Player Matchup

Hun Batz
Hun Batz
Cls4798
Hun Batz
Level 159
God Stats
8W - 7L
1,807 SR
Queue Stats
22W - 17L
1,654 Elo+
Party 1
He Bo
He Bo
Mulan215
He Bo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 132L
1,615 Elo+
Party 1
Artio
Artio
harmony647
Artio
Level 149
God Stats
1W - 0L
1,572 SR
Queue Stats
85W - 74L
1,592 Elo+
Party 1
Team Averages
Level 156
1,626 SR
1,620 Elo+

VS

Team Averages
Level 126
1,519 SR
1,550 Elo+
King Arthur
King Arthur
LastiLLuZionZ
King Arthur
Level 124
God Stats
3W - 16L
1,238 SR
Queue Stats
156W - 179L
1,429 Elo+
Solo
Izanami
Izanami
Reloaded Clown
Izanami
Level 103
God Stats
1W - 2L
1,547 SR
Queue Stats
90W - 92L
1,616 Elo+
Solo
Discordia
Discordia
fortyBit
Discordia
Level 152
God Stats
7W - 5L
1,774 SR
Queue Stats
23W - 35L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
19
9 / 0 / 3
12,805
753
28,112
18,312
10,050
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Mulan215
He Bo
18
4 / 2 / 7
11,988
705
12,403
14,058
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
15
0 / 0 / 9
11,694
688
5,104
21,971
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LastiLLuZionZ
King Arthur
14
0 / 5 / 1
9,672
569
10,865
22,788
18,159
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 3 / 0
10,051
591
13,890
18,608
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
fortyBit
Discordia
15
1 / 5 / 1
10,193
600
12,405
10,023
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cls4798
Hun Batz
9
0
3
10.5
L
King Arthur
LastiLLuZionZ
King Arthur
0
5
1
0.1
W
He Bo
Mulan215
He Bo
4
2
7
3.75
L
1
3
0
0.33
L
Discordia
fortyBit
Discordia
1
5
1
0.3
W
Artio
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
37,160
54,341
Taken
51,419
43,823
Mitigated
27,315
17,065
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cls4798
Hun Batz
28,112
5,540
0
4,426
18,312
10,050
1,681
3,127
15,185
0
93,366
L
King Arthur
LastiLLuZionZ
King Arthur
10,865
557
0
1,670
22,788
18,159
0
8,089
14,175
0
24,179
W
He Bo
Mulan215
He Bo
12,403
803
0
1,739
14,058
7,023
828
4,450
9,608
49,447
0
L
13,890
9,275
0
2,291
18,608
6,274
0
5,680
12,798
0
59,980
L
Discordia
fortyBit
Discordia
12,405
256
0
670
10,023
2,882
0
3,133
6,772
35,622
0
W
Artio
5,104
470
3,933
6,967
21,971
26,750
304
5,449
16,522
14,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
29,916
212
Minions Killed
173
10
Camps Cleared
6
948,150
Distance Traveled
879,551
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,805
753
105
6
9
333,303
2
L
King Arthur
9,672
569
29
2
0
306,464
4
W
He Bo
11,988
705
85
5
1
311,451
4
L
Izanami
10,051
591
106
6
5
278,333
2
L
Discordia
10,193
600
38
2
1
294,754
7
W
Artio
11,694
688
22
1
0
303,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role