Player Matchup

Sun Wukong
Sun Wukong
JoaoVictor147
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 31L
1,235 Elo+
Party 2
Da Ji
Da Ji
Reagan_implacave
Da Ji
Level 78
God Stats
10W - 21L
1,348 SR
Queue Stats
458W - 454L
1,413 Elo+
Solo
Merlin
Merlin
cabeloduro2015
Merlin
Level 52
God Stats
2W - 8L
1,247 SR
Queue Stats
18W - 39L
1,209 Elo+
Party 2
Khepri
Khepri
pessoal_cacheado
Khepri
Level 19
God Stats
3W - 3L
1,515 SR
Queue Stats
15W - 29L
1,228 Elo+
Party 2
Jormungandr
Jormungandr
yRossini_-YoLo
Jormungandr
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 2
Team Averages
Level 41
1,372 SR
1,268 Elo+

VS

Team Averages
Level 66
1,535 SR
1,428 Elo+
Kukulkan
Kukulkan
ALE_LEVIATHAN
Kukulkan
Level 112
God Stats
21W - 28L
1,374 SR
Queue Stats
154W - 166L
1,454 Elo+
Solo
Horus
Horus
CHEROSO3482
Horus
Level 66
God Stats
16W - 14L
1,469 SR
Queue Stats
107W - 129L
1,411 Elo+
Party 3
Izanami
Izanami
FireStormszz
Izanami
Level 61
God Stats
11W - 4L
1,689 SR
Queue Stats
67W - 70L
1,448 Elo+
Party 1
Susano
Susano
Sandy8307
Susano
Level 65
God Stats
5W - 2L
1,640 SR
Queue Stats
194W - 212L
1,427 Elo+
Party 3
Thanatos
Thanatos
iFrasH69
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoaoVictor147
Sun Wukong
11
2 / 4 / 4
6,909
461
6,489
12,834
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
6,797
453
6,067
11,467
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 2
6,547
436
4,826
5,810
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,040
403
2,187
8,830
6,064
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
yRossini_-YoLo
Jormungandr
11
1 / 2 / 2
7,225
482
7,012
9,998
9,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALE_LEVIATHAN
Kukulkan
11
0 / 1 / 2
6,852
457
3,026
7,155
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 4
6,312
421
3,889
8,754
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
FireStormszz
Izanami
13
0 / 0 / 3
7,829
522
5,605
10,194
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Sandy8307
Susano
13
5 / 3 / 1
8,071
538
9,721
14,226
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
iFrasH69
Thanatos
11
4 / 3 / 2
7,435
496
7,855
13,152
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
9
9
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALE_LEVIATHAN
Kukulkan
0
1
2
1
W
0
3
4
0.67
W
Izanami
FireStormszz
Izanami
0
0
3
1.5
L
Sun Wukong
JoaoVictor147
Sun Wukong
2
4
4
1
L
3
2
0
1.5
W
Susano
Sandy8307
Susano
5
3
1
1.83
L
2
0
2
3
W
Thanatos
iFrasH69
Thanatos
4
3
2
1.67
L
0
1
2
1
L
Jormungandr
yRossini_-YoLo
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
30,096
48,939
Taken
53,481
27,109
Mitigated
26,421
9,275
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALE_LEVIATHAN
Kukulkan
3,026
96
0
1,157
7,155
2,934
654
2,165
4,990
50,110
0
W
3,889
1,473
620
2,010
8,754
6,989
80
2,104
6,650
0
20,631
W
Izanami
FireStormszz
Izanami
5,605
4,817
0
4,813
10,194
3,554
1,376
1,281
8,157
0
79,559
L
Sun Wukong
JoaoVictor147
Sun Wukong
6,489
1,594
0
2,905
12,834
5,588
0
510
12,242
0
37,985
L
6,067
2,116
0
3,872
11,467
4,188
0
266
11,111
0
33,348
W
Susano
Sandy8307
Susano
9,721
1,613
0
5,625
14,226
6,708
488
5,933
8,293
0
49,035
L
4,826
39
66
765
5,810
2,033
138
1,605
4,141
36,801
0
W
Thanatos
iFrasH69
Thanatos
7,855
2,148
0
9,638
13,152
6,236
0
2,542
10,610
0
43,257
L
2,187
567
0
639
8,830
6,064
0
191
8,511
25,515
0
L
Jormungandr
yRossini_-YoLo
Jormungandr
7,012
2,542
0
1,028
9,998
9,236
480
454
9,509
50,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
36,499
279
Minions Killed
400
0
Camps Cleared
0
1,354,506
Distance Traveled
1,404,644
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,852
457
82
5
0
277,977
1
W
Horus
6,312
421
42
3
0
293,653
1
W
Izanami
7,829
522
123
8
0
249,741
3
L
Sun Wukong
6,909
461
58
4
0
293,174
3
L
Da Ji
6,797
453
54
4
0
249,959
3
W
Susano
8,071
538
92
6
0
284,873
1
L
Merlin
6,547
436
51
3
0
285,690
1
W
Thanatos
7,435
496
61
4
0
298,400
1
L
Khepri
6,040
403
34
2
0
294,172
5
L
Jormungandr
7,225
482
82
5
0
231,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role