 / 0
6,678
668
3,896
6,940
3,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,504
650
4,582
8,319
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Lasook
Khepri
8
0 / 3 / 1
6,176
618
2,582
9,303
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhlax
King Arthur
12
3 / 1 / 4
7,184
718
6,267
8,741
8,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Deivinhu
Anubis
12
2 / 1 / 4
7,496
750
6,496
3,691
1,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Flarkzin
Bakasura
11
3 / 1 / 3
7,320
732
6,733
8,556
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
8
8
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
0
1
W
King Arthur
Bhlax
King Arthur
3
1
4
5
L
1
3
1
0.5
W
Anubis
Deivinhu
Anubis
2
1
4
4
W
Bakasura
Flarkzin
Bakasura
3
1
3
4.5
L
Khepri
Lasook
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,060
Damage
19,496
24,562
Taken
20,988
13,125
Mitigated
15,637
2,532
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,896
522
0
829
6,940
3,511
0
2,006
4,600
0
13,127
W
King Arthur
Bhlax
King Arthur
6,267
1,135
121
749
8,741
8,631
216
1,110
7,425
0
21,408
L
4,582
2,214
0
792
8,319
3,813
0
2,503
5,661
0
17,654
W
Anubis
Deivinhu
Anubis
6,496
309
0
1,424
3,691
1,918
568
184
3,447
21,637
0
W
Bakasura
Flarkzin
Bakasura
6,733
3,967
0
2,053
8,556
5,088
190
1,692
6,707
0
18,646
L
Khepri
Lasook
Khepri
2,582
363
0
911
9,303
5,801
0
2,481
6,122
10,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
22,000
69
Minions Killed
116
3
Camps Cleared
6
488,586
Distance Traveled
587,950
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,678
668
29
3
2
182,911
4
W
King Arthur
7,184
718
29
3
0
198,429
3
L
Medusa
6,504
650
33
3
1
148,215
0
W
Anubis
7,496
750
45
5
1
167,088
0
W
Bakasura
7,320
732
42
4
5
222,433
2
L
Khepri
6,176
618
7
1
0
157,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role