Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Die_PrinZzessin
Izanami
Level 141
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 5L
1,727 Elo+
Party 1
Da Ji
Da Ji
Itz-_DeiMuddi
Da Ji
Level 160
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 9L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
Zitronenecke
Yu Huang
Level 28
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Mulan
Mulan
gescheckt-Regen
Mulan
Level 124
God Stats
1W - 3L
1,525 SR
Queue Stats
2W - 6L
1,769 Elo+
Party 1
Team Averages
Level 115
1,508 SR
1,647 Elo+

VS

Team Averages
Level 78
1,615 SR
1,599 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrasterSw
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
10W - 10L
1,612 Elo+
Solo
Chaac
Chaac
IceSoulKh
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Solo
Zhong Kui
Zhong Kui
babbarue
Zhong Kui
Level 141
God Stats
8W - 4L
1,599 SR
Queue Stats
336W - 349L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
jAUNU
Baron Samedi
Level 81
God Stats
4W - 3L
1,635 SR
Queue Stats
43W - 34L
1,507 Elo+
Solo
Cupid
Cupid
sandyycee
Cupid
Level 129
God Stats
21W - 12L
1,630 SR
Queue Stats
162W - 155L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 5 / 4
10,964
731
20,958
18,610
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 6
10,206
680
7,087
15,726
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 6
10,419
695
10,489
15,453
8,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Zitronenecke
Yu Huang
17
0 / 4 / 9
9,753
650
12,768
13,075
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 5
9,600
640
13,145
21,565
17,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrasterSw
Ah Muzen Cab
19
7 / 0 / 10
11,877
792
24,232
16,079
7,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
IceSoulKh
Chaac
18
3 / 5 / 8
10,792
719
13,536
25,715
21,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
babbarue
Zhong Kui
20
5 / 3 / 7
11,744
783
12,758
16,564
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
jAUNU
Baron Samedi
20
4 / 0 / 7
11,838
789
9,983
8,090
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
sandyycee
Cupid
19
4 / 3 / 9
11,528
769
11,801
15,080
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
11
Kills
23
23
Deaths
11
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
4
1.2
W
Ah Muzen Cab
CrasterSw
Ah Muzen Cab
7
0
10
12
L
2
4
6
1.25
W
Chaac
IceSoulKh
Chaac
3
5
8
1.4
L
3
4
6
1.5
L
Yu Huang
Zitronenecke
Yu Huang
0
4
9
1.13
W
Zhong Kui
babbarue
Zhong Kui
5
3
7
2.83
L
2
6
5
0.75
W
Baron Samedi
jAUNU
Baron Samedi
4
0
7
7.5
W
Cupid
sandyycee
Cupid
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,447
Damage
72,310
84,429
Taken
81,528
49,295
Mitigated
54,095
20,745
Healing
34,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,958
1,291
4,020
7,201
18,610
11,291
0
4,750
13,652
61,528
0
W
Ah Muzen Cab
CrasterSw
Ah Muzen Cab
24,232
10,120
0
7,034
16,079
7,735
2,498
5,823
10,256
0
55,980
L
7,087
4,756
0
3,314
15,726
6,812
0
4,215
11,351
0
33,752
W
Chaac
IceSoulKh
Chaac
13,536
3,617
0
8,593
25,715
21,845
0
10,625
15,090
0
29,719
L
10,489
2,384
0
1,205
15,453
8,171
64
4,779
10,546
0
30,282
L
Yu Huang
Zitronenecke
Yu Huang
12,768
916
29
1,692
13,075
5,990
0
3,241
9,714
33,860
0
W
Zhong Kui
babbarue
Zhong Kui
12,758
1,057
0
6,898
16,564
13,215
378
8,662
7,902
50,318
0
L
13,145
1,319
0
3,284
21,565
17,031
0
5,362
14,790
0
28,472
W
Baron Samedi
jAUNU
Baron Samedi
9,983
387
1,401
4,149
8,090
4,302
380
4,126
3,964
52,398
0
W
Cupid
sandyycee
Cupid
11,801
6,807
966
5,833
15,080
6,998
3,636
4,490
10,590
0
52,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
57,779
322
Minions Killed
335
0
Camps Cleared
0
1,428,503
Distance Traveled
1,565,631
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,964
731
93
6
0
270,209
5
W
Ah Muzen Cab
11,877
792
56
4
0
346,017
0
L
Izanami
10,206
680
69
5
0
271,582
2
W
Chaac
10,792
719
37
2
0
313,560
0
L
Da Ji
10,419
695
41
3
0
320,074
1
L
Yu Huang
9,753
650
71
5
0
290,243
2
W
Zhong Kui
11,744
783
89
6
0
285,926
1
L
Mulan
9,600
640
48
3
0
276,395
3
W
Baron Samedi
11,838
789
85
6
0
310,040
5
W
Cupid
11,528
769
68
5
0
310,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role