Player Matchup

Cerberus
Cerberus
DDxThakoor
Cerberus
Level 151
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 1
Hercules
Hercules
NNGChosen1
Hercules
Level 77
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 1
Cupid
Cupid
PsychoArbiter
Cupid
Level 128
God Stats
0W - 1L
1,546 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Team Averages
Level 119
1,514 SR
1,571 Elo+

VS

Team Averages
Level 125
1,437 SR
1,526 Elo+
Ganesha
Ganesha
Asnipe
Ganesha
Level 63
God Stats
16W - 23L
1,364 SR
Queue Stats
118W - 143L
1,387 Elo+
Solo
Ra
Ra
GenuineRatBastrd
Ra
Level 160
God Stats
6W - 1L
1,796 SR
Queue Stats
91W - 85L
1,581 Elo+
Party 2
Neith
Neith
Verailis
Neith
Level 153
God Stats
2W - 0L
1,151 SR
Queue Stats
48W - 39L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDxThakoor
Cerberus
12
4 / 4 / 0
8,652
787
8,385
18,435
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
NNGChosen1
Hercules
11
0 / 6 / 2
6,689
608
6,544
14,252
9,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 2
6,442
586
5,840
9,642
3,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asnipe
Ganesha
12
0 / 3 / 15
8,201
746
7,577
12,838
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 5
8,919
811
11,301
7,710
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Verailis
Neith
14
6 / 0 / 9
9,170
834
17,351
6,357
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
15
15
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Asnipe
Ganesha
0
3
15
2.5
L
Cerberus
DDxThakoor
Cerberus
4
4
0
1
W
9
1
5
11.5
L
Hercules
NNGChosen1
Hercules
0
6
2
0.17
L
0
5
2
0.2
W
Neith
Verailis
Neith
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
36,229
42,329
Taken
26,905
24,606
Mitigated
17,990
11,070
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Asnipe
Ganesha
7,577
1,172
0
2,626
12,838
11,716
124
3,318
9,520
11,127
0
L
Cerberus
DDxThakoor
Cerberus
8,385
778
725
4,334
18,435
11,454
0
7,116
10,906
24,548
0
W
11,301
856
2,186
3,127
7,710
3,236
49
2,664
5,046
27,450
0
L
Hercules
NNGChosen1
Hercules
6,544
1,785
440
2,358
14,252
9,301
0
7,870
6,135
0
22,168
L
5,840
3,601
1,009
2,204
9,642
3,851
0
3,490
5,925
0
17,787
W
Neith
Verailis
Neith
17,351
10,405
0
1,625
6,357
3,038
969
2,646
3,711
0
47,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,783
Gold Earned
26,290
118
Minions Killed
130
3
Camps Cleared
6
576,776
Distance Traveled
627,834
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,201
746
0
0
0
209,375
3
L
Cerberus
8,652
787
56
5
0
201,807
4
W
Ra
8,919
811
44
4
2
210,374
4
L
Hercules
6,689
608
41
4
2
192,087
1
L
Cupid
6,442
586
21
2
1
182,882
1
W
Neith
9,170
834
86
8
4
208,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role