Player Matchup

Thoth
Thoth
DJSHINJO
Thoth
Level 84
God Stats
2W - 1L
1,871 SR
Queue Stats
20W - 23L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Exavoi
Hun Batz
Level 106
God Stats
0W - 1L
1,766 SR
Queue Stats
12W - 17L
1,492 Elo+
Party 1
Nemesis
Nemesis
GnartTheStrong
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Tiamat
Tiamat
Klopfens
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,546 Elo+
Party 1
Anubis
Anubis
jumaper
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 1
Team Averages
Level 75
1,627 SR
1,536 Elo+

VS

Team Averages
Level 83
1,637 SR
1,475 Elo+
Hercules
Hercules
GoodGuyReed
Hercules
Level 144
God Stats
16W - 4L
1,615 SR
Queue Stats
202W - 158L
1,587 Elo+
Party 2
Charybdis
Charybdis
Hellraiser1677
Charybdis
Level 109
God Stats
6W - 6L
1,495 SR
Queue Stats
48W - 48L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IdleMontes
Ah Muzen Cab
Level 27
God Stats
6W - 2L
1,976 SR
Queue Stats
108W - 66L
1,612 Elo+
Party 2
Nox
Nox
Salghetto0
Nox
Level 125
God Stats
5W - 1L
1,804 SR
Queue Stats
39W - 14L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
Wholefistmebuns
Cthulhu
Level 8
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 4L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DJSHINJO
Thoth
15
0 / 6 / 0
10,148
923
8,441
14,247
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Exavoi
Hun Batz
15
0 / 4 / 0
9,901
900
12,319
15,959
6,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 0
9,841
895
6,723
17,887
9,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Klopfens
Tiamat
15
0 / 6 / 0
9,802
891
9,294
20,080
25,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
jumaper
Anubis
15
0 / 11 / 0
9,684
880
4,623
18,325
9,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoodGuyReed
Hercules
19
6 / 0 / 26
12,288
1,117
14,891
13,610
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Hellraiser1677
Charybdis
19
7 / 0 / 18
12,932
1,176
18,695
11,642
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
IdleMontes
Ah Muzen Cab
19
13 / 0 / 19
13,095
1,190
25,399
8,104
3,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 0 / 29
11,825
1,075
11,386
5,292
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 20
12,344
1,122
11,919
8,850
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
147
0
Kills
35
35
Deaths
0
0
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Thoth
DJSHINJO
Thoth
0
6
0
0
L
Hun Batz
Exavoi
Hun Batz
0
4
0
0
L
0
8
0
0
W
Hercules
GoodGuyReed
Hercules
6
0
26
19
W
Charybdis
Hellraiser1677
Charybdis
7
0
18
16
W
Ah Muzen Cab
IdleMontes
Ah Muzen Cab
13
0
19
22.5
L
Tiamat
Klopfens
Tiamat
0
6
0
0
W
3
0
29
17.5
W
6
0
20
16
L
Anubis
jumaper
Anubis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
82,290
86,498
Taken
47,498
56,190
Mitigated
38,152
3,854
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DJSHINJO
Thoth
8,441
195
0
372
14,247
5,425
0
2,471
11,480
39,287
0
L
Hun Batz
Exavoi
Hun Batz
12,319
538
0
0
15,959
6,888
0
3,038
12,743
0
29,903
L
6,723
2,535
0
342
17,887
9,039
0
5,363
12,283
0
15,464
W
Hercules
GoodGuyReed
Hercules
14,891
3,455
0
4,051
13,610
16,261
0
5,128
8,054
0
22,034
W
Charybdis
Hellraiser1677
Charybdis
18,695
15,778
0
5,277
11,642
5,165
0
5,472
5,876
0
48,018
W
Ah Muzen Cab
IdleMontes
Ah Muzen Cab
25,399
13,086
0
5,879
8,104
3,719
0
3,040
4,914
0
44,179
L
Tiamat
Klopfens
Tiamat
9,294
305
314
2,136
20,080
25,135
0
6,514
13,019
15,098
0
W
11,386
918
404
1,686
5,292
2,617
0
2,293
2,959
32,597
0
W
11,919
534
814
1,430
8,850
10,390
0
5,326
3,337
31,934
0
L
Anubis
jumaper
Anubis
4,623
731
0
690
18,325
9,703
0
5,119
12,723
9,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
62,484
181
Minions Killed
242
3
Camps Cleared
15
1,016,802
Distance Traveled
1,171,666
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,148
923
79
7
1
195,839
0
L
Hun Batz
9,901
900
45
4
1
260,261
0
L
Nemesis
9,841
895
21
2
0
211,015
0
W
Hercules
12,288
1,117
20
2
1
252,623
2
W
Charybdis
12,932
1,176
77
7
11
234,465
1
W
Ah Muzen Cab
13,095
1,190
46
4
1
223,043
0
L
Tiamat
9,802
891
24
2
1
220,418
0
W
Nox
11,825
1,075
57
5
2
228,980
0
W
Cthulhu
12,344
1,122
42
4
0
232,555
0
L
Anubis
9,684
880
12
1
0
129,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role