Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 99
God Stats
344W - 405L
1,515 SR
Queue Stats
524W - 648L
1,360 Elo+
Party 1
Awilix
Awilix
CuttinSchick
Awilix
Level 42
God Stats
8W - 7L
1,604 SR
Queue Stats
205W - 211L
1,423 Elo+
Solo
Chaac
Chaac
FlakeyGorilla
Chaac
Level 29
God Stats
20W - 11L
1,719 SR
Queue Stats
212W - 277L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
ReveredShadow
Kukulkan
Level 48
God Stats
6W - 6L
1,499 SR
Queue Stats
40W - 67L
1,398 Elo+
Solo
Cthulhu
Cthulhu
YulAngel2020
Cthulhu
Level 86
God Stats
5W - 6L
1,420 SR
Queue Stats
363W - 457L
1,380 Elo+
Party 1
Team Averages
Level 61
1,551 SR
1,388 Elo+

VS

Team Averages
Level 91
1,566 SR
1,447 Elo+
Sylvanus
Sylvanus
D3ADARCH3R 117
Sylvanus
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 86L
1,242 Elo+
Solo
Thanatos
Thanatos
FelipeNeduro69
Thanatos
Level 46
God Stats
9W - 12L
1,568 SR
Queue Stats
128W - 156L
1,529 Elo+
Party 2
Susano
Susano
MrPeanutbutter4
Susano
Level 135
God Stats
21W - 21L
1,552 SR
Queue Stats
299W - 323L
1,494 Elo+
Party 2
Rama
Rama
joc_andres1995
Rama
Level 144
God Stats
3W - 2L
1,665 SR
Queue Stats
209W - 217L
1,485 Elo+
Party 2
Poseidon
Poseidon
sebaareily
Poseidon
Level 87
God Stats
4W - 2L
1,547 SR
Queue Stats
117W - 117L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
14
2 / 5 / 7
8,605
478
5,585
13,821
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
18
17 / 1 / 4
11,597
644
16,419
12,925
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 13
10,747
597
13,884
20,287
16,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ReveredShadow
Kukulkan
16
6 / 3 / 8
10,149
564
9,209
11,313
4,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
YulAngel2020
Cthulhu
15
6 / 2 / 6
9,822
546
11,846
12,355
9,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 4 / 1
7,572
421
5,015
14,504
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
6 / 8 / 1
9,247
514
13,459
17,754
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 2
7,986
444
11,122
17,070
12,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 5 / 3
7,199
400
1,383
8,212
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
sebaareily
Poseidon
14
2 / 10 / 1
8,480
471
9,590
13,227
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
34
Kills
11
12
Deaths
34
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
2
5
7
1.1
W
Awilix
17
1
4
19
L
Sylvanus
2
4
1
0.63
L
Thanatos
6
8
1
0.81
W
3
1
13
9.5
L
0
7
2
0.14
W
Kukulkan
ReveredShadow
Kukulkan
6
3
8
3.33
W
Cthulhu
YulAngel2020
Cthulhu
6
2
6
4.5
L
1
5
3
0.5
L
Poseidon
sebaareily
Poseidon
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,943
Damage
40,569
70,701
Taken
70,767
41,300
Mitigated
41,691
22,165
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
5,585
2,040
106
4,075
13,821
5,022
3,936
1,051
12,720
0
37,868
W
Awilix
16,419
6,939
0
3,863
12,925
5,604
3,279
1,518
11,339
0
85,823
L
Sylvanus
5,015
1,682
120
2,109
14,504
12,595
0
4,602
9,486
19,672
0
L
Thanatos
13,459
4,218
0
9,924
17,754
8,840
0
4,750
12,888
0
58,822
W
13,884
3,308
0
11,002
20,287
16,351
1,728
2,787
17,396
0
87,158
L
11,122
2,647
0
4,954
17,070
12,893
731
1,925
15,035
0
69,510
W
Kukulkan
ReveredShadow
Kukulkan
9,209
1,711
163
1,645
11,313
4,804
1,938
4,665
6,294
63,278
0
W
Cthulhu
YulAngel2020
Cthulhu
11,846
1,007
311
1,000
12,355
9,519
2,155
3,895
8,347
49,448
0
L
1,383
1,071
0
1,419
8,212
2,326
486
1,513
6,527
0
21,352
L
Poseidon
sebaareily
Poseidon
9,590
1,075
0
515
13,227
5,037
469
7,209
5,776
64,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
40,484
554
Minions Killed
379
0
Camps Cleared
0
1,681,974
Distance Traveled
1,321,401
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,605
478
71
4
0
276,606
3
W
Awilix
11,597
644
118
7
0
407,813
0
L
Sylvanus
7,572
421
23
1
0
285,526
0
L
Thanatos
9,247
514
88
5
0
320,660
0
W
Chaac
10,747
597
157
9
0
358,725
2
L
Susano
7,986
444
121
7
0
313,384
1
W
Kukulkan
10,149
564
113
6
0
296,994
4
W
Cthulhu
9,822
546
95
5
0
341,836
1
L
Rama
7,199
400
40
2
0
131,753
3
L
Poseidon
8,480
471
107
6
0
270,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role