Player Matchup

Izanami
Izanami
Silver II
Aris19Q
Izanami
Silver II
Level 117
God Stats
16W - 12L
1,582 SR
Queue Stats
192W - 201L
1,066 MMR
Solo
Anubis
Anubis
Silver II
BigBangKarma
Anubis
Silver II
Level 113
God Stats
5W - 4L
1,469 SR
Queue Stats
65W - 81L
815 MMR
Solo
Osiris
Osiris
Bronze III
Gavlarrr7
Osiris
Bronze III
Level 98
God Stats
1W - 6L
1,243 SR
Queue Stats
25W - 45L
596 MMR
Solo
Nemesis
Nemesis
Silver I
Granqee
Nemesis
Silver I
Level 86
God Stats
36W - 38L
1,476 SR
Queue Stats
188W - 204L
1,094 MMR
Solo
Bacchus
Bacchus
Silver V
papito-stru
Bacchus
Silver V
Level 89
God Stats
7W - 10L
1,334 SR
Queue Stats
67W - 102L
550 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,421 SR
824 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,532 SR
830 MMR
Bellona
Bellona
Silver II
DEavIL_HunTEr
Bellona
Silver II
Level 124
God Stats
6W - 3L
1,600 SR
Queue Stats
85W - 94L
1,018 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
abosmra1481997
Ah Muzen Cab
Silver III
Level 120
God Stats
2W - 7L
1,511 SR
Queue Stats
402W - 422L
768 MMR
Solo
Ymir
Ymir
Bronze I
damianxo
Ymir
Bronze I
Level 141
God Stats
8W - 11L
1,546 SR
Queue Stats
65W - 89L
279 MMR
Solo
Poseidon
Poseidon
Silver II
speedshot-14
Poseidon
Silver II
Level 105
God Stats
0W - 1L
1,234 SR
Queue Stats
85W - 94L
1,018 MMR
Party 1
Thanatos
Thanatos
Bronze IV
youyilin114
Thanatos
Bronze IV
Level 58
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 17L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aris19Q
Izanami
14
4 / 4 / 1
8,660
577
10,671
11,650
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
1 / 2 / 2
7,948
530
8,652
10,700
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Gavlarrr7
Osiris
13
0 / 2 / 1
7,803
520
4,358
12,305
11,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Granqee
Nemesis
13
3 / 2 / 2
8,493
566
4,779
10,496
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
papito-stru
Bacchus
11
0 / 3 / 5
7,314
488
5,246
15,006
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliArachneCernunnosLancelot

VS

Bans
TiamatBastetBakasuraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 0 / 2
9,099
607
7,793
9,347
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
abosmra1481997
Ah Muzen Cab
5
0 / 3 / 0
4,874
325
597
5,447
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
3 / 1 / 3
7,822
521
5,933
14,078
9,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
speedshot-14
Poseidon
14
3 / 1 / 0
8,140
543
8,393
8,993
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
youyilin114
Thanatos
13
3 / 5 / 3
7,706
514
6,820
14,615
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
13
13
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aris19Q
Izanami
4
4
1
1.13
W
Anubis
1
2
2
1
L
Bellona
4
0
2
5
W
Osiris
Gavlarrr7
Osiris
0
2
1
0.25
W
Nemesis
Granqee
Nemesis
3
2
2
2
L
Ah Muzen Cab
abosmra1481997
Ah Muzen Cab
0
3
0
0
L
Ymir
3
1
3
4.5
W
Bacchus
papito-stru
Bacchus
0
3
5
0.83
L
Poseidon
speedshot-14
Poseidon
3
1
0
3
L
Thanatos
youyilin114
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,706
Damage
29,536
60,157
Taken
52,480
40,083
Mitigated
31,572
19,715
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aris19Q
Izanami
10,671
7,659
0
4,323
11,650
4,613
3,261
4,008
7,642
0
80,459
W
Anubis
8,652
376
0
5,608
10,700
5,293
1,047
4,970
5,730
59,383
0
L
Bellona
7,793
2,983
0
1,560
9,347
10,832
0
1,157
8,190
0
66,697
W
Osiris
Gavlarrr7
Osiris
4,358
2,113
0
4,590
12,305
11,457
208
625
11,680
0
51,601
W
Nemesis
Granqee
Nemesis
4,779
1,876
0
1,540
10,496
4,335
0
1,662
8,834
0
69,195
L
Ah Muzen Cab
abosmra1481997
Ah Muzen Cab
597
340
0
2,081
5,447
1,091
0
323
5,124
0
11,350
L
Ymir
5,933
1,562
0
4,553
14,078
9,915
404
3,151
10,927
47,933
0
W
Bacchus
papito-stru
Bacchus
5,246
954
0
3,654
15,006
14,385
482
3,061
11,945
23,814
0
L
Poseidon
speedshot-14
Poseidon
8,393
1,588
0
1,805
8,993
3,231
0
5,868
3,125
74,316
0
L
Thanatos
youyilin114
Thanatos
6,820
1,957
0
8,322
14,615
6,503
255
3,399
11,216
0
50,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
37,641
487
Minions Killed
416
0
Camps Cleared
0
1,370,705
Distance Traveled
1,304,111
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,660
577
128
9
0
221,489
3
W
Anubis
7,948
530
115
8
0
262,461
4
L
Bellona
9,099
607
152
10
0
322,250
2
W
Osiris
7,803
520
104
7
0
251,713
3
W
Nemesis
8,493
566
117
8
0
343,338
4
L
Ah Muzen Cab
4,874
325
13
1
0
90,680
0
L
Ymir
7,822
521
72
5
0
276,802
2
W
Bacchus
7,314
488
23
2
0
291,704
1
L
Poseidon
8,140
543
111
7
0
312,264
1
L
Thanatos
7,706
514
68
5
0
302,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role