Player Matchup

Kuzenbo
Kuzenbo
ChuggsCheeks
Kuzenbo
Level 55
God Stats
25W - 20L
1,656 SR
Queue Stats
163W - 172L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Evil Dyslexic
Nu Wa
Level 83
God Stats
29W - 24L
1,587 SR
Queue Stats
177W - 163L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
GentlmanJohnson
Ne Zha
Level 29
God Stats
4W - 6L
1,225 SR
Queue Stats
123W - 104L
1,520 Elo+
Party 1
Team Averages
Level 56
1,489 SR
1,502 Elo+

VS

Team Averages
Level 43
1,544 SR
1,508 Elo+
Raijin
Raijin
Apolo6782
Raijin
Level 38
God Stats
1W - 2L
1,742 SR
Queue Stats
92W - 98L
1,587 Elo+
Solo
Heimdallr
Heimdallr
Baseball_King215
Heimdallr
Level 26
God Stats
2W - 6L
1,390 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 2
Tyr
Tyr
ericelcubano1
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChuggsCheeks
Kuzenbo
17
4 / 0 / 7
12,454
733
11,214
23,520
30,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 8
11,145
656
18,145
11,209
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 3
12,076
710
10,523
14,869
7,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Apolo6782
Raijin
14
2 / 7 / 4
10,083
593
7,896
13,753
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
16
2 / 2 / 6
10,641
626
16,265
11,796
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 2
11,623
684
16,860
21,447
17,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
10
10
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Apolo6782
Raijin
2
7
4
0.57
L
Heimdallr
2
2
6
2.5
W
Kuzenbo
ChuggsCheeks
Kuzenbo
4
0
7
7.5
W
2
4
8
1.5
W
5
6
3
1.08
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
41,021
49,598
Taken
46,996
43,232
Mitigated
29,566
11,645
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Apolo6782
Raijin
7,896
2,166
0
250
13,753
6,376
240
8,455
5,298
40,749
0
L
Heimdallr
16,265
9,064
0
385
11,796
6,053
670
8,182
3,614
0
67,320
W
Kuzenbo
ChuggsCheeks
Kuzenbo
11,214
4,299
351
9,758
23,520
30,173
700
3,726
19,794
23,741
0
W
18,145
9,951
0
442
11,209
5,106
799
1,745
9,464
60,019
0
W
10,523
6,163
0
1,094
14,869
7,953
1,152
2,824
12,045
0
34,124
L
16,860
2,803
0
6,816
21,447
17,137
0
13,479
7,968
0
60,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
32,347
149
Minions Killed
276
5
Camps Cleared
9
922,101
Distance Traveled
746,275
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,083
593
79
5
2
205,243
0
L
Heimdallr
10,641
626
112
7
4
238,334
1
W
Kuzenbo
12,454
733
16
1
0
363,906
3
W
Nu Wa
11,145
656
85
5
3
271,518
2
W
Ne Zha
12,076
710
48
3
2
286,677
3
L
Tyr
11,623
684
85
5
3
302,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role