Player Matchup

Khepri
Khepri
EquilibriumGod
Khepri
Level 109
God Stats
1W - 0L
1,551 SR
Queue Stats
36W - 21L
1,707 Elo+
Solo
Cu Chulainn
Cu Chulainn
LocThaGOAT
Cu Chulainn
Level 49
God Stats
14W - 9L
1,426 SR
Queue Stats
281W - 287L
1,550 Elo+
Solo
Chernobog
Chernobog
PiperTooFlow
Chernobog
Level 160
God Stats
1W - 0L
1,538 SR
Queue Stats
96W - 104L
1,549 Elo+
Solo
Ne Zha
Ne Zha
RampantBadger
Ne Zha
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 77L
1,475 Elo+
Solo
Yu Huang
Yu Huang
cole12145
Yu Huang
Level 125
God Stats
5W - 4L
1,405 SR
Queue Stats
564W - 575L
1,464 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,549 Elo+

VS

Team Averages
Level 124
1,481 SR
1,524 Elo+
He Bo
He Bo
ASoulers
He Bo
Level 107
God Stats
0W - 2L
1,248 SR
Queue Stats
50W - 53L
1,439 Elo+
Party 1
Apollo
Apollo
Axzem
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
BigGreen21
Erlang Shen
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
536W - 566L
1,491 Elo+
Solo
Medusa
Medusa
TheUnknownR
Medusa
Level 147
God Stats
1W - 2L
1,560 SR
Queue Stats
187W - 210L
1,553 Elo+
Solo
Zeus
Zeus
amusedpotato
Zeus
Level 127
God Stats
2W - 3L
1,599 SR
Queue Stats
112W - 110L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 17
11,367
710
5,793
25,041
32,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
LocThaGOAT
Cu Chulainn
18
4 / 4 / 14
11,076
692
15,349
19,854
24,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
PiperTooFlow
Chernobog
19
4 / 2 / 18
11,528
721
13,621
15,096
10,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 3 / 12
12,438
777
23,567
16,204
11,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
cole12145
Yu Huang
19
9 / 3 / 9
11,910
744
16,839
13,227
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ASoulers
He Bo
15
3 / 8 / 3
9,854
616
6,771
13,695
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Axzem
Apollo
16
3 / 6 / 4
9,660
604
14,671
15,967
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
BigGreen21
Erlang Shen
15
0 / 7 / 7
9,848
616
9,161
25,205
24,999
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
2 / 6 / 5
11,452
716
11,712
14,810
6,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 4
10,225
639
20,512
8,432
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
29
Kills
12
15
Deaths
29
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
ASoulers
He Bo
3
8
3
0.56
L
Apollo
Axzem
Apollo
3
6
4
0.83
L
Erlang Shen
BigGreen21
Erlang Shen
0
7
7
0.5
W
0
3
17
2.83
W
Cu Chulainn
LocThaGOAT
Cu Chulainn
4
4
14
2.75
W
Chernobog
PiperTooFlow
Chernobog
4
2
18
6.5
W
12
3
12
6
L
Medusa
2
6
5
0.75
L
4
2
4
3
W
Yu Huang
cole12145
Yu Huang
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,169
Damage
62,827
89,422
Taken
78,109
86,136
Mitigated
50,326
27,404
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ASoulers
He Bo
6,771
435
1,056
859
13,695
8,176
0
2,871
10,824
10,819
0
L
Apollo
Axzem
Apollo
14,671
11,493
173
3,718
15,967
6,264
0
4,533
11,434
0
22,954
L
Erlang Shen
BigGreen21
Erlang Shen
9,161
4,930
1,537
6,860
25,205
24,999
0
8,824
16,381
0
14,512
W
5,793
268
3,997
8,397
25,041
32,011
446
7,622
17,419
17,837
0
W
Cu Chulainn
LocThaGOAT
Cu Chulainn
15,349
2,215
885
1,401
19,854
24,065
195
3,722
16,132
834
36,781
W
Chernobog
PiperTooFlow
Chernobog
13,621
7,533
1,816
3,416
15,096
10,191
5,396
7,547
7,549
0
31,198
W
23,567
4,170
472
4,653
16,204
11,061
1,723
3,572
12,632
0
40,463
L
Medusa
11,712
3,344
1,887
2,088
14,810
6,429
0
5,565
9,245
0
42,281
L
20,512
230
1,380
1,976
8,432
4,458
0
1,234
7,198
38,691
0
W
Yu Huang
cole12145
Yu Huang
16,839
1,457
1,699
668
13,227
8,808
1,721
4,820
8,407
32,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,319
Gold Earned
51,039
150
Minions Killed
156
0
Camps Cleared
0
1,459,057
Distance Traveled
1,318,028
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,854
616
7
0
0
220,198
1
L
Apollo
9,660
604
21
1
0
261,685
0
L
Erlang Shen
9,848
616
15
1
0
263,011
2
W
Khepri
11,367
710
17
1
0
330,005
0
W
Cu Chulainn
11,076
692
39
2
0
291,839
3
W
Chernobog
11,528
721
33
2
0
246,391
0
W
Ne Zha
12,438
777
19
1
0
312,062
1
L
Medusa
11,452
716
57
4
0
274,319
3
L
Zeus
10,225
639
56
4
0
298,815
0
W
Yu Huang
11,910
744
42
3
0
278,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role