Player Matchup

Nu Wa
Nu Wa
EasterlyFire14
Nu Wa
Level 38
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Thor
Thor
YeeZyKarma
Thor
Level 61
God Stats
0W - 3L
1,265 SR
Queue Stats
278W - 248L
1,461 Elo+
Party 3
Medusa
Medusa
itbipolar
Medusa
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,466 Elo+
Party 3
Sol
Sol
shazam1120
Sol
Level 47
God Stats
6W - 6L
1,392 SR
Queue Stats
61W - 74L
1,422 Elo+
Solo
Geb
Geb
xXBrian21GXx
Geb
Level 27
God Stats
10W - 9L
1,483 SR
Queue Stats
346W - 318L
1,423 Elo+
Party 3
Team Averages
Level 45
1,384 SR
1,402 Elo+

VS

Team Averages
Level 90
1,559 SR
1,465 Elo+
Danzaburou
Danzaburou
Goldninja096968
Danzaburou
Level 17
God Stats
4W - 0L
1,711 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 1
Nike
Nike
IgnoRAYmus
Nike
Level 115
God Stats
13W - 23L
1,363 SR
Queue Stats
346W - 377L
1,470 Elo+
Party 2
Ra
Ra
SpaceManAkun
Ra
Level 123
God Stats
6W - 4L
1,529 SR
Queue Stats
386W - 427L
1,466 Elo+
Party 2
Ymir
Ymir
Xturkey_godX
Ymir
Level 72
God Stats
31W - 16L
1,536 SR
Queue Stats
439W - 431L
1,414 Elo+
Party 1
Poseidon
Poseidon
copenhagenchamp1
Poseidon
Level 124
God Stats
10W - 4L
1,657 SR
Queue Stats
570W - 531L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,104
474
3,222
5,703
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,582
439
1,962
13,728
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
itbipolar
Medusa
11
1 / 5 / 1
6,268
418
4,669
8,368
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
7,488
499
6,919
8,184
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
6,752
450
2,518
12,153
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goldninja096968
Danzaburou
12
3 / 2 / 6
7,554
504
11,391
7,784
3,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 0
8,261
551
3,490
7,038
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 4
8,313
554
4,080
5,812
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
6 / 0 / 5
8,788
586
7,355
13,022
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
7,656
510
6,659
8,764
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
Goldninja096968
Danzaburou
3
2
6
3
W
1
0
0
1
W
1
0
4
3
W
6
0
5
8.5
L
0
2
0
0
W
2
0
5
4.5
L
Medusa
itbipolar
Medusa
1
5
1
0.3
L
0
2
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
32,975
48,136
Taken
42,420
24,397
Mitigated
25,617
13,288
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
1,268
0
1,664
5,703
2,337
44
3,241
2,462
57,676
0
W
Danzaburou
Goldninja096968
Danzaburou
11,391
5,005
0
2,861
7,784
3,684
444
2,347
5,437
0
46,170
W
3,490
154
0
1,935
7,038
3,072
1,824
2,139
4,899
0
59,084
W
4,080
413
1,184
3,647
5,812
2,686
0
1,920
3,892
70,686
0
W
7,355
2,384
202
2,798
13,022
13,026
72
4,546
8,189
37,934
0
L
1,962
586
0
4,764
13,728
5,668
0
4,821
8,907
0
48,943
W
6,659
813
0
4,036
8,764
3,149
0
1,908
6,856
51,663
0
L
Medusa
itbipolar
Medusa
4,669
2,113
0
1,100
8,368
3,130
760
4,341
4,027
0
43,183
L
6,919
1,611
0
3,769
8,184
3,246
164
1,416
6,768
48,395
7,092
L
2,518
239
0
1,991
12,153
10,016
168
4,275
7,878
15,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
40,572
418
Minions Killed
425
0
Camps Cleared
0
1,314,844
Distance Traveled
1,503,481
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,104
474
109
7
0
222,769
3
W
Danzaburou
7,554
504
66
4
0
269,928
5
W
Nike
8,261
551
94
6
0
291,690
4
W
Ra
8,313
554
132
9
0
313,928
5
W
Ymir
8,788
586
41
3
0
289,918
4
L
Thor
6,582
439
86
6
0
323,633
1
W
Poseidon
7,656
510
92
6
0
338,017
2
L
Medusa
6,268
418
64
4
0
286,953
3
L
Sol
7,488
499
120
8
0
217,752
2
L
Geb
6,752
450
39
3
0
263,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role