Player Matchup

Merlin
Merlin
Killfight145
Merlin
Level 160
God Stats
15W - 9L
1,660 SR
Queue Stats
783W - 497L
1,728 Elo+
Party 1
Charybdis
Charybdis
Leviny_-
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Αrquimago
Cthulhu
Level 157
God Stats
7W - 2L
1,738 SR
Queue Stats
574W - 199L
1,742 Elo+
Party 1
Team Averages
Level 128
1,633 SR
1,586 Elo+

VS

Team Averages
Level 92
1,482 SR
1,471 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Marinhobd
Rama
Level 109
God Stats
7W - 10L
1,446 SR
Queue Stats
120W - 189L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 1
6,651
831
4,177
2,739
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Leviny_-
Charybdis
10
2 / 0 / 1
6,699
837
3,388
5,321
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Αrquimago
Cthulhu
10
0 / 0 / 2
6,124
766
5,247
8,300
7,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 0
5,777
722
5,662
3,958
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
8
0 / 2 / 0
5,233
654
2,596
8,160
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
6
0 / 1 / 0
4,890
611
1,166
3,382
1,261
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Nike
 
Nike
0
2
0
0
W
Merlin
1
0
1
1.5
W
Charybdis
Leviny_-
Charybdis
2
0
1
2.5
L
Rama
0
1
0
0
W
Cthulhu
Αrquimago
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
9,424
16,360
Taken
15,500
10,467
Mitigated
8,761
5,298
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,662
281
556
1,604
3,958
1,819
0
2,627
1,209
25,776
0
L
Nike
 
Nike
2,596
165
0
1,136
8,160
5,681
0
4,845
3,023
0
10,422
W
Merlin
4,177
882
0
849
2,739
1,107
761
931
1,746
32,472
0
W
Charybdis
Leviny_-
Charybdis
3,388
1,316
0
1,379
5,321
1,953
1,079
1,701
3,591
0
19,025
L
Rama
1,166
957
175
221
3,382
1,261
0
1,959
1,347
0
3,108
W
Cthulhu
Αrquimago
Cthulhu
5,247
884
531
2,539
8,300
7,407
572
3,241
4,797
13,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,474
Gold Earned
15,900
119
Minions Killed
67
6
Camps Cleared
1
479,882
Distance Traveled
322,521
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,777
722
50
6
1
155,968
3
L
Nike
5,233
654
15
2
0
107,851
0
W
Merlin
6,651
831
62
8
6
152,546
3
W
Charybdis
6,699
837
31
4
0
155,717
2
L
Rama
4,890
611
2
0
0
58,702
1
W
Cthulhu
6,124
766
26
3
0
171,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role