Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
G9 Stump
Baron Samedi
Level 68
God Stats
6W - 9L
1,575 SR
Queue Stats
99W - 105L
1,404 Elo+
Party 1
Fenrir
Fenrir
Slick Problems
Fenrir
Level 125
God Stats
2W - 3L
1,376 SR
Queue Stats
214W - 195L
1,506 Elo+
Party 1
Set
Set
Snipshot87
Set
Level 106
God Stats
32W - 19L
1,750 SR
Queue Stats
197W - 161L
1,638 Elo+
Party 1
Hercules
Hercules
XxGhostxX9727
Hercules
Level 95
God Stats
0W - 1L
1,377 SR
Queue Stats
95W - 105L
1,481 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,506 Elo+

VS

Team Averages
Level 141
1,485 SR
1,555 Elo+
Kukulkan
Kukulkan
Battuosaii
Kukulkan
Level 160
God Stats
14W - 17L
1,545 SR
Queue Stats
470W - 441L
1,566 Elo+
Solo
Nemesis
Nemesis
BlorpisGlorpis
Nemesis
Level 145
God Stats
2W - 1L
1,359 SR
Queue Stats
39W - 42L
1,564 Elo+
Solo
Ravana
Ravana
InstantBlack0ut
Ravana
Level 154
God Stats
4W - 5L
1,584 SR
Queue Stats
365W - 369L
1,529 Elo+
Solo
Ares
Ares
KingQueeb
Ares
Level 159
God Stats
5W - 2L
1,635 SR
Queue Stats
509W - 485L
1,572 Elo+
Solo
Izanami
Izanami
brocredible13
Izanami
Level 89
God Stats
1W - 1L
1,302 SR
Queue Stats
206W - 206L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 2
7,142
420
8,368
13,526
13,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
G9 Stump
Baron Samedi
12
2 / 5 / 0
7,448
438
6,687
12,847
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 2
8,538
502
5,595
16,234
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
8,540
502
5,324
10,253
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
XxGhostxX9727
Hercules
14
0 / 1 / 0
8,417
495
6,362
18,199
21,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Battuosaii
Kukulkan
15
0 / 1 / 6
8,530
502
12,561
6,140
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 4
8,494
500
10,298
14,111
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 0 / 1
9,051
532
11,636
6,565
6,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
13
3 / 2 / 4
8,528
502
7,683
11,849
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
16
4 / 2 / 1
9,607
565
6,191
10,444
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
2
3
W
Kukulkan
Battuosaii
Kukulkan
0
1
6
3
W
3
0
4
5
L
Baron Samedi
G9 Stump
Baron Samedi
2
5
0
0.4
W
1
0
1
1.5
W
Ares
3
2
4
2.5
L
1
2
2
1
L
0
3
3
0.5
L
Hercules
XxGhostxX9727
Hercules
0
1
0
0
W
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
48,369
71,059
Taken
49,109
55,198
Mitigated
32,228
22,698
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,368
2,208
0
2,289
13,526
13,868
0
6,977
6,549
39,778
0
W
Kukulkan
Battuosaii
Kukulkan
12,561
921
0
1,289
6,140
3,053
780
2,860
3,280
89,778
0
W
10,298
4,868
0
5,644
14,111
7,253
0
3,699
10,412
0
69,151
L
Baron Samedi
G9 Stump
Baron Samedi
6,687
575
359
2,685
12,847
7,068
0
7,744
5,103
54,321
0
W
11,636
4,460
0
4,461
6,565
6,549
0
132
6,433
0
67,765
W
Ares
7,683
307
0
2,455
11,849
10,696
0
6,879
4,691
24,632
0
L
5,595
1,588
0
3,392
16,234
7,480
0
4,317
11,917
0
73,500
L
5,324
1,609
0
3,108
10,253
5,149
810
1,206
9,047
0
76,873
L
Hercules
XxGhostxX9727
Hercules
6,362
3,426
0
10,865
18,199
21,633
0
0
18,199
2,801
58,440
W
Izanami
6,191
4,012
0
3,868
10,444
4,677
0
1,617
8,827
0
99,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
44,210
502
Minions Killed
584
0
Camps Cleared
0
1,605,152
Distance Traveled
1,656,974
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,142
420
57
3
0
331,881
0
W
Kukulkan
8,530
502
160
9
0
306,471
9
W
Nemesis
8,494
500
109
6
0
370,822
0
L
Baron Samedi
7,448
438
71
4
0
286,221
5
W
Ravana
9,051
532
120
7
0
336,832
5
W
Ares
8,528
502
23
1
0
343,983
7
L
Fenrir
8,538
502
134
8
0
386,222
7
L
Set
8,540
502
129
8
0
332,091
7
L
Hercules
8,417
495
111
7
0
268,737
3
W
Izanami
9,607
565
172
10
0
298,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role