Player Matchup

Ullr
Ullr
Equanimeous0
Ullr
Level 97
God Stats
1W - 1L
1,384 SR
Queue Stats
81W - 75L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
IKnewAGoldfish
Cabrakan
Level 115
God Stats
1W - 1L
1,833 SR
Queue Stats
81W - 69L
1,534 Elo+
Party 2
Freya
Freya
xXyettimayneXx
Freya
Level 85
God Stats
1W - 1L
1,761 SR
Queue Stats
503W - 802L
1,297 Elo+
Solo
Team Averages
Level 99
1,659 SR
1,458 Elo+

VS

Team Averages
Level 91
1,491 SR
1,462 Elo+
Scylla
Scylla
Anbu Raymond
Scylla
Level 81
God Stats
3W - 2L
1,390 SR
Queue Stats
25W - 25L
1,504 Elo+
Party 1
Achilles
Achilles
Anbu Shane
Achilles
Level 104
God Stats
13W - 14L
1,520 SR
Queue Stats
61W - 70L
1,506 Elo+
Party 1
Kali
Kali
TxC lAGEl
Kali
Level 88
God Stats
5W - 4L
1,561 SR
Queue Stats
475W - 564L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,759
647
9,638
13,317
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
11
0 / 6 / 4
7,930
661
7,255
13,932
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 5 / 1
8,850
738
11,207
12,277
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
11 / 0 / 6
10,618
885
14,639
4,520
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Anbu Shane
Achilles
14
2 / 1 / 15
9,359
780
11,122
14,398
15,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
13
5 / 5 / 11
9,777
815
8,936
16,817
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
18
18
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
6
14
W
Achilles
Anbu Shane
Achilles
2
1
15
9.5
L
1
7
4
0.43
L
Cabrakan
0
6
4
0.33
W
Kali
5
5
11
2.1
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
34,697
39,526
Taken
35,735
29,605
Mitigated
26,306
1,644
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,639
1,040
0
1,250
4,520
2,142
796
2,764
1,578
41,919
0
W
Achilles
Anbu Shane
Achilles
11,122
2,728
803
2,147
14,398
15,596
522
7,668
6,163
0
30,355
L
9,638
3,900
0
118
13,317
6,635
0
4,519
8,496
0
26,989
L
Cabrakan
7,255
1,399
0
489
13,932
17,675
0
4,279
9,273
19,356
0
W
Kali
8,936
5,757
0
5,925
16,817
8,568
493
7,381
9,072
0
28,687
L
11,207
3,552
0
1,037
12,277
5,295
0
5,309
6,723
19,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
29,754
95
Minions Killed
143
3
Camps Cleared
9
601,688
Distance Traveled
740,638
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,618
885
62
5
2
247,280
1
W
Achilles
9,359
780
44
4
3
259,820
0
L
Ullr
7,759
647
39
3
1
200,588
2
L
Cabrakan
7,930
661
26
2
1
190,645
1
W
Kali
9,777
815
37
3
4
233,538
5
L
Freya
8,850
738
30
3
1
210,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role