Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GamesSeri0us
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,451 Elo+
Solo
Loki
Loki
Seba123xD
Loki
Level 145
God Stats
1W - 3L
1,578 SR
Queue Stats
102W - 116L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
WeedIy
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,422 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,464 Elo+

VS

Team Averages
Level 129
1,660 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H1RoBen
Danzaburou
Level 126
God Stats
6W - 0L
1,841 SR
Queue Stats
398W - 353L
1,570 Elo+
Solo
Vulcan
Vulcan
HDaark16
Vulcan
Level 156
God Stats
2W - 0L
1,960 SR
Queue Stats
5W - 18L
1,158 Elo+
Solo
King Arthur
King Arthur
HiginoNeto90
King Arthur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 320L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 1
7,509
751
3,901
9,351
6,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
14
0 / 5 / 3
7,370
737
6,259
9,648
4,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GamesSeri0us
King Arthur
10
0 / 5 / 2
6,155
616
3,488
10,647
11,279
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
2 / 4 / 1
7,161
716
3,912
7,260
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kumbhakarna
WeedIy
Kumbhakarna
12
0 / 3 / 2
7,120
712
3,983
10,354
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 12
8,810
881
10,362
9,492
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
16
0 / 2 / 17
8,507
851
2,789
12,284
15,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
H1RoBen
Danzaburou
17
8 / 0 / 7
9,885
989
13,464
7,869
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
HDaark16
Vulcan
16
6 / 0 / 11
9,487
949
15,447
3,833
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
HiginoNeto90
King Arthur
2
0 / 0 / 0
3,222
322
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
4
Kills
18
19
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
1
1.25
L
Charybdis
 
Charybdis
0
5
3
0.3
W
Sol
 
Sol
4
2
12
5
W
Ganesha
 
Ganesha
0
2
17
4.25
L
King Arthur
GamesSeri0us
King Arthur
0
5
2
0.2
W
Danzaburou
H1RoBen
Danzaburou
8
0
7
11.5
W
Vulcan
HDaark16
Vulcan
6
0
11
11.5
W
King Arthur
HiginoNeto90
King Arthur
0
0
0
0
L
Loki
2
4
1
0.63
L
Kumbhakarna
WeedIy
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
42,062
47,260
Taken
33,478
35,689
Mitigated
26,804
12,514
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,901
261
1,828
4,281
9,351
6,392
0
5,647
3,704
0
8,665
L
Charybdis
 
Charybdis
6,259
2,646
347
1,469
9,648
4,263
0
6,787
2,861
0
22,412
W
Sol
 
Sol
10,362
3,901
860
2,499
9,492
4,662
1,753
1,576
7,622
24,358
0
W
Ganesha
 
Ganesha
2,789
236
630
1,399
12,284
15,139
822
719
11,391
11,928
0
L
King Arthur
GamesSeri0us
King Arthur
3,488
254
533
1,884
10,647
11,279
0
5,984
4,663
0
6,832
W
Danzaburou
H1RoBen
Danzaburou
13,464
6,457
1,054
2,897
7,869
4,920
4,535
1,295
6,574
0
26,885
W
Vulcan
HDaark16
Vulcan
15,447
8,719
1,652
666
3,833
2,083
875
393
3,302
33,598
0
W
King Arthur
HiginoNeto90
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Loki
3,912
65
479
831
7,260
3,209
0
4,350
2,910
0
11,971
L
Kumbhakarna
WeedIy
Kumbhakarna
3,983
267
0
862
10,354
10,546
0
5,830
4,524
8,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
39,911
87
Minions Killed
102
0
Camps Cleared
0
862,486
Distance Traveled
772,911
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,509
751
9
1
0
210,549
5
L
Charybdis
7,370
737
51
5
0
161,869
0
W
Sol
8,810
881
30
3
0
176,804
1
W
Ganesha
8,507
851
0
0
0
174,844
1
L
King Arthur
6,155
616
5
1
0
145,541
0
W
Danzaburou
9,885
989
40
4
0
196,792
0
W
Vulcan
9,487
949
32
3
0
224,471
3
W
King Arthur
3,222
322
0
0
0
0
0
L
Loki
7,161
716
11
1
0
173,002
0
L
Kumbhakarna
7,120
712
11
1
0
171,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role