Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigGreen21
Ne Zha
Level 155
God Stats
5W - 3L
1,337 SR
Queue Stats
536W - 566L
1,474 Elo+
Solo
Fenrir
Fenrir
TheUnknownR
Fenrir
Level 147
God Stats
2W - 0L
1,776 SR
Queue Stats
187W - 210L
1,542 Elo+
Solo
Ah Puch
Ah Puch
masterflecha
Ah Puch
Level 135
God Stats
3W - 2L
1,531 SR
Queue Stats
109W - 114L
1,511 Elo+
Solo
Nox
Nox
mtzdelb
Nox
Level 104
God Stats
2W - 2L
1,427 SR
Queue Stats
130W - 86L
1,589 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,523 Elo+

VS

Team Averages
Level 124
1,399 SR
1,551 Elo+
Scylla
Scylla
BurningWorld
Scylla
Level 101
God Stats
0W - 1L
1,392 SR
Queue Stats
38W - 33L
1,493 Elo+
Solo
Eset
Eset
DATBoiTlM
Eset
Level 129
God Stats
0W - 1L
1,325 SR
Queue Stats
31W - 19L
1,660 Elo+
Party 1
Ao Kuang
Ao Kuang
Passive_Pancak3
Ao Kuang
Level 123
God Stats
0W - 1L
1,465 SR
Queue Stats
30W - 26L
1,502 Elo+
Party 1
Arachne
Arachne
Schrodinger47uwu
Arachne
Level 148
God Stats
3W - 7L
1,315 SR
Queue Stats
415W - 396L
1,534 Elo+
Solo
Rama
Rama
Shadowsword2021
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
4 / 0 / 18
10,737
716
14,161
6,470
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
BigGreen21
Ne Zha
18
5 / 4 / 17
10,828
722
18,189
18,393
19,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Fenrir
16
5 / 6 / 13
9,972
665
8,026
16,087
13,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
masterflecha
Ah Puch
20
8 / 1 / 16
11,450
763
20,383
13,989
7,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
18
4 / 1 / 17
10,833
722
11,003
9,195
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 6 / 4
10,057
670
9,910
15,577
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
1 / 4 / 4
9,236
616
4,207
14,196
21,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
16
3 / 8 / 5
9,507
634
11,138
19,586
11,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 3 / 4
9,270
618
4,541
12,560
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 5
8,464
564
11,294
15,070
7,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
26
Kills
11
12
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
18
13
W
Ne Zha
BigGreen21
Ne Zha
5
4
17
3.38
L
Scylla
2
6
4
0.67
L
Eset
1
4
4
0.75
L
Ao Kuang
3
8
5
0.69
L
4
3
4
2
L
1
6
5
0.58
W
Fenrir
5
6
13
1.92
W
Ah Puch
masterflecha
Ah Puch
8
1
16
16
W
Nox
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,762
Damage
41,090
64,134
Taken
76,989
49,462
Mitigated
56,398
28,751
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
14,161
651
457
1,099
6,470
3,507
994
1,157
5,313
32,754
0
W
Ne Zha
BigGreen21
Ne Zha
18,189
3,045
1,831
4,381
18,393
19,593
2,518
6,288
12,105
0
38,966
L
Scylla
9,910
434
1,229
2,831
15,577
7,449
0
8,933
6,644
35,050
0
L
Eset
4,207
187
930
1,731
14,196
21,938
0
8,910
5,286
8,090
0
L
Ao Kuang
11,138
2,608
101
5,232
19,586
11,357
0
11,948
7,638
13,871
613
L
4,541
3,263
924
3,705
12,560
7,752
0
6,305
6,255
0
15,110
L
11,294
8,823
416
3,273
15,070
7,902
0
9,727
5,343
0
23,653
W
Fenrir
8,026
1,001
3,822
2,674
16,087
13,257
700
3,754
12,333
517
11,487
W
Ah Puch
masterflecha
Ah Puch
20,383
820
2,086
8,518
13,989
7,756
2,209
8,093
5,896
44,291
0
W
Nox
11,003
543
2,136
1,747
9,195
5,349
142
5,474
3,721
25,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
46,534
213
Minions Killed
134
0
Camps Cleared
0
1,394,796
Distance Traveled
1,204,681
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,737
716
44
3
0
304,244
0
W
Ne Zha
10,828
722
52
3
0
275,633
2
L
Scylla
10,057
670
62
4
0
230,169
0
L
Eset
9,236
616
7
0
0
279,263
0
L
Ao Kuang
9,507
634
12
1
0
222,784
0
L
Arachne
9,270
618
25
2
0
275,592
2
L
Rama
8,464
564
28
2
0
196,873
0
W
Fenrir
9,972
665
6
0
0
275,810
1
W
Ah Puch
11,450
763
64
4
0
291,062
5
W
Nox
10,833
722
47
3
0
248,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role