Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
QUEEN_GRAnNy
Aphrodite
Gold III
Level 159
God Stats
497W - 352L
1,591 SR
Queue Stats
810W - 840L
1,395 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
RandosFault
Cu Chulainn
Gold IV
Level 146
God Stats
2W - 2L
1,323 SR
Queue Stats
102W - 120L
1,398 MMR
Solo
Fenrir
Fenrir
Bronze V
coolman5100
Fenrir
Bronze V
Level 118
God Stats
1W - 2L
1,279 SR
Queue Stats
30W - 27L
1,442 MMR
Solo
Bakasura
Bakasura
Silver II
temoc03
Bakasura
Silver II
Level 125
God Stats
7W - 6L
1,340 SR
Queue Stats
52W - 53L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,407 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,573 SR
1,412 MMR
Awilix
Awilix
Bronze V
BigBenjaminJ
Awilix
Bronze V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,408 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Mikeyy_NJ
Ah Muzen Cab
Bronze V
Level 124
God Stats
0W - 2L
1,604 SR
Queue Stats
8W - 8L
1,407 MMR
Solo
Bellona
Bellona
Gold IV
PortedPhoenix81
Bellona
Gold IV
Level 153
God Stats
10W - 4L
1,761 SR
Queue Stats
113W - 117L
1,432 MMR
Solo
Ne Zha
Ne Zha
Gold II
Reset_Perriwo17
Ne Zha
Gold II
Level 160
God Stats
21W - 21L
1,491 SR
Queue Stats
478W - 477L
1,393 MMR
Solo
Scylla
Scylla
Gold III
xHELLHOUND2000x
Scylla
Gold III
Level 158
God Stats
5W - 9L
1,509 SR
Queue Stats
258W - 271L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 5
8,727
582
7,773
10,013
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
QUEEN_GRAnNy
Aphrodite
14
5 / 1 / 5
9,122
608
7,499
7,629
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
RandosFault
Cu Chulainn
14
3 / 3 / 8
9,061
604
14,679
17,643
14,628
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
12
2 / 2 / 8
8,439
563
7,762
15,289
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
temoc03
Bakasura
16
7 / 0 / 6
9,781
652
11,433
15,616
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Da JiLancelot

VS

Bans
LokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 6 / 2
6,818
455
4,583
16,520
7,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Mikeyy_NJ
Ah Muzen Cab
12
3 / 5 / 0
7,311
487
7,341
10,896
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 0
7,813
521
10,553
20,414
20,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 1
6,210
414
5,150
14,816
11,305
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 0
7,348
490
10,867
7,521
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
8
8
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
5
3.25
L
Awilix
1
6
2
0.33
L
Ah Muzen Cab
Mikeyy_NJ
Ah Muzen Cab
3
5
0
0.6
L
3
5
0
0.6
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
5
1
5
7.5
W
Cu Chulainn
RandosFault
Cu Chulainn
3
3
8
2.33
L
1
4
1
0.38
W
Fenrir
2
2
8
3
W
Bakasura
temoc03
Bakasura
7
0
6
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
38,494
66,190
Taken
70,167
43,809
Mitigated
46,544
26,123
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,773
3,811
0
5,872
10,013
3,043
1,340
1,154
8,859
60,363
0
L
Awilix
4,583
1,699
0
3,110
16,520
7,139
0
2,986
13,143
0
38,931
L
Ah Muzen Cab
Mikeyy_NJ
Ah Muzen Cab
7,341
3,969
0
1,479
10,896
4,285
0
4,560
5,575
0
51,810
L
10,553
5,487
0
6,356
20,414
20,655
402
2,253
17,835
0
62,832
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
7,499
258
3,997
5,827
7,629
4,015
25
3,555
4,074
63,899
0
W
Cu Chulainn
RandosFault
Cu Chulainn
14,679
3,877
0
2,928
17,643
14,628
594
1,899
15,744
0
69,207
L
5,150
1,589
180
2,772
14,816
11,305
0
4,280
10,434
0
28,372
W
Fenrir
7,762
1,774
0
3,282
15,289
14,911
0
3,232
12,057
377
25,163
W
Bakasura
temoc03
Bakasura
11,433
8,291
1
4,216
15,616
7,212
1,474
2,225
13,391
0
72,857
L
10,867
1,027
0
1,308
7,521
3,160
0
1,570
5,720
65,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
35,500
463
Minions Killed
412
0
Camps Cleared
0
1,528,523
Distance Traveled
1,366,707
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,727
582
91
6
0
258,064
1
L
Awilix
6,818
455
56
4
0
288,773
3
L
Ah Muzen Cab
7,311
487
85
6
0
247,990
0
L
Bellona
7,813
521
110
7
0
312,432
1
W
Aphrodite
9,122
608
108
7
0
261,989
6
W
Cu Chulainn
9,061
604
93
6
0
318,793
1
L
Ne Zha
6,210
414
40
3
0
278,189
0
W
Fenrir
8,439
563
33
2
0
322,582
3
W
Bakasura
9,781
652
138
9
0
367,095
4
L
Scylla
7,348
490
121
8
0
239,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role