Player Matchup

Artemis
Artemis
Goldsane
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,487 Elo+
Party 3
King Arthur
King Arthur
PrimalS
King Arthur
Level 48
God Stats
15W - 7L
1,338 SR
Queue Stats
214W - 221L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Rbuc2021
Sylvanus
Level 63
God Stats
1W - 0L
1,740 SR
Queue Stats
116W - 157L
1,448 Elo+
Party 3
Chronos
Chronos
Tysite
Chronos
Level 64
God Stats
1W - 1L
1,363 SR
Queue Stats
39W - 41L
1,415 Elo+
Party 2
Shiva
Shiva
Ws_LoganTX
Shiva
Level 67
God Stats
4W - 0L
1,828 SR
Queue Stats
25W - 18L
1,458 Elo+
Party 2
Team Averages
Level 74
1,554 SR
1,445 Elo+

VS

Team Averages
Level 95
1,520 SR
1,481 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DuolingoOwl
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,566 Elo+
Solo
Ares
Ares
Tryckstr
Ares
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Neith
Neith
solidryan
Neith
Level 106
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goldsane
Artemis
16
5 / 4 / 3
10,238
539
10,546
13,975
6,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PrimalS
King Arthur
17
3 / 3 / 3
10,723
564
14,070
16,073
14,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rbuc2021
Sylvanus
16
5 / 4 / 2
10,204
537
13,097
20,219
13,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
Tysite
Chronos
15
5 / 1 / 3
9,686
510
6,713
13,916
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
12
1 / 1 / 8
8,876
467
5,887
14,745
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 0 / 4
8,230
433
9,362
6,360
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
11
0 / 6 / 1
7,270
383
4,296
16,693
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DuolingoOwl
Hercules
13
6 / 3 / 0
9,137
481
6,307
18,373
17,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
13
1 / 2 / 9
9,146
481
9,663
15,657
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
solidryan
Neith
14
5 / 8 / 2
8,914
469
15,157
16,162
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
13
13
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
4
3
L
Hun Batz
 
Hun Batz
0
6
1
0.08
L
Hercules
DuolingoOwl
Hercules
6
3
0
2
W
Artemis
Goldsane
Artemis
5
4
3
1.63
W
King Arthur
PrimalS
King Arthur
3
3
3
1.5
W
Sylvanus
Rbuc2021
Sylvanus
5
4
2
1.5
L
Ares
1
2
9
2.75
W
Chronos
Tysite
Chronos
5
1
3
6.5
W
Shiva
1
1
8
5
L
Neith
solidryan
Neith
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,313
Damage
44,785
78,928
Taken
73,245
54,359
Mitigated
52,513
29,322
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,362
2,846
0
1,627
6,360
2,896
0
2,971
3,389
61,045
0
L
Hun Batz
 
Hun Batz
4,296
870
0
4,184
16,693
6,893
0
5,057
11,636
0
49,874
L
Hercules
DuolingoOwl
Hercules
6,307
2,498
0
3,529
18,373
17,660
0
2,649
15,724
0
32,686
W
Artemis
Goldsane
Artemis
10,546
5,627
0
4,145
13,975
6,561
2,826
3,341
10,510
0
86,205
W
King Arthur
PrimalS
King Arthur
14,070
1,555
0
4,154
16,073
14,292
28
2,045
14,001
0
75,741
W
Sylvanus
Rbuc2021
Sylvanus
13,097
2,818
1,871
8,568
20,219
13,689
1,739
6,351
13,646
75,096
15,801
L
Ares
9,663
984
0
2,465
15,657
16,233
148
4,216
11,441
25,569
0
W
Chronos
Tysite
Chronos
6,713
2,796
0
5,601
13,916
5,501
270
2,405
11,421
70,353
0
W
Shiva
5,887
872
1,104
3,879
14,745
14,316
0
5,373
9,272
0
26,543
L
Neith
solidryan
Neith
15,157
8,132
45
2,465
16,162
8,831
1,397
4,168
11,994
0
66,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
42,697
561
Minions Killed
364
0
Camps Cleared
0
1,682,827
Distance Traveled
1,630,819
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,230
433
104
5
0
360,473
8
L
Hun Batz
7,270
383
75
4
0
323,539
2
L
Hercules
9,137
481
52
3
0
291,967
2
W
Artemis
10,238
539
145
8
0
323,321
3
W
King Arthur
10,723
564
147
8
0
345,936
1
W
Sylvanus
10,204
537
129
7
0
278,120
4
L
Ares
9,146
481
29
2
0
378,186
4
W
Chronos
9,686
510
106
6
0
355,217
1
W
Shiva
8,876
467
34
2
0
380,233
3
L
Neith
8,914
469
104
5
0
276,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role