Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Tessaja
Discordia
Level 27
God Stats
5W - 6L
1,421 SR
Queue Stats
49W - 60L
1,372 Elo+
Party 2
Bastet
Bastet
Wheremyfrags
Bastet
Level 60
God Stats
3W - 4L
1,377 SR
Queue Stats
71W - 78L
1,398 Elo+
Party 2
Team Averages
Level 45
1,433 SR
1,423 Elo+

VS

Team Averages
Level 77
1,364 SR
1,448 Elo+
Loki
Loki
Adrenalizer
Loki
Level 63
God Stats
14W - 28L
1,324 SR
Queue Stats
23W - 41L
1,403 Elo+
Party 1
Hel
Hel
PurpleWays
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,416 Elo+
Solo
Olorun
Olorun
Vandryke
Olorun
Level 29
God Stats
1W - 3L
1,268 SR
Queue Stats
16W - 23L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 2 / 7
11,398
670
12,274
19,828
16,641
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Tessaja
Discordia
17
5 / 2 / 10
11,890
699
12,060
9,645
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
18
12 / 6 / 8
12,818
754
25,329
18,084
8,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
12,099
712
9,129
17,881
7,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 8 / 5
11,508
677
9,737
18,358
11,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Vandryke
Olorun
17
3 / 7 / 5
11,992
705
15,650
21,209
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
9
10
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
7
3.25
L
4
5
4
1.2
L
2
8
5
0.56
W
Discordia
Tessaja
Discordia
5
2
10
5
L
Olorun
Vandryke
Olorun
3
7
5
0.79
W
Bastet
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,663
Damage
34,516
47,557
Taken
57,448
29,315
Mitigated
28,996
5,735
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,274
1,011
0
1,525
19,828
16,641
643
10,881
8,947
0
39,740
L
9,129
1,459
0
491
17,881
7,174
0
4,370
13,511
0
25,356
L
9,737
919
7,595
5,504
18,358
11,006
20
4,527
13,831
40,619
0
W
Discordia
Tessaja
Discordia
12,060
295
0
584
9,645
4,448
695
5,372
4,273
44,741
0
L
Olorun
Vandryke
Olorun
15,650
6,811
1,219
4,293
21,209
10,816
1,266
3,697
17,512
49,049
3,523
W
Bastet
25,329
5,878
0
3,626
18,084
8,226
978
8,296
9,788
0
56,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
35,599
180
Minions Killed
188
9
Camps Cleared
5
953,416
Distance Traveled
813,508
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,398
670
54
3
2
349,664
6
L
Loki
12,099
712
24
1
0
303,635
5
L
Hel
11,508
677
76
4
4
265,198
2
W
Discordia
11,890
699
67
4
1
293,952
1
L
Olorun
11,992
705
88
5
1
244,675
4
W
Bastet
12,818
754
59
3
6
309,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role