Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
L34F4R
Izanami
Level 69
God Stats
5W - 9L
1,464 SR
Queue Stats
22W - 30L
1,439 Elo+
Solo
Shiva
Shiva
Leviny_-
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,332 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,424 Elo+

VS

Team Averages
Level 49
1,500 SR
1,185 Elo+
Jormungandr
Jormungandr
D31r1um
Jormungandr
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 18L
1,000 Elo+
Party 1
Olorun
Olorun
Revashsito
Olorun
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,099 Elo+
Party 1
Lancelot
Lancelot
Ziconabraba
Lancelot
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 3 / 1
6,986
776
7,198
7,521
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
L34F4R
Izanami
3
0 / 1 / 0
4,914
546
102
886
355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Leviny_-
Shiva
10
1 / 7 / 3
6,799
755
5,036
13,989
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D31r1um
Jormungandr
11
4 / 0 / 5
7,682
854
5,835
6,387
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Revashsito
Olorun
12
4 / 2 / 6
7,515
835
7,686
9,131
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Ziconabraba
Lancelot
11
3 / 2 / 7
7,203
800
5,983
8,189
3,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
1
1.17
W
Jormungandr
D31r1um
Jormungandr
4
0
5
6.5
L
Izanami
L34F4R
Izanami
0
1
0
0
L
Shiva
Leviny_-
Shiva
1
7
3
0.36
W
Olorun
Revashsito
Olorun
4
2
6
3.5
W
Lancelot
Ziconabraba
Lancelot
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
19,504
22,396
Taken
23,707
12,367
Mitigated
11,926
2,090
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,198
213
0
910
7,521
2,921
0
3,992
3,529
18,558
0
W
Jormungandr
D31r1um
Jormungandr
5,835
1,044
0
738
6,387
4,110
85
2,153
3,905
15,264
0
L
Izanami
L34F4R
Izanami
102
14
0
0
886
355
0
426
460
0
102
L
Shiva
Leviny_-
Shiva
5,036
1,334
134
1,046
13,989
9,091
0
8,513
5,476
0
9,689
W
Olorun
Revashsito
Olorun
7,686
3,206
606
3,054
9,131
4,434
1,615
2,319
6,584
22,704
2,448
W
Lancelot
Ziconabraba
Lancelot
5,983
889
0
412
8,189
3,382
150
2,208
5,717
0
18,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,699
Gold Earned
22,400
42
Minions Killed
96
0
Camps Cleared
5
316,272
Distance Traveled
537,720
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,986
776
31
3
0
163,285
1
W
Jormungandr
7,682
854
24
3
2
165,550
2
L
Izanami
4,914
546
0
0
0
9,012
0
L
Shiva
6,799
755
11
1
0
143,975
1
W
Olorun
7,515
835
43
5
1
158,545
0
W
Lancelot
7,203
800
29
3
2
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role