Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Collister
Erlang Shen
Gold IV
Level 149
God Stats
4W - 2L
1,586 SR
Queue Stats
195W - 206L
1,507 MMR
Solo
Sobek
Sobek
Bronze III
KinkeyKangaro0
Sobek
Bronze III
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
15W - 31L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
SeissL
Yu Huang
Gold III
Level 154
God Stats
4W - 9L
1,077 SR
Queue Stats
303W - 292L
1,516 MMR
Solo
Izanami
Izanami
Silver I
number1cern
Izanami
Silver I
Level 48
God Stats
7W - 3L
1,756 SR
Queue Stats
71W - 48L
1,496 MMR
Solo
Ares
Ares
Gold III
wolows
Ares
Gold III
Level 129
God Stats
2W - 6L
1,397 SR
Queue Stats
154W - 174L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,427 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,453 SR
1,498 MMR
Bellona
Bellona
Silver I
CONTR4CT_K1LLA5
Bellona
Silver I
Level 69
God Stats
1W - 0L
1,491 SR
Queue Stats
5W - 3L
1,554 MMR
Solo
Atlas
Atlas
Platinum V
KillerR0310
Atlas
Platinum V
Level 157
God Stats
2W - 2L
1,299 SR
Queue Stats
149W - 150L
1,472 MMR
Solo
Thanatos
Thanatos
Gold IV
NeithSoloLOL
Thanatos
Gold IV
Level 125
God Stats
21W - 20L
1,479 SR
Queue Stats
458W - 450L
1,499 MMR
Solo
Xbalanque
Xbalanque
Silver II
Williwaw
Xbalanque
Silver II
Level 109
God Stats
1W - 0L
1,527 SR
Queue Stats
25W - 26L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
iuia
Vulcan
Gold IV
Level 83
God Stats
3W - 2L
1,470 SR
Queue Stats
298W - 304L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Collister
Erlang Shen
16
7 / 6 / 7
11,417
544
14,912
26,864
19,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 4
9,248
440
8,230
20,021
20,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
SeissL
Yu Huang
16
1 / 4 / 7
10,397
495
16,616
16,454
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
number1cern
Izanami
17
4 / 5 / 4
11,464
546
14,658
20,658
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
wolows
Ares
15
5 / 5 / 4
10,971
522
10,839
22,334
24,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Da JiNemesisKing ArthurKali

VS

Bans
LancelotAchillesBakasuraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 6
11,957
569
13,969
20,058
19,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 11
10,248
488
12,351
26,175
27,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
NeithSoloLOL
Thanatos
18
8 / 8 / 7
11,901
567
13,438
25,079
12,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Williwaw
Xbalanque
19
9 / 2 / 5
12,420
591
18,869
15,708
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
iuia
Vulcan
16
2 / 3 / 11
10,473
499
19,040
13,933
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
24
24
Deaths
17
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Erlang Shen
Collister
Erlang Shen
7
6
7
1.75
W
2
4
11
1.88
L
0
4
4
0.5
W
Thanatos
NeithSoloLOL
Thanatos
8
8
7
1.44
L
Yu Huang
SeissL
Yu Huang
1
4
7
1.13
W
Xbalanque
Williwaw
Xbalanque
9
2
5
5.75
W
Vulcan
iuia
Vulcan
2
3
11
2.5
L
Izanami
number1cern
Izanami
4
5
4
1.2
L
Ares
wolows
Ares
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,255
Damage
77,667
106,331
Taken
100,953
81,621
Mitigated
72,399
23,401
Healing
38,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,969
6,059
0
7,629
20,058
19,559
1,013
7,433
11,911
0
93,613
L
Erlang Shen
Collister
Erlang Shen
14,912
7,243
0
7,103
26,864
19,038
0
7,322
19,328
0
92,152
W
12,351
4,567
121
2,981
26,175
27,530
110
11,387
14,360
35,483
0
L
8,230
976
0
5,100
20,021
20,469
0
2,770
17,180
41,871
0
W
Thanatos
NeithSoloLOL
Thanatos
13,438
3,804
0
19,082
25,079
12,498
2,452
5,545
19,169
0
93,313
L
Yu Huang
SeissL
Yu Huang
16,616
1,366
0
1,988
16,454
7,777
0
8,902
7,218
87,343
0
W
Xbalanque
Williwaw
Xbalanque
18,869
12,713
0
6,035
15,708
6,616
7,723
3,869
11,737
0
110,966
W
Vulcan
iuia
Vulcan
19,040
3,930
331
2,085
13,933
6,196
774
5,618
8,091
75,603
0
L
Izanami
number1cern
Izanami
14,658
10,178
0
6,914
20,658
9,654
528
3,202
17,376
0
134,307
L
Ares
wolows
Ares
10,839
1,467
0
2,296
22,334
24,683
0
9,660
12,434
35,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
56,999
555
Minions Killed
586
0
Camps Cleared
0
1,941,456
Distance Traveled
2,123,256
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,957
569
160
8
0
466,596
7
L
Erlang Shen
11,417
544
124
6
0
434,553
1
W
Atlas
10,248
488
25
1
0
392,753
5
L
Sobek
9,248
440
70
3
0
367,251
4
W
Thanatos
11,901
567
122
6
0
445,901
0
L
Yu Huang
10,397
495
148
7
0
394,336
4
W
Xbalanque
12,420
591
154
7
0
396,915
6
W
Vulcan
10,473
499
125
6
0
421,091
3
L
Izanami
11,464
546
185
9
0
365,424
9
L
Ares
10,971
522
28
1
0
379,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role