Player Matchup

Bacchus
Bacchus
AlexBlackwind
Bacchus
Level 88
God Stats
16W - 18L
1,511 SR
Queue Stats
181W - 184L
1,414 Elo+
Party 3
Merlin
Merlin
Crell664
Merlin
Level 105
God Stats
23W - 26L
1,476 SR
Queue Stats
110W - 105L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Frogmachina
Guan Yu
Level 134
God Stats
4W - 3L
1,684 SR
Queue Stats
306W - 300L
1,593 Elo+
Solo
Neith
Neith
idol1986
Neith
Level 94
God Stats
10W - 6L
1,699 SR
Queue Stats
185W - 197L
1,384 Elo+
Party 3
Serqet
Serqet
zombiejack101
Serqet
Level 84
God Stats
5W - 6L
1,531 SR
Queue Stats
39W - 46L
1,401 Elo+
Party 1
Team Averages
Level 101
1,580 SR
1,447 Elo+

VS

Team Averages
Level 103
1,402 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FierceExodus
Morgan Le Fay
Level 101
God Stats
14W - 13L
1,431 SR
Queue Stats
301W - 289L
1,441 Elo+
Party 2
Da Ji
Da Ji
fox2005
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 87L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
lollollo
Cu Chulainn
Level 118
God Stats
10W - 11L
1,079 SR
Queue Stats
74W - 84L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 0
6,023
430
4,032
11,087
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Crell664
Merlin
12
0 / 2 / 0
6,900
493
4,086
6,987
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Frogmachina
Guan Yu
13
2 / 2 / 2
7,734
552
9,611
10,582
11,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
idol1986
Neith
9
0 / 0 / 0
5,426
388
4,936
3,428
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
6,453
461
2,762
9,349
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 0
6,494
464
2,907
8,780
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
11
1 / 1 / 1
6,266
448
5,828
9,720
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
FierceExodus
Morgan Le Fay
13
2 / 0 / 3
7,608
543
8,108
6,948
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
fox2005
Da Ji
10
3 / 2 / 0
6,592
471
4,783
10,803
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
lollollo
Cu Chulainn
11
0 / 2 / 1
6,322
452
5,001
10,299
9,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Artemis
 
Artemis
1
1
1
1.5
L
Bacchus
1
1
0
1
L
Merlin
Crell664
Merlin
0
2
0
0
W
Morgan Le Fay
FierceExodus
Morgan Le Fay
2
0
3
3.5
L
Guan Yu
Frogmachina
Guan Yu
2
2
2
1.5
W
Da Ji
fox2005
Da Ji
3
2
0
1.5
L
Neith
idol1986
Neith
0
0
0
0
W
Cu Chulainn
lollollo
Cu Chulainn
0
2
1
0.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
26,627
41,433
Taken
46,550
32,740
Mitigated
26,309
10,066
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,907
518
0
3,356
8,780
6,301
0
1,171
7,331
15,450
0
W
Artemis
 
Artemis
5,828
2,860
0
5,464
9,720
3,885
0
2,723
6,858
0
49,783
L
Bacchus
4,032
128
0
1,735
11,087
12,754
0
3,420
7,667
19,031
0
L
Merlin
Crell664
Merlin
4,086
270
0
685
6,987
2,977
0
4,542
2,445
55,041
0
W
Morgan Le Fay
FierceExodus
Morgan Le Fay
8,108
359
132
1,992
6,948
3,120
0
2,928
3,651
63,276
0
L
Guan Yu
Frogmachina
Guan Yu
9,611
877
184
2,714
10,582
11,582
0
364
10,218
0
56,444
W
Da Ji
fox2005
Da Ji
4,783
1,118
0
1,214
10,803
3,821
0
877
9,496
0
42,669
L
Neith
idol1986
Neith
4,936
1,403
0
864
3,428
1,589
0
1,342
2,086
0
34,232
W
Cu Chulainn
lollollo
Cu Chulainn
5,001
1,098
0
2,776
10,299
9,182
0
0
10,077
0
40,015
L
2,762
523
0
3,884
9,349
3,838
0
1,347
8,002
0
34,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
33,282
366
Minions Killed
349
0
Camps Cleared
0
1,305,522
Distance Traveled
1,260,277
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,494
464
30
2
0
267,402
5
W
Artemis
6,266
448
81
6
0
214,288
3
L
Bacchus
6,023
430
15
1
0
238,730
6
L
Merlin
6,900
493
110
8
0
261,584
5
W
Morgan Le Fay
7,608
543
120
9
0
277,192
5
L
Guan Yu
7,734
552
110
8
0
273,874
0
W
Da Ji
6,592
471
56
4
0
252,209
2
L
Neith
5,426
388
58
4
0
224,703
0
W
Cu Chulainn
6,322
452
62
4
0
249,186
1
L
Serqet
6,453
461
73
5
0
306,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role