Player Matchup

Izanami
Izanami
Famous_Dad11
Izanami
Level 63
God Stats
60W - 76L
1,417 SR
Queue Stats
102W - 142L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
GTF_predators
Cthulhu
Level 61
God Stats
36W - 28L
1,534 SR
Queue Stats
58W - 72L
1,344 Elo+
Party 2
Nu Wa
Nu Wa
Geilersty1er
Nu Wa
Level 9
God Stats
4W - 1L
1,273 SR
Queue Stats
21W - 5L
1,768 Elo+
Party 1
Jormungandr
Jormungandr
Itsgitsos12
Jormungandr
Level 44
God Stats
7W - 4L
1,517 SR
Queue Stats
58W - 80L
1,313 Elo+
Party 2
Lancelot
Lancelot
freesty1er
Lancelot
Level 160
God Stats
15W - 6L
1,681 SR
Queue Stats
419W - 201L
1,722 Elo+
Party 1
Team Averages
Level 67
1,484 SR
1,494 Elo+

VS

Team Averages
Level 85
1,412 SR
1,408 Elo+
Lancelot
Lancelot
Clb24747
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,296 Elo+
Party 3
Yemoja
Yemoja
Kai H3850
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 3
Izanami
Izanami
Sideway Slug
Izanami
Level 129
God Stats
6W - 12L
1,336 SR
Queue Stats
47W - 61L
1,268 Elo+
Solo
Charybdis
Charybdis
SkilledGamer05
Charybdis
Level 133
God Stats
0W - 1L
1,223 SR
Queue Stats
94W - 91L
1,498 Elo+
Solo
Olorun
Olorun
prodiigy1212
Olorun
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 34L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Famous_Dad11
Izanami
11
0 / 0 / 1
5,963
459
3,163
3,579
1,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
0 / 0 / 1
7,015
540
3,869
2,568
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 0 / 2
7,679
591
7,551
2,982
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Itsgitsos12
Jormungandr
11
0 / 0 / 1
5,810
447
3,209
4,540
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
freesty1er
Lancelot
15
6 / 0 / 3
8,761
674
9,359
9,929
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Clb24747
Lancelot
9
0 / 3 / 0
5,707
439
754
11,079
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Kai H3850
Yemoja
9
0 / 0 / 0
6,074
467
1,783
4,194
2,828
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Sideway Slug
Izanami
12
0 / 1 / 0
7,216
555
1,509
6,730
2,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
SkilledGamer05
Charybdis
9
0 / 3 / 0
5,746
442
4,178
11,005
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
0 / 4 / 0
6,201
477
2,495
9,084
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Clb24747
Lancelot
0
3
0
0
W
Izanami
Famous_Dad11
Izanami
0
0
1
0.5
W
Cthulhu
0
0
1
0.5
W
5
0
2
6
W
Jormungandr
Itsgitsos12
Jormungandr
0
0
1
0.5
L
Yemoja
Kai H3850
Yemoja
0
0
0
0
L
Izanami
Sideway Slug
Izanami
0
1
0
0
L
Charybdis
SkilledGamer05
Charybdis
0
3
0
0
W
Lancelot
freesty1er
Lancelot
6
0
3
7.5
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
10,719
23,598
Taken
42,092
11,801
Mitigated
15,503
6,112
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Clb24747
Lancelot
754
275
0
711
11,079
3,746
0
1,961
9,118
0
38,611
W
Izanami
Famous_Dad11
Izanami
3,163
1,388
0
925
3,579
1,191
860
944
2,635
0
41,518
W
Cthulhu
3,869
131
0
0
2,568
2,216
232
0
2,568
46,393
0
W
7,551
1,829
0
75
2,982
1,331
516
1,439
1,543
53,232
0
W
Jormungandr
Itsgitsos12
Jormungandr
3,209
853
0
0
4,540
2,412
640
839
3,701
35,072
0
L
Yemoja
Kai H3850
Yemoja
1,783
435
1,799
1,186
4,194
2,828
0
1,847
2,347
22,697
0
L
Izanami
Sideway Slug
Izanami
1,509
1,477
0
929
6,730
2,702
0
3,805
2,429
0
55,444
L
Charybdis
SkilledGamer05
Charybdis
4,178
2,528
0
3,451
11,005
3,003
0
3,048
7,957
0
46,681
W
Lancelot
freesty1er
Lancelot
9,359
1,802
0
5,112
9,929
4,651
0
1,056
8,873
0
79,877
L
Olorun
2,495
1,024
0
1,889
9,084
3,224
1,182
3,472
5,612
42,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
30,944
454
Minions Killed
395
0
Camps Cleared
0
1,325,855
Distance Traveled
1,090,673
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,707
439
66
5
0
265,023
0
W
Izanami
5,963
459
95
7
0
242,200
4
W
Cthulhu
7,015
540
88
7
0
269,177
1
W
Nu Wa
7,679
591
78
6
0
236,830
3
W
Jormungandr
5,810
447
49
4
0
253,889
2
L
Yemoja
6,074
467
32
2
0
218,815
1
L
Izanami
7,216
555
128
10
0
192,276
3
L
Charybdis
5,746
442
93
7
0
208,704
5
W
Lancelot
8,761
674
144
11
0
323,759
5
L
Olorun
6,201
477
76
6
0
205,855
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role