Player Matchup

Tyr
Tyr
HopelessRomance
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
MrTroublezX
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
MrTurnerX
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,571 SR
1,504 Elo+
Sylvanus
Sylvanus
Fonexant1
Sylvanus
Level 34
God Stats
7W - 6L
1,455 SR
Queue Stats
39W - 41L
1,470 Elo+
Solo
Nox
Nox
batwood
Nox
Level 24
God Stats
13W - 12L
1,535 SR
Queue Stats
158W - 137L
1,514 Elo+
Party 2
Serqet
Serqet
pernicious16
Serqet
Level 124
God Stats
2W - 2L
1,725 SR
Queue Stats
607W - 517L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,057
606
4,713
10,627
6,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 6 / 0
6,273
627
3,542
7,963
2,735
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MrTurnerX
Olorun
10
0 / 4 / 0
6,317
632
5,739
8,495
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fonexant1
Sylvanus
13
5 / 0 / 10
8,861
886
6,129
13,326
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Nox
13
4 / 0 / 11
8,104
810
7,016
6,604
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
13
7 / 0 / 8
8,534
853
10,291
8,188
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fonexant1
Sylvanus
5
0
10
10
L
0
6
0
0
L
Merlin
0
6
0
0
L
Olorun
MrTurnerX
Olorun
0
4
0
0
W
Nox
4
0
11
9.5
W
Serqet
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
23,436
27,085
Taken
28,118
12,721
Mitigated
22,647
2,861
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fonexant1
Sylvanus
6,129
1,619
4,168
4,672
13,326
14,045
511
4,884
8,442
14,769
0
L
4,713
785
0
1,210
10,627
6,744
0
4,945
5,013
0
10,213
L
Merlin
3,542
608
0
203
7,963
2,735
0
3,735
3,946
15,983
0
L
Olorun
MrTurnerX
Olorun
5,739
2,812
329
1,119
8,495
3,242
0
4,703
3,792
21,602
1,932
W
Nox
7,016
1,095
0
1,128
6,604
3,646
741
1,595
5,009
31,665
0
W
Serqet
10,291
2,840
0
250
8,188
4,956
97
2,104
6,084
0
18,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
25,499
91
Minions Killed
104
3
Camps Cleared
5
523,600
Distance Traveled
622,085
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,861
886
25
3
0
181,511
3
L
Tyr
6,057
606
8
1
1
203,639
1
L
Merlin
6,273
627
46
5
2
138,591
0
L
Olorun
6,317
632
37
4
0
181,370
0
W
Nox
8,104
810
48
5
3
203,117
0
W
Serqet
8,534
853
31
3
2
237,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role