Player Matchup

Medusa
Medusa
ReveredShadow
Medusa
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
40W - 67L
1,393 Elo+
Solo
Kukulkan
Kukulkan
demondedeath
Kukulkan
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 137L
1,468 Elo+
Party 2
Atlas
Atlas
dragonblade0696
Atlas
Level 12
God Stats
1W - 5L
1,441 SR
Queue Stats
62W - 87L
1,199 Elo+
Party 2
King Arthur
King Arthur
fruitful-echo5
King Arthur
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
134W - 188L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
lordnikkon07
Ao Kuang
Level 129
God Stats
2W - 2L
1,713 SR
Queue Stats
261W - 315L
1,379 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,346 Elo+

VS

Team Averages
Level 66
1,427 SR
1,460 Elo+
Hades
Hades
VX B1ggDaddy
Hades
Level 66
God Stats
46W - 36L
1,568 SR
Queue Stats
150W - 151L
1,462 Elo+
Solo
Cerberus
Cerberus
jc_comando
Cerberus
Level 105
God Stats
4W - 5L
1,380 SR
Queue Stats
586W - 572L
1,479 Elo+
Party 3
Mercury
Mercury
nosmurfhere001
Mercury
Level 46
God Stats
8W - 4L
1,537 SR
Queue Stats
93W - 84L
1,521 Elo+
Solo
Heimdallr
Heimdallr
thebrothers9999
Heimdallr
Level 82
God Stats
7W - 4L
1,538 SR
Queue Stats
267W - 285L
1,454 Elo+
Party 3
Khepri
Khepri
westerly_county4
Khepri
Level 29
God Stats
4W - 6L
1,111 SR
Queue Stats
82W - 101L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
12,620
451
16,481
22,305
9,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
demondedeath
Kukulkan
20
5 / 5 / 6
14,502
518
25,706
16,204
8,661
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 4
10,246
366
5,903
17,835
20,451
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
fruitful-echo5
King Arthur
18
0 / 7 / 6
12,092
432
13,465
26,942
29,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
lordnikkon07
Ao Kuang
19
7 / 11 / 1
13,604
486
13,812
37,196
16,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
14,998
536
12,004
19,860
13,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jc_comando
Cerberus
20
2 / 3 / 16
15,451
552
20,713
28,242
32,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
19 / 4 / 4
18,814
672
32,810
29,700
19,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
thebrothers9999
Heimdallr
17
2 / 3 / 4
12,151
434
14,309
17,252
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 12
13,794
493
7,293
19,490
33,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
16
Kills
32
32
Deaths
16
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
6
3
9
3.5
L
Kukulkan
demondedeath
Kukulkan
5
5
6
1.6
L
0
3
4
0.67
L
King Arthur
fruitful-echo5
King Arthur
0
7
6
0.43
W
Cerberus
jc_comando
Cerberus
2
3
16
3.33
L
Ao Kuang
lordnikkon07
Ao Kuang
7
11
1
0.68
W
19
4
4
5.25
W
Heimdallr
thebrothers9999
Heimdallr
2
3
4
1.33
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,367
Damage
87,129
120,482
Taken
114,544
85,226
Mitigated
108,285
22,644
Healing
42,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,481
8,148
396
2,513
22,305
9,797
474
5,442
16,798
0
115,908
W
12,004
1,195
3,007
10,152
19,860
13,109
3,811
14,074
5,786
113,905
0
L
Kukulkan
demondedeath
Kukulkan
25,706
2,003
0
48
16,204
8,661
252
4,375
11,685
152,684
0
L
5,903
2,080
0
1,500
17,835
20,451
190
5,171
12,664
42,836
0
L
King Arthur
fruitful-echo5
King Arthur
13,465
1,544
0
2,806
26,942
29,992
0
12,286
14,149
0
80,425
W
Cerberus
jc_comando
Cerberus
20,713
1,703
0
10,168
28,242
32,726
1,807
9,724
18,518
101,840
0
L
Ao Kuang
lordnikkon07
Ao Kuang
13,812
3,454
0
15,381
37,196
16,325
0
12,563
24,355
94,270
0
W
32,810
18,842
0
8,863
29,700
19,044
2,899
11,392
18,308
0
240,460
W
Heimdallr
thebrothers9999
Heimdallr
14,309
4,666
0
6,471
17,252
10,069
2,276
7,004
10,248
0
93,875
W
7,293
341
0
3,985
19,490
33,337
988
4,983
14,507
38,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,064
Gold Earned
75,208
673
Minions Killed
806
0
Camps Cleared
0
2,341,659
Distance Traveled
2,569,027
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,620
451
166
6
0
475,225
7
W
Hades
14,998
536
154
6
0
491,468
12
L
Kukulkan
14,502
518
216
8
0
459,623
2
L
Atlas
10,246
366
56
2
0
428,522
2
L
King Arthur
12,092
432
120
4
0
493,557
2
W
Cerberus
15,451
552
237
8
0
478,006
6
L
Ao Kuang
13,604
486
115
4
0
484,732
6
W
Mercury
18,814
672
253
9
0
613,436
0
W
Heimdallr
12,151
434
127
5
0
454,929
6
W
Khepri
13,794
493
35
1
0
531,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role