Player Matchup

Shiva
Shiva
Houdi19
Shiva
Level 105
God Stats
1W - 0L
1,781 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jady-Sly
Cliodhna
Level 54
God Stats
2W - 0L
1,730 SR
Queue Stats
42W - 59L
1,343 Elo+
Solo
King Arthur
King Arthur
Nemesis1990
King Arthur
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 137L
1,291 Elo+
Party 2
Chaac
Chaac
RonTheArmadillo
Chaac
Level 114
God Stats
2W - 1L
1,723 SR
Queue Stats
76W - 73L
1,429 Elo+
Solo
Rama
Rama
Zenzo91
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,285 Elo+
Party 2
Team Averages
Level 75
1,647 SR
1,369 Elo+

VS

Team Averages
Level 82
1,390 SR
1,310 Elo+
Tyr
Tyr
BagelBun
Tyr
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 351L
1,211 Elo+
Party 1
Fenrir
Fenrir
SMOTRIVOBAGLAZA
Fenrir
Level 146
God Stats
1W - 2L
1,509 SR
Queue Stats
112W - 128L
1,320 Elo+
Party 1
Pele
Pele
Toth23Hun
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,303 Elo+
Solo
Merlin
Merlin
guzzleram
Merlin
Level 40
God Stats
1W - 2L
1,227 SR
Queue Stats
334W - 339L
1,325 Elo+
Party 1
Olorun
Olorun
vic-competi_1991
Olorun
Level 87
God Stats
1W - 6L
1,214 SR
Queue Stats
307W - 340L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Houdi19
Shiva
17
5 / 3 / 11
9,761
976
8,784
14,639
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Jady-Sly
Cliodhna
13
6 / 4 / 3
8,198
820
4,412
9,041
3,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Nemesis1990
King Arthur
13
1 / 5 / 11
7,525
753
3,437
12,711
11,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 16
8,401
840
11,316
11,017
10,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Zenzo91
Rama
16
8 / 4 / 8
9,607
961
14,108
12,086
4,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
6,982
698
2,924
11,706
11,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 4 / 3
9,031
903
13,901
11,982
7,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
13
2 / 3 / 8
7,382
738
6,109
9,026
4,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
guzzleram
Merlin
13
0 / 5 / 9
7,310
731
6,789
9,099
4,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 8
7,251
725
5,749
8,338
4,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
20
Kills
17
18
Deaths
20
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Shiva
Houdi19
Shiva
5
3
11
3.5
W
Cliodhna
Jady-Sly
Cliodhna
6
4
3
1.88
W
King Arthur
Nemesis1990
King Arthur
1
5
11
1.3
W
0
2
16
4
L
11
4
3
3.13
L
Pele
2
3
8
2
W
Rama
Zenzo91
Rama
8
4
8
3
L
Merlin
guzzleram
Merlin
0
5
9
0.9
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
35,472
59,494
Taken
50,151
46,521
Mitigated
30,822
16,684
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,924
353
942
803
11,706
11,049
0
32
11,674
735
5,978
W
Shiva
Houdi19
Shiva
8,784
973
1,154
4,261
14,639
15,894
685
2,958
11,681
0
23,718
W
Cliodhna
Jady-Sly
Cliodhna
4,412
920
276
1,319
9,041
3,713
989
3,536
5,505
0
7,407
W
King Arthur
Nemesis1990
King Arthur
3,437
510
1,701
1,529
12,711
11,572
0
2,043
10,668
0
6,209
W
11,316
242
952
3,085
11,017
10,353
297
1,323
9,694
32
23,240
L
13,901
4,129
2,603
3,674
11,982
7,366
207
0
11,982
0
22,305
L
Pele
6,109
533
263
2,620
9,026
4,244
0
0
9,026
0
12,100
W
Rama
Zenzo91
Rama
14,108
10,327
262
2,145
12,086
4,989
336
3,211
8,875
0
22,724
L
Merlin
guzzleram
Merlin
6,789
406
401
1,006
9,099
4,026
0
0
9,099
20,816
0
L
5,749
2,537
515
2,092
8,338
4,137
0
0
8,338
8,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
37,956
87
Minions Killed
78
0
Camps Cleared
0
964,278
Distance Traveled
852,243
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,982
698
8
1
0
158,757
0
W
Shiva
9,761
976
20
2
0
203,995
1
W
Cliodhna
8,198
820
2
0
0
192,647
0
W
King Arthur
7,525
753
4
0
0
165,817
0
W
Chaac
8,401
840
28
3
0
238,763
1
L
Fenrir
9,031
903
20
2
0
214,885
0
L
Pele
7,382
738
15
2
0
153,721
0
W
Rama
9,607
961
33
3
0
163,056
0
L
Merlin
7,310
731
31
3
0
161,508
1
L
Olorun
7,251
725
4
0
0
163,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role