Player Matchup

Yemoja
Yemoja
Shotcold
Yemoja
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 102L
1,265 Elo+
Solo
Susano
Susano
SlipknotTomas999
Susano
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,322 Elo+
Party 2
Anubis
Anubis
drewbert9021
Anubis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 16L
1,322 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,303 Elo+

VS

Team Averages
Level 60
1,413 SR
1,218 Elo+
Anubis
Anubis
Insanctium
Anubis
Level 17
God Stats
1W - 10L
1,192 SR
Queue Stats
56W - 135L
1,117 Elo+
Party 1
Shiva
Shiva
Mast3r7Assass1n
Shiva
Level 100
God Stats
23W - 23L
1,548 SR
Queue Stats
56W - 78L
1,386 Elo+
Solo
Thanatos
Thanatos
NeoSpectrum98
Thanatos
Level 63
God Stats
6W - 15L
1,500 SR
Queue Stats
220W - 410L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Shotcold
Yemoja
8
0 / 1 / 3
8,361
523
1,832
3,158
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 11 / 8
11,516
720
18,250
22,710
8,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
18
8 / 8 / 5
12,805
800
19,694
27,281
13,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Insanctium
Anubis
15
5 / 5 / 11
11,212
701
13,618
17,876
7,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 11
10,821
676
13,683
22,942
21,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
NeoSpectrum98
Thanatos
17
11 / 4 / 6
12,367
773
14,968
20,544
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
20
20
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
Insanctium
Anubis
5
5
11
2.1
L
4
5
11
1.9
L
Thanatos
NeoSpectrum98
Thanatos
11
4
6
3.5
W
Yemoja
Shotcold
Yemoja
0
1
3
1.5
W
4
11
8
0.73
W
Anubis
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
42,269
53,149
Taken
61,362
23,725
Mitigated
37,343
12,296
Healing
27,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Insanctium
Anubis
13,618
1,650
710
4,418
17,876
7,946
1,050
7,595
10,281
40,405
0
L
13,683
1,626
2,614
7,253
22,942
21,179
176
7,376
15,566
0
41,540
L
Thanatos
NeoSpectrum98
Thanatos
14,968
4,608
377
11,854
20,544
8,218
1,415
7,510
13,034
0
35,667
W
Yemoja
Shotcold
Yemoja
1,832
524
172
614
3,158
1,407
0
1,551
1,607
4,255
0
W
18,250
2,758
0
344
22,710
8,752
0
7,734
14,976
0
35,386
W
Anubis
19,694
1,488
0
11,166
27,281
13,566
600
5,339
21,942
57,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
34,400
116
Minions Killed
147
2
Camps Cleared
5
501,170
Distance Traveled
764,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,212
701
49
3
1
229,367
0
L
Shiva
10,821
676
46
3
1
269,016
0
L
Thanatos
12,367
773
52
3
3
266,168
0
W
Yemoja
8,361
523
10
1
0
48,205
0
W
Susano
11,516
720
28
2
1
236,454
0
W
Anubis
12,805
800
78
5
1
216,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role