Player Matchup

Terra
Terra
Gold V
Cyless93
Terra
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 205L
1,226 MMR
Solo
Arachne
Arachne
Gold V
Hames999
Arachne
Gold V
Level 98
God Stats
39W - 20L
1,682 SR
Queue Stats
120W - 119L
1,311 MMR
Party 1
Danzaburou
Danzaburou
Gold III
ST-KingofKings
Danzaburou
Gold III
Level 108
God Stats
162W - 112L
1,627 SR
Queue Stats
551W - 555L
1,383 MMR
Party 1
Nox
Nox
Silver I
Streamer1604
Nox
Silver I
Level 97
God Stats
74W - 58L
1,592 SR
Queue Stats
597W - 595L
1,287 MMR
Solo
Nike
Nike
Silver IV
aicy2
Nike
Silver IV
Level 69
God Stats
26W - 24L
1,564 SR
Queue Stats
125W - 141L
1,223 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,593 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,529 SR
1,285 MMR
Zhong Kui
Zhong Kui
Gold V
BLlzZArd V
Zhong Kui
Gold V
Level 159
God Stats
2W - 1L
1,526 SR
Queue Stats
18W - 21L
1,447 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
JakeNg8
Kuzenbo
Silver III
Level 128
God Stats
1W - 1L
1,729 SR
Queue Stats
11W - 20L
1,321 MMR
Solo
King Arthur
King Arthur
Silver III
Lostii97
King Arthur
Silver III
Level 123
God Stats
1W - 2L
1,337 SR
Queue Stats
7W - 13L
1,221 MMR
Party 2
Izanami
Izanami
Bronze V
MORCILLO1988
Izanami
Bronze V
Level 127
God Stats
0W - 3L
1,536 SR
Queue Stats
7W - 22L
1,233 MMR
Solo
Freya
Freya
Silver I
Mazacar_177
Freya
Silver I
Level 125
God Stats
5W - 5L
1,516 SR
Queue Stats
232W - 246L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cyless93
Terra
20
1 / 4 / 13
14,965
453
15,195
38,337
61,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Hames999
Arachne
20
4 / 6 / 7
16,319
495
12,971
34,787
24,515
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ST-KingofKings
Danzaburou
20
12 / 6 / 4
19,468
590
41,218
38,372
21,291
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 4 / 9
15,127
458
18,967
17,736
9,749
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
aicy2
Nike
20
3 / 4 / 7
17,189
521
24,078
40,852
35,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AtlasKaliLancelot

VS

Bans
ShivaUllrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLlzZArd V
Zhong Kui
20
5 / 4 / 10
15,495
470
33,360
30,446
27,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
JakeNg8
Kuzenbo
20
2 / 4 / 12
15,231
462
14,393
34,869
78,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Lostii97
King Arthur
20
1 / 3 / 6
15,577
472
32,770
40,087
53,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
MORCILLO1988
Izanami
20
4 / 6 / 5
17,753
538
18,090
24,016
12,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 4 / 3
17,403
527
20,856
34,915
21,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
21
Kills
24
24
Deaths
21
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLlzZArd V
Zhong Kui
5
4
10
2.5
W
Terra
Cyless93
Terra
1
4
13
1.88
W
Arachne
Hames999
Arachne
4
6
7
1.25
L
Kuzenbo
JakeNg8
Kuzenbo
2
4
12
2
L
King Arthur
Lostii97
King Arthur
1
3
6
1.33
L
Izanami
MORCILLO1988
Izanami
4
6
5
1.08
L
12
4
3
3.38
W
Danzaburou
ST-KingofKings
Danzaburou
12
6
4
2.33
W
1
4
9
1.38
W
Nike
aicy2
Nike
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,429
Damage
119,469
170,084
Taken
164,333
152,344
Mitigated
194,167
69,979
Healing
61,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLlzZArd V
Zhong Kui
33,360
7,647
0
14,693
30,446
27,695
2,254
8,804
21,642
145,298
0
W
Terra
Cyless93
Terra
15,195
2,722
6,678
11,553
38,337
61,227
1,036
19,511
18,826
64,544
0
W
Arachne
Hames999
Arachne
12,971
6,964
0
9,887
34,787
24,515
3,065
15,850
18,937
0
158,102
L
Kuzenbo
JakeNg8
Kuzenbo
14,393
5,711
0
2,544
34,869
78,226
651
8,937
25,932
47,938
0
L
King Arthur
Lostii97
King Arthur
32,770
3,279
0
17,828
40,087
53,877
144
5,378
34,709
0
147,530
L
Izanami
MORCILLO1988
Izanami
18,090
12,121
0
9,476
24,016
12,539
3,430
3,477
20,157
0
222,805
L
20,856
7,054
0
16,502
34,915
21,830
1,195
8,819
26,096
188,183
0
W
Danzaburou
ST-KingofKings
Danzaburou
41,218
30,482
239
21,088
38,372
21,291
3,419
15,398
22,974
0
195,512
W
18,967
1,736
0
3,361
17,736
9,749
2,794
10,367
7,369
160,020
0
W
Nike
aicy2
Nike
24,078
5,510
0
17,173
40,852
35,562
0
9,620
31,232
0
154,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,068
Gold Earned
81,459
931
Minions Killed
963
0
Camps Cleared
0
3,070,435
Distance Traveled
2,955,458
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,495
470
191
6
0
560,280
7
W
Terra
14,965
453
83
3
0
607,255
4
W
Arachne
16,319
495
177
5
0
705,464
11
L
Kuzenbo
15,231
462
47
1
0
627,953
1
L
King Arthur
15,577
472
194
6
0
608,770
4
L
Izanami
17,753
538
308
9
0
556,646
11
L
Freya
17,403
527
223
7
0
601,809
2
W
Danzaburou
19,468
590
230
7
0
545,831
5
W
Nox
15,127
458
211
6
0
586,677
4
W
Nike
17,189
521
230
7
0
625,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role