Player Matchup

Chaac
Chaac
GoodPakalolo
Chaac
Level 65
God Stats
10W - 7L
1,900 SR
Queue Stats
52W - 88L
1,201 Elo+
Solo
Ah Puch
Ah Puch
Lethal Rips
Ah Puch
Level 47
God Stats
5W - 5L
1,459 SR
Queue Stats
236W - 338L
1,260 Elo+
Solo
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 59
God Stats
104W - 163L
1,392 SR
Queue Stats
138W - 242L
1,223 Elo+
Solo
Team Averages
Level 57
1,584 SR
1,228 Elo+

VS

Team Averages
Level 61
1,482 SR
1,257 Elo+
Izanami
Izanami
Klonoa1293
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,048 Elo+
Solo
Scylla
Scylla
SoilingMammal66
Scylla
Level 79
God Stats
1W - 2L
1,531 SR
Queue Stats
15W - 16L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
yessirU812 2
Cthulhu
Level 15
God Stats
1W - 2L
1,415 SR
Queue Stats
15W - 14L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
11,237
661
6,966
14,442
10,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Lethal Rips
Ah Puch
16
3 / 2 / 5
10,900
641
14,752
11,777
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MazingerX69
Danzaburou
17
7 / 2 / 5
12,379
728
21,308
14,778
6,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klonoa1293
Izanami
13
0 / 7 / 4
9,877
581
4,943
17,631
7,496
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 1
10,277
605
10,658
15,347
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
yessirU812 2
Cthulhu
17
3 / 1 / 1
11,015
648
14,704
15,310
14,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Izanami
Klonoa1293
Izanami
0
7
4
0.29
W
Ah Puch
Lethal Rips
Ah Puch
3
2
5
2.75
W
Danzaburou
MazingerX69
Danzaburou
7
2
5
4.75
L
2
4
1
0.63
L
Cthulhu
yessirU812 2
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
30,305
40,997
Taken
48,288
22,104
Mitigated
28,735
8,598
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,966
860
0
3,686
14,442
10,275
448
8,938
5,504
0
31,449
L
Izanami
Klonoa1293
Izanami
4,943
3,865
0
92
17,631
7,496
605
5,389
12,242
0
22,828
W
Ah Puch
Lethal Rips
Ah Puch
14,752
456
0
1,760
11,777
5,113
455
8,178
3,599
47,235
0
W
Danzaburou
MazingerX69
Danzaburou
21,308
9,867
0
3,152
14,778
6,716
630
8,744
6,034
0
50,088
L
10,658
630
257
229
15,347
6,543
0
6,869
8,478
35,437
0
L
Cthulhu
yessirU812 2
Cthulhu
14,704
1,322
752
5,074
15,310
14,696
0
3,138
12,172
36,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
31,169
186
Minions Killed
207
8
Camps Cleared
4
911,453
Distance Traveled
910,457
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,237
661
64
4
1
327,954
3
L
Izanami
9,877
581
81
5
2
251,961
0
W
Ah Puch
10,900
641
69
4
3
312,795
0
W
Danzaburou
12,379
728
53
3
4
270,704
5
L
Scylla
10,277
605
81
5
2
296,445
1
L
Cthulhu
11,015
648
45
3
0
362,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role