Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CabbagioLoco
Zhong Kui
Level 83
God Stats
3W - 3L
1,532 SR
Queue Stats
87W - 59L
1,598 Elo+
Party 1
Vamana
Vamana
ChibiWeiss
Vamana
Level 66
God Stats
1W - 1L
1,429 SR
Queue Stats
64W - 52L
1,504 Elo+
Party 2
Camazotz
Camazotz
MexicanMilkshake
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,625 Elo+
Party 1
Fafnir
Fafnir
ShrillSloth
Fafnir
Level 109
God Stats
2W - 1L
1,667 SR
Queue Stats
97W - 71L
1,592 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,564 Elo+

VS

Team Averages
Level 59
1,467 SR
1,470 Elo+
Merlin
Merlin
RedToobTv
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ShadwinDrag00
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 108L
1,381 Elo+
Solo
Nemesis
Nemesis
Viciaditto
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,375 Elo+
Solo
Nox
Nox
chubchupacabra
Nox
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 125L
1,639 Elo+
Solo
Neith
Neith
kronozBlack
Neith
Level 108
God Stats
5W - 6L
1,334 SR
Queue Stats
509W - 522L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 0 / 18
12,071
929
16,888
12,562
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
CabbagioLoco
Zhong Kui
19
10 / 1 / 15
11,534
887
18,253
15,575
12,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
ChibiWeiss
Vamana
15
2 / 6 / 19
10,422
802
10,515
21,692
19,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 2 / 13
11,025
848
12,514
21,702
10,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
16
3 / 4 / 18
10,184
783
9,156
17,852
25,391
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RedToobTv
Merlin
18
3 / 5 / 4
9,936
764
15,138
10,130
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ShadwinDrag00
Cliodhna
14
2 / 8 / 3
8,623
663
14,185
17,005
9,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Viciaditto
Nemesis
13
1 / 11 / 3
8,027
617
9,690
17,682
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 9
10,755
827
6,365
11,285
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 6
9,217
709
15,444
15,353
8,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
31
Kills
12
13
Deaths
31
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
18
16
W
Zhong Kui
CabbagioLoco
Zhong Kui
10
1
15
17.5
W
Vamana
ChibiWeiss
Vamana
2
6
19
1.92
W
9
2
13
7.75
L
Merlin
RedToobTv
Merlin
3
5
4
1
L
Cliodhna
ShadwinDrag00
Cliodhna
2
8
3
0.44
W
Fafnir
3
4
18
3
L
Nemesis
Viciaditto
Nemesis
1
11
3
0.23
L
3
2
9
3.75
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,326
Damage
60,822
89,383
Taken
71,455
74,820
Mitigated
50,578
49,494
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,888
5,670
3,140
5,973
12,562
7,333
3,603
4,035
8,527
0
42,579
W
Zhong Kui
CabbagioLoco
Zhong Kui
18,253
898
1,164
7,842
15,575
12,216
2,907
2,659
12,916
35,073
0
W
Vamana
ChibiWeiss
Vamana
10,515
5,037
3,587
5,946
21,692
19,646
534
4,989
16,703
0
20,049
W
12,514
3,885
2,715
12,558
21,702
10,234
1,538
4,803
16,899
0
16,121
L
Merlin
RedToobTv
Merlin
15,138
1,481
1,674
1,891
10,130
5,826
0
3,420
6,710
38,596
0
L
Cliodhna
ShadwinDrag00
Cliodhna
14,185
1,302
454
4,177
17,005
9,209
0
6,192
10,813
0
23,028
W
Fafnir
9,156
2,375
3,078
3,491
17,852
25,391
541
5,017
12,835
15,474
0
L
Nemesis
Viciaditto
Nemesis
9,690
2,039
0
1,208
17,682
9,309
0
7,084
10,598
0
14,877
L
6,365
1,239
537
1,895
11,285
17,908
0
4,670
6,615
16,956
0
L
15,444
3,618
824
4,920
15,353
8,326
0
6,043
9,310
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
46,558
144
Minions Killed
149
0
Camps Cleared
0
1,340,941
Distance Traveled
1,056,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,071
929
58
4
0
273,108
0
W
Zhong Kui
11,534
887
52
4
0
281,784
0
W
Vamana
10,422
802
11
1
0
266,592
0
W
Camazotz
11,025
848
12
1
0
305,031
4
L
Merlin
9,936
764
67
5
0
201,680
0
L
Cliodhna
8,623
663
12
1
0
178,179
0
W
Fafnir
10,184
783
11
1
0
214,426
0
L
Nemesis
8,027
617
12
1
0
243,950
0
L
Nox
10,755
827
27
2
0
205,612
0
L
Neith
9,217
709
31
2
0
226,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role