Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
CONTR4CT_K1LLA5
Sylvanus
Silver I
Level 69
God Stats
1W - 0L
1,570 SR
Queue Stats
5W - 3L
1,601 MMR
Solo
Neith
Neith
Gold V
Dirtywings666
Neith
Gold V
Level 160
God Stats
1W - 1L
1,792 SR
Queue Stats
22W - 17L
1,665 MMR
Party 1
Hercules
Hercules
Gold III
LeeHammerRoy
Hercules
Gold III
Level 101
God Stats
7W - 1L
1,783 SR
Queue Stats
43W - 25L
1,744 MMR
Party 1
Susano
Susano
Platinum III
lordfeiza
Susano
Platinum III
Level 104
God Stats
13W - 4L
1,710 SR
Queue Stats
256W - 225L
1,688 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,671 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,428 SR
1,655 MMR
Anhur
Anhur
Platinum III
Edgarherbert
Anhur
Platinum III
Level 150
God Stats
4W - 5L
1,601 SR
Queue Stats
217W - 196L
1,709 MMR
Solo
Apollo
Apollo
Gold II
Nhiggatrawn
Apollo
Gold II
Level 160
God Stats
8W - 16L
1,560 SR
Queue Stats
285W - 291L
1,646 MMR
Solo
Cerberus
Cerberus
Silver II
Williwaw
Cerberus
Silver II
Level 109
God Stats
0W - 1L
1,483 SR
Queue Stats
25W - 26L
1,546 MMR
Solo
Merlin
Merlin
Gold I
froglip
Merlin
Gold I
Level 160
God Stats
0W - 1L
1,171 SR
Queue Stats
60W - 61L
1,753 MMR
Solo
Ares
Ares
Gold I
stompsession101
Ares
Gold I
Level 65
God Stats
8W - 19L
1,323 SR
Queue Stats
576W - 578L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 8
9,994
588
9,332
7,346
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 1 / 6
8,034
473
4,959
13,716
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 1
8,779
516
7,550
9,502
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LeeHammerRoy
Hercules
16
6 / 1 / 3
10,550
621
13,405
13,540
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
lordfeiza
Susano
17
12 / 1 / 4
10,727
631
17,273
13,486
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BakasuraAtlasCabrakan

VS

Bans
KhepriFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,142
479
5,250
15,375
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
14
2 / 6 / 1
8,427
496
5,075
17,559
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Williwaw
Cerberus
13
0 / 7 / 1
7,794
458
6,307
15,396
9,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
froglip
Merlin
13
1 / 4 / 2
7,916
466
5,111
8,580
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 3
7,771
457
11,452
20,328
20,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
25
Kills
6
6
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
8
8
W
Sylvanus
0
1
6
3
W
3
3
1
1.17
L
1
4
3
0.63
W
Hercules
LeeHammerRoy
Hercules
6
1
3
7.5
L
Apollo
2
6
1
0.42
L
Cerberus
Williwaw
Cerberus
0
7
1
0.07
L
Merlin
froglip
Merlin
1
4
2
0.5
W
Susano
lordfeiza
Susano
12
1
4
14
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
33,195
57,590
Taken
77,238
34,505
Mitigated
45,709
19,700
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,332
1,013
154
1,390
7,346
2,902
0
3,014
4,322
85,201
0
W
Sylvanus
4,959
1,734
1,131
5,091
13,716
12,612
186
6,736
6,980
29,832
0
W
7,550
2,869
0
3,087
9,502
4,423
0
2,638
6,864
0
77,050
L
5,250
2,604
0
4,916
15,375
5,725
0
3,526
11,767
0
68,529
W
Hercules
LeeHammerRoy
Hercules
13,405
5,616
0
3,374
13,540
8,633
0
5,874
7,144
0
83,639
L
Apollo
5,075
3,026
0
5,024
17,559
6,757
0
2,172
15,251
0
66,842
L
Cerberus
Williwaw
Cerberus
6,307
479
0
2,648
15,396
9,891
369
526
14,844
49,939
0
L
Merlin
froglip
Merlin
5,111
455
0
1,140
8,580
2,925
0
2,175
6,301
57,701
0
W
Susano
lordfeiza
Susano
17,273
7,662
0
5,473
13,486
5,935
0
4,820
8,600
0
82,032
L
11,452
840
0
5,026
20,328
20,411
0
5,408
14,784
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
40,050
577
Minions Killed
488
0
Camps Cleared
0
1,764,101
Distance Traveled
1,515,948
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,994
588
168
10
0
380,895
1
W
Sylvanus
8,034
473
26
2
0
315,903
3
W
Neith
8,779
516
105
6
0
305,724
3
L
Anhur
8,142
479
120
7
0
276,066
4
W
Hercules
10,550
621
150
9
0
365,868
4
L
Apollo
8,427
496
104
6
0
297,053
1
L
Cerberus
7,794
458
124
7
0
312,281
2
L
Merlin
7,916
466
118
7
0
298,950
1
W
Susano
10,727
631
128
8
0
395,711
0
L
Ares
7,771
457
22
1
0
331,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role