Player Matchup

Tiamat
Tiamat
Badgame13
Tiamat
Level 25
God Stats
3W - 3L
1,519 SR
Queue Stats
34W - 39L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
YuMMY97
Xing Tian
Level 56
God Stats
12W - 15L
1,421 SR
Queue Stats
56W - 78L
1,375 Elo+
Solo
Izanami
Izanami
kalake123
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,372 Elo+
Party 1
Team Averages
Level 50
1,480 SR
1,376 Elo+

VS

Team Averages
Level 42
1,509 SR
1,452 Elo+
Anhur
Anhur
BritOrc
Anhur
Level 65
God Stats
2W - 3L
1,569 SR
Queue Stats
84W - 93L
1,431 Elo+
Solo
Chaac
Chaac
GosDep
Chaac
Level 30
God Stats
15W - 20L
1,458 SR
Queue Stats
36W - 46L
1,425 Elo+
Solo
Tiamat
Tiamat
PandasRKewt
Tiamat
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Badgame13
Tiamat
13
1 / 4 / 4
9,305
582
9,805
13,182
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
YuMMY97
Xing Tian
15
4 / 2 / 2
10,092
631
12,987
14,564
13,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kalake123
Izanami
12
1 / 9 / 3
9,182
574
9,169
14,911
4,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BritOrc
Anhur
17
8 / 0 / 6
11,826
739
16,062
13,916
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GosDep
Chaac
16
4 / 1 / 10
11,427
714
13,133
15,453
15,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
3 / 5 / 8
10,848
678
7,440
13,449
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Badgame13
Tiamat
1
4
4
0.75
W
Anhur
BritOrc
Anhur
8
0
6
11
W
Chaac
GosDep
Chaac
4
1
10
9
W
Tiamat
3
5
8
1.4
L
Xing Tian
YuMMY97
Xing Tian
4
2
2
2.5
L
Izanami
kalake123
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
36,635
42,657
Taken
42,818
24,312
Mitigated
28,375
1,968
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Badgame13
Tiamat
9,805
1,179
0
961
13,182
6,710
0
2,804
10,378
24,041
0
W
Anhur
BritOrc
Anhur
16,062
5,310
0
5,301
13,916
6,177
1,263
7,156
6,054
0
60,170
W
Chaac
GosDep
Chaac
13,133
3,117
564
6,117
15,453
15,114
793
7,200
7,365
0
47,402
W
Tiamat
7,440
719
0
1,982
13,449
7,084
638
6,605
5,997
26,688
0
L
Xing Tian
YuMMY97
Xing Tian
12,987
582
0
513
14,564
13,165
0
2,889
11,675
24,857
0
L
Izanami
kalake123
Izanami
9,169
4,550
0
494
14,911
4,437
0
2,012
12,899
0
43,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
34,101
131
Minions Killed
187
2
Camps Cleared
12
818,309
Distance Traveled
883,038
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,305
582
33
2
0
278,456
1
W
Anhur
11,826
739
95
6
6
296,309
0
W
Chaac
11,427
714
63
4
6
313,422
2
W
Tiamat
10,848
678
29
2
0
273,307
1
L
Xing Tian
10,092
631
32
2
0
298,817
0
L
Izanami
9,182
574
66
4
2
241,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role