Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChefBoyareZee
Fenrir
Level 61
God Stats
3W - 6L
1,457 SR
Queue Stats
222W - 250L
1,424 Elo+
Solo
Neith
Neith
ELGRANJAIME
Neith
Level 63
God Stats
12W - 9L
1,573 SR
Queue Stats
122W - 130L
1,401 Elo+
Solo
Nox
Nox
Nonibalogna
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 212L
1,497 Elo+
Solo
Yemoja
Yemoja
oLuaaan
Yemoja
Level 65
God Stats
1W - 5L
1,508 SR
Queue Stats
159W - 175L
1,409 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,446 Elo+

VS

Team Averages
Level 75
1,548 SR
1,438 Elo+
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Genggy
Ratatoskr
Level 63
God Stats
5W - 4L
1,264 SR
Queue Stats
27W - 29L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Jaytoh
Erlang Shen
Level 86
God Stats
4W - 1L
1,818 SR
Queue Stats
27W - 29L
1,397 Elo+
Party 1
Geb
Geb
SerBronn87
Geb
Level 112
God Stats
5W - 3L
1,606 SR
Queue Stats
158W - 162L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
Level 63
God Stats
30W - 22L
1,553 SR
Queue Stats
117W - 95L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 3 / 1
8,352
491
6,078
11,055
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 1
7,900
465
6,538
18,762
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 0
6,911
407
11,137
12,363
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 0
7,546
444
3,696
10,080
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
oLuaaan
Yemoja
10
0 / 1 / 1
6,517
383
4,161
12,875
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 2
8,893
523
8,500
5,530
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Genggy
Ratatoskr
17
5 / 2 / 2
10,559
621
10,223
11,084
6,444
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Jaytoh
Erlang Shen
16
6 / 0 / 6
9,866
580
8,702
14,129
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 6
8,184
481
4,872
15,388
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
13
2 / 0 / 5
8,259
486
13,601
15,085
6,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
Zeus
 
Zeus
3
1
2
4
L
2
6
1
0.42
L
1
4
0
0.25
W
Ratatoskr
Genggy
Ratatoskr
5
2
2
3
W
Erlang Shen
Jaytoh
Erlang Shen
6
0
6
9
L
0
3
0
0
W
1
1
6
4
L
Yemoja
oLuaaan
Yemoja
0
1
1
0.5
W
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
45,898
65,135
Taken
61,216
33,591
Mitigated
37,310
20,712
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,078
658
178
3,876
11,055
7,189
0
715
10,312
60,298
0
W
Zeus
 
Zeus
8,500
1,007
0
1,164
5,530
2,425
476
1,290
4,240
61,001
0
L
6,538
1,814
0
6,723
18,762
8,316
0
1,301
17,411
0
59,282
L
11,137
5,373
0
3,028
12,363
5,343
0
3,535
8,782
0
55,336
W
Ratatoskr
Genggy
Ratatoskr
10,223
2,247
0
3,953
11,084
6,444
708
3,949
7,135
0
80,308
W
Erlang Shen
Jaytoh
Erlang Shen
8,702
5,143
0
2,433
14,129
7,488
506
1,947
12,182
0
79,008
L
3,696
730
0
2,611
10,080
3,926
0
4,683
4,955
56,523
0
W
4,872
664
0
2,374
15,388
14,300
300
3,198
12,190
26,338
0
L
Yemoja
oLuaaan
Yemoja
4,161
1,597
1,247
3,049
12,875
8,817
0
2,518
10,303
19,724
0
W
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
13,601
7,441
0
8,854
15,085
6,653
2,698
3,551
11,534
0
66,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
45,761
442
Minions Killed
527
0
Camps Cleared
0
1,434,283
Distance Traveled
1,677,844
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,352
491
120
7
0
280,348
6
W
Zeus
8,893
523
120
7
0
314,019
5
L
Fenrir
7,900
465
86
5
0
289,459
1
L
Neith
6,911
407
87
5
0
255,345
2
W
Ratatoskr
10,559
621
163
10
0
369,525
2
W
Erlang Shen
9,866
580
110
6
0
395,777
3
L
Nox
7,546
444
109
6
0
295,742
1
W
Geb
8,184
481
43
3
0
319,445
2
L
Yemoja
6,517
383
40
2
0
313,389
0
W
Ah Muzen Cab
8,259
486
91
5
0
279,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role