Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaioLeveling
Anubis
Level 47
God Stats
15W - 8L
1,675 SR
Queue Stats
291W - 322L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
ItsBigShane
Kuzenbo
Level 68
God Stats
8W - 7L
1,419 SR
Queue Stats
39W - 60L
1,397 Elo+
Party 1
Neith
Neith
StubbedToee
Neith
Level 29
God Stats
3W - 4L
1,538 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1
Bellona
Bellona
moNx1
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 59
1,526 SR
1,419 Elo+

VS

Team Averages
Level 105
1,533 SR
1,430 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CuaspaD
Kali
Level 139
God Stats
3W - 1L
1,567 SR
Queue Stats
171W - 152L
1,387 Elo+
Solo
Olorun
Olorun
Steppedregent9
Olorun
Level 128
God Stats
5W - 1L
1,760 SR
Queue Stats
110W - 107L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
vastydark
Sun Wukong
Level 37
God Stats
15W - 14L
1,349 SR
Queue Stats
65W - 72L
1,356 Elo+
Solo
Cabrakan
Cabrakan
xXxMrBreezeXxX
Cabrakan
Level 63
God Stats
15W - 13L
1,491 SR
Queue Stats
117W - 95L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 6 / 1
7,536
443
4,361
15,747
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
1 / 5 / 1
7,836
461
5,409
13,139
7,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ItsBigShane
Kuzenbo
10
0 / 5 / 3
6,984
411
5,027
16,429
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
8,188
482
11,112
12,839
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
moNx1
Bellona
13
1 / 2 / 1
8,164
480
14,847
16,406
17,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 3
10,031
590
12,425
12,614
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
CuaspaD
Kali
15
9 / 0 / 4
9,685
570
12,661
17,742
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 4
9,256
544
12,950
8,913
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
vastydark
Sun Wukong
13
2 / 2 / 3
7,791
458
7,777
14,883
8,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
12
0 / 1 / 7
7,911
465
6,248
12,833
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
22
22
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
1
0.42
W
Charybdis
 
Charybdis
6
0
3
7.5
L
Anubis
1
5
1
0.3
W
Kali
CuaspaD
Kali
9
0
4
11
L
Kuzenbo
ItsBigShane
Kuzenbo
0
5
3
0.3
W
5
2
4
3.5
L
1
4
1
0.38
L
Bellona
moNx1
Bellona
1
2
1
0.75
W
Sun Wukong
vastydark
Sun Wukong
2
2
3
1.75
W
Cabrakan
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,756
Damage
52,061
74,560
Taken
66,985
53,083
Mitigated
42,183
27,074
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,361
1,383
0
10,756
15,747
6,349
0
2,908
12,839
0
46,206
W
Charybdis
 
Charybdis
12,425
7,563
0
7,609
12,614
4,375
3,564
1,562
11,052
0
83,287
L
Anubis
5,409
393
55
4,663
13,139
7,386
0
5,831
7,308
52,510
0
W
Kali
CuaspaD
Kali
12,661
6,036
0
6,971
17,742
10,139
0
1,624
16,118
0
64,102
L
Kuzenbo
ItsBigShane
Kuzenbo
5,027
1,819
487
2,188
16,429
16,046
0
6,999
9,430
19,323
0
W
12,950
9,720
396
3,650
8,913
4,132
3,061
1,607
7,306
70,240
0
L
11,112
5,460
422
2,853
12,839
5,851
0
2,105
10,734
0
62,501
L
Bellona
moNx1
Bellona
14,847
5,936
0
5,650
16,406
17,451
773
1,355
15,051
200
67,441
W
Sun Wukong
vastydark
Sun Wukong
7,777
1,637
0
1,786
14,883
8,264
1,676
1,743
13,140
0
41,499
W
Cabrakan
6,248
1,295
0
2,223
12,833
15,273
81
4,039
8,794
26,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
44,674
382
Minions Killed
464
0
Camps Cleared
0
1,448,454
Distance Traveled
1,552,087
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,536
443
66
4
0
310,275
6
W
Charybdis
10,031
590
156
9
0
297,321
3
L
Anubis
7,836
461
75
4
0
264,112
6
W
Kali
9,685
570
95
6
0
378,582
0
L
Kuzenbo
6,984
411
32
2
0
301,648
0
W
Olorun
9,256
544
112
7
0
283,800
4
L
Neith
8,188
482
96
6
0
297,048
0
L
Bellona
8,164
480
113
7
0
275,371
2
W
Sun Wukong
7,791
458
68
4
0
315,633
2
W
Cabrakan
7,911
465
33
2
0
276,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role