Player Matchup

Cerberus
Cerberus
FranziskaFranzii
Cerberus
Level 51
God Stats
27W - 33L
1,373 SR
Queue Stats
680W - 922L
1,337 Elo+
Party 1
Thanatos
Thanatos
McCaptainDaddy
Thanatos
Level 108
God Stats
8W - 10L
1,457 SR
Queue Stats
411W - 416L
1,446 Elo+
Party 2
Lancelot
Lancelot
Teixeira91
Lancelot
Level 66
God Stats
14W - 11L
1,434 SR
Queue Stats
798W - 1,076L
1,335 Elo+
Party 1
Freya
Freya
Whirlingfire
Freya
Level 108
God Stats
40W - 33L
1,587 SR
Queue Stats
419W - 427L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
lukxd9569
Aphrodite
Level 60
God Stats
56W - 49L
1,502 SR
Queue Stats
149W - 119L
1,439 Elo+
Solo
Team Averages
Level 79
1,470 SR
1,399 Elo+

VS

Team Averages
Level 114
1,471 SR
1,441 Elo+
Sobek
Sobek
Cerve000
Sobek
Level 144
God Stats
1W - 2L
1,525 SR
Queue Stats
164W - 156L
1,441 Elo+
Solo
Scylla
Scylla
Ditto3342
Scylla
Level 120
God Stats
0W - 3L
1,214 SR
Queue Stats
123W - 132L
1,385 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 118
God Stats
103W - 129L
1,421 SR
Queue Stats
275W - 308L
1,431 Elo+
Solo
Osiris
Osiris
angeloti13_
Osiris
Level 77
God Stats
1W - 1L
1,726 SR
Queue Stats
86W - 77L
1,439 Elo+
Solo
Heimdallr
Heimdallr
jmTorti95
Heimdallr
Level 112
God Stats
2W - 6L
1,469 SR
Queue Stats
40W - 39L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,031
503
2,907
8,181
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
11
4 / 0 / 2
6,280
523
4,752
13,150
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Teixeira91
Lancelot
9
1 / 1 / 3
5,606
467
4,780
9,245
4,674
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 2
5,786
482
7,996
9,548
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
lukxd9569
Aphrodite
10
1 / 0 / 2
5,845
487
3,001
7,165
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cerve000
Sobek
7
0 / 4 / 1
4,926
411
3,620
10,057
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Ditto3342
Scylla
9
0 / 0 / 1
5,609
467
5,889
5,566
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,300
442
6,544
4,544
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 2 / 1
6,218
518
3,447
7,503
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
jmTorti95
Heimdallr
9
1 / 0 / 1
5,308
442
6,937
7,232
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
2
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cerve000
Sobek
0
4
1
0.13
L
Scylla
Ditto3342
Scylla
0
0
1
0.5
W
1
0
1
1.5
W
Thanatos
4
0
2
5
L
1
2
0
0.5
W
Lancelot
Teixeira91
Lancelot
1
1
3
2.5
W
1
2
2
1
L
Osiris
0
2
1
0.25
L
Heimdallr
jmTorti95
Heimdallr
1
0
1
1.5
W
Aphrodite
lukxd9569
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
26,437
47,289
Taken
34,902
22,266
Mitigated
17,774
30,704
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cerve000
Sobek
3,620
261
0
3,410
10,057
5,916
0
6,493
3,564
12,626
0
L
Scylla
Ditto3342
Scylla
5,889
494
0
960
5,566
1,912
0
2,403
3,163
39,979
0
W
2,907
481
118
3,961
8,181
5,877
426
2,357
5,754
18,863
0
W
Thanatos
4,752
811
0
11,904
13,150
5,033
0
3,964
9,016
0
41,480
L
6,544
738
0
360
4,544
1,205
0
793
3,751
27,630
0
W
Lancelot
Teixeira91
Lancelot
4,780
773
0
2,680
9,245
4,674
0
2,580
6,493
0
26,889
W
7,996
3,334
0
5,364
9,548
3,475
1,080
2,243
7,283
48,828
0
L
Osiris
3,447
1,605
0
3,412
7,503
6,127
28
460
7,043
0
37,301
L
Heimdallr
jmTorti95
Heimdallr
6,937
2,771
0
3,225
7,232
2,614
0
3,755
3,477
0
34,789
W
Aphrodite
lukxd9569
Aphrodite
3,001
387
2,237
4,440
7,165
3,207
0
4,299
2,690
37,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
27,361
308
Minions Killed
258
0
Camps Cleared
0
1,229,948
Distance Traveled
1,067,597
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,926
411
3
0
0
191,562
0
L
Scylla
5,609
467
77
6
0
200,687
3
W
Cerberus
6,031
503
30
3
0
215,527
3
W
Thanatos
6,280
523
73
6
0
293,787
4
L
Janus
5,300
442
41
3
0
235,550
3
W
Lancelot
5,606
467
41
3
0
232,171
3
W
Freya
5,786
482
90
8
0
234,265
1
L
Osiris
6,218
518
87
7
0
217,477
0
L
Heimdallr
5,308
442
50
4
0
222,321
5
W
Aphrodite
5,845
487
74
6
0
254,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role