Player Matchup

Anubis
Anubis
Ampheto RSTO
Anubis
Level 144
God Stats
1W - 1L
1,712 SR
Queue Stats
118W - 99L
1,607 Elo+
Party 1
Awilix
Awilix
Craih
Awilix
Level 127
God Stats
7W - 5L
1,708 SR
Queue Stats
282W - 248L
1,491 Elo+
Party 2
Geb
Geb
TheOnlyTekDaMik
Geb
Level 100
God Stats
3W - 1L
1,759 SR
Queue Stats
82W - 59L
1,556 Elo+
Party 1
Achilles
Achilles
Toe Implant
Achilles
Level 31
God Stats
5W - 1L
1,687 SR
Queue Stats
48W - 27L
1,835 Elo+
Party 1
Neith
Neith
rambo15432
Neith
Level 10
God Stats
1W - 0L
1,348 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 2
Team Averages
Level 82
1,643 SR
1,608 Elo+

VS

Team Averages
Level 65
1,422 SR
1,322 Elo+
Thor
Thor
DKB-AxelVoss
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Tyr
Tyr
Hex-Amogous
Tyr
Level 107
God Stats
0W - 1L
1,477 SR
Queue Stats
29W - 32L
1,425 Elo+
Party 3
Atlas
Atlas
MetryinToGetMast
Atlas
Level 14
God Stats
0W - 2L
1,098 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Neith
Neith
SDT_Vergil
Neith
Level 11
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 3
Nu Wa
Nu Wa
Saad-7575
Nu Wa
Level 148
God Stats
19W - 8L
1,708 SR
Queue Stats
253W - 281L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 0 / 6
7,865
605
4,879
6,325
3,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Craih
Awilix
13
8 / 1 / 3
8,390
645
5,442
9,087
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 8
7,112
547
4,263
11,216
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Toe Implant
Achilles
13
4 / 0 / 2
8,142
626
8,197
8,525
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
1 / 0 / 2
7,833
603
5,810
7,757
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,868
374
1,465
7,676
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,700
438
3,025
12,589
8,795
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 2
5,699
438
3,771
8,351
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
1 / 3 / 0
5,263
405
4,607
8,094
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Saad-7575
Nu Wa
9
0 / 3 / 0
5,643
434
3,203
4,793
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
1
2
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
6
7
W
Awilix
Craih
Awilix
8
1
3
9.5
L
0
4
0
0
L
0
5
0
0
L
0
2
2
0.5
L
Neith
1
3
0
0.33
L
Nu Wa
Saad-7575
Nu Wa
0
3
0
0
W
0
1
8
4
W
Achilles
Toe Implant
Achilles
4
0
2
5
W
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
16,071
42,910
Taken
41,503
25,401
Mitigated
20,134
19,109
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,879
155
0
5,191
6,325
3,077
0
1,710
4,615
59,840
0
W
Awilix
Craih
Awilix
5,442
2,135
0
4,116
9,087
3,432
0
744
8,343
0
56,300
L
1,465
713
0
520
7,676
2,251
0
1,474
6,146
0
20,079
L
3,025
323
0
3,302
12,589
8,795
0
1,499
10,412
0
27,950
L
3,771
1,940
0
1,749
8,351
4,555
0
3,167
5,184
15,288
0
L
Neith
4,607
1,983
0
1,273
8,094
3,100
22
905
7,151
0
27,653
L
Nu Wa
Saad-7575
Nu Wa
3,203
626
0
500
4,793
1,433
0
2,097
2,696
39,230
0
W
4,263
650
0
2,993
11,216
6,977
28
3,105
8,111
27,093
0
W
Achilles
Toe Implant
Achilles
8,197
1,555
0
2,570
8,525
8,414
0
364
8,161
0
44,538
W
Neith
5,810
1,588
0
4,239
7,757
3,501
1,747
1,051
6,706
0
64,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
27,173
439
Minions Killed
238
0
Camps Cleared
0
1,198,972
Distance Traveled
1,000,535
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,865
605
127
10
0
226,178
2
W
Awilix
8,390
645
90
7
0
271,652
4
L
Thor
4,868
374
41
3
0
167,205
3
L
Tyr
5,700
438
50
4
0
256,154
4
L
Atlas
5,699
438
17
1
0
177,163
2
L
Neith
5,263
405
49
4
0
216,274
2
L
Nu Wa
5,643
434
81
6
0
183,739
4
W
Geb
7,112
547
27
2
0
237,061
6
W
Achilles
8,142
626
83
6
0
252,657
4
W
Neith
7,833
603
112
9
0
211,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role