Player Matchup

Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FireFox94211
Hercules
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,429 Elo+
Solo
Bakasura
Bakasura
Shadows0f_Life
Bakasura
Level 116
God Stats
4W - 2L
1,586 SR
Queue Stats
417W - 425L
1,518 Elo+
Solo
Heimdallr
Heimdallr
The_Fire_King11
Heimdallr
Level 49
God Stats
2W - 2L
1,379 SR
Queue Stats
77W - 100L
1,366 Elo+
Solo
Sol
Sol
thajaar
Sol
Level 149
God Stats
35W - 34L
1,463 SR
Queue Stats
372W - 388L
1,391 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,441 Elo+

VS

Team Averages
Level 46
1,409 SR
1,262 Elo+
Achilles
Achilles
AxAeerdn4
Achilles
Level 33
God Stats
7W - 16L
1,206 SR
Queue Stats
491W - 508L
1,069 Elo+
Solo
Artemis
Artemis
Salamanda_94
Artemis
Level 42
God Stats
15W - 10L
1,394 SR
Queue Stats
24W - 30L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Xd_pSychotic_
Kukulkan
Level 68
God Stats
3W - 5L
1,394 SR
Queue Stats
18W - 29L
1,239 Elo+
Solo
Tsukuyomi
Tsukuyomi
loorblackwood
Tsukuyomi
Level 35
God Stats
7W - 7L
1,595 SR
Queue Stats
79W - 91L
1,342 Elo+
Solo
Janus
Janus
wraith3334456776
Janus
Level 54
God Stats
1W - 3L
1,457 SR
Queue Stats
109W - 97L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 0 / 1
5,371
448
2,042
2,723
699
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
FireFox94211
Hercules
11
0 / 0 / 0
6,107
509
2,670
9,998
5,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
13
7 / 0 / 1
7,489
624
9,337
11,055
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
The_Fire_King11
Heimdallr
9
0 / 3 / 2
5,666
472
1,861
7,083
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
12
3 / 1 / 6
7,121
593
6,697
4,858
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AxAeerdn4
Achilles
11
0 / 0 / 0
6,346
529
5,725
7,671
6,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Salamanda_94
Artemis
10
1 / 2 / 1
5,293
441
3,369
8,136
2,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Xd_pSychotic_
Kukulkan
9
0 / 3 / 1
5,569
464
1,215
8,605
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
loorblackwood
Tsukuyomi
9
2 / 1 / 1
5,514
460
2,500
6,821
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,569
464
3,386
7,784
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
1
1.5
L
Achilles
AxAeerdn4
Achilles
0
0
0
0
W
Hercules
FireFox94211
Hercules
0
0
0
0
L
Artemis
Salamanda_94
Artemis
1
2
1
0.75
W
Bakasura
7
0
1
7.5
W
Heimdallr
The_Fire_King11
Heimdallr
0
3
2
0.33
L
Kukulkan
Xd_pSychotic_
Kukulkan
0
3
1
0.17
L
Tsukuyomi
loorblackwood
Tsukuyomi
2
1
1
2.5
W
Sol
3
1
6
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
16,195
35,717
Taken
39,017
15,589
Mitigated
17,267
12,120
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,042
408
0
1,197
2,723
699
841
0
2,723
22,965
0
L
Achilles
AxAeerdn4
Achilles
5,725
1,081
0
2,545
7,671
6,383
0
0
7,321
0
42,218
W
Hercules
FireFox94211
Hercules
2,670
969
0
3,096
9,998
5,974
0
0
9,998
0
37,290
L
Artemis
Salamanda_94
Artemis
3,369
850
0
2,536
8,136
2,910
0
2,350
5,461
0
28,144
W
Bakasura
9,337
7,017
0
3,883
11,055
4,455
0
2,009
8,874
0
56,145
W
Heimdallr
The_Fire_King11
Heimdallr
1,861
510
0
1,560
7,083
2,670
0
0
7,083
0
38,981
L
Kukulkan
Xd_pSychotic_
Kukulkan
1,215
383
0
2,111
8,605
3,348
212
3,174
5,151
36,429
0
L
Tsukuyomi
loorblackwood
Tsukuyomi
2,500
520
0
722
6,821
2,017
0
282
6,411
0
28,163
W
Sol
6,697
907
0
2,384
4,858
1,791
205
2,202
2,438
49,034
0
L
3,386
555
0
940
7,784
2,609
0
2,933
4,631
25,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
28,291
351
Minions Killed
297
0
Camps Cleared
0
1,161,406
Distance Traveled
1,084,478
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,371
448
36
3
0
224,195
2
L
Achilles
6,346
529
73
6
0
223,976
4
W
Hercules
6,107
509
74
6
0
237,942
3
L
Artemis
5,293
441
43
4
0
221,369
1
W
Bakasura
7,489
624
104
9
0
290,167
4
W
Heimdallr
5,666
472
57
5
0
201,962
5
L
Kukulkan
5,569
464
64
5
0
193,899
0
L
Tsukuyomi
5,514
460
48
4
0
226,990
0
W
Sol
7,121
593
80
7
0
207,140
1
L
Janus
5,569
464
69
6
0
218,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role