Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MaGU2231
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,657 SR
Queue Stats
35W - 36L
1,437 Elo+
Party 2
Hera
Hera
Patchman1604
Hera
Level 61
God Stats
2W - 2L
1,221 SR
Queue Stats
16W - 25L
1,466 Elo+
Solo
Ares
Ares
RainDeathOP
Ares
Level 45
God Stats
1W - 0L
1,684 SR
Queue Stats
26W - 28L
1,619 Elo+
Solo
Hun Batz
Hun Batz
王大卫233
Hun Batz
Level 145
God Stats
2W - 4L
1,198 SR
Queue Stats
174W - 193L
1,496 Elo+
Solo
Team Averages
Level 96
1,452 SR
1,504 Elo+

VS

Team Averages
Level 82
1,549 SR
1,427 Elo+
Hades
Hades
Eternal-Broly7
Hades
Level 67
God Stats
2W - 2L
1,799 SR
Queue Stats
44W - 55L
1,340 Elo+
Party 3
Izanami
Izanami
Immortxl_Grxb
Izanami
Level 22
God Stats
7W - 11L
1,374 SR
Queue Stats
11W - 22L
1,261 Elo+
Party 3
Cabrakan
Cabrakan
LowRezSuksBaws
Cabrakan
Level 126
God Stats
5W - 2L
1,850 SR
Queue Stats
69W - 63L
1,596 Elo+
Party 1
Mercury
Mercury
SPxRANGERS
Mercury
Level 109
God Stats
15W - 11L
1,553 SR
Queue Stats
90W - 81L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
vilencia
Baron Samedi
Level 84
God Stats
0W - 3L
1,168 SR
Queue Stats
95W - 117L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 2 / 9
11,302
514
9,841
19,173
23,572
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
MaGU2231
Ah Muzen Cab
18
9 / 1 / 9
12,242
556
25,070
13,746
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 4
13,493
613
16,365
9,792
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 12
11,503
523
9,748
16,851
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
王大卫233
Hun Batz
20
8 / 3 / 6
13,273
603
13,934
18,383
8,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,470
430
5,652
16,253
9,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
1 / 8 / 2
8,807
400
7,387
20,608
6,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
17
4 / 5 / 1
11,538
524
13,074
19,562
18,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
SPxRANGERS
Mercury
16
2 / 10 / 3
10,191
463
9,878
23,851
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
vilencia
Baron Samedi
14
2 / 6 / 1
9,943
452
5,391
20,672
21,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
31
Kills
10
10
Deaths
32
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
9
3.25
L
1
3
1
0.5
L
Izanami
1
8
2
0.25
L
Cabrakan
4
5
1
0.9
W
Ah Muzen Cab
MaGU2231
Ah Muzen Cab
9
1
9
13.5
W
9
2
4
5.5
W
3
2
12
4.5
L
Mercury
SPxRANGERS
Mercury
2
10
3
0.35
L
Baron Samedi
vilencia
Baron Samedi
2
6
1
0.42
W
Hun Batz
王大卫233
Hun Batz
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,958
Damage
41,382
77,945
Taken
100,946
62,325
Mitigated
65,731
12,294
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,841
1,745
0
4,892
19,173
23,572
681
8,161
10,218
0
55,867
L
5,652
902
480
7,567
16,253
9,713
1,487
5,273
10,980
53,594
0
L
Izanami
7,387
4,986
0
2,654
20,608
6,582
0
4,510
16,098
0
44,343
L
Cabrakan
13,074
1,678
0
3,758
19,562
18,505
0
5,453
14,109
77,359
0
W
Ah Muzen Cab
MaGU2231
Ah Muzen Cab
25,070
5,751
0
3,721
13,746
6,855
5,758
2,855
10,891
0
117,619
W
16,365
3,952
0
500
9,792
4,659
3,248
2,760
6,946
118,380
0
W
9,748
1,450
0
2,059
16,851
18,432
1,157
3,053
13,798
39,625
0
L
Mercury
SPxRANGERS
Mercury
9,878
5,483
0
6,730
23,851
9,474
0
6,022
17,829
0
70,947
L
Baron Samedi
vilencia
Baron Samedi
5,391
1,165
2,698
7,676
20,672
21,457
0
4,855
15,817
44,640
0
W
Hun Batz
王大卫233
Hun Batz
13,934
5,795
0
1,122
18,383
8,807
404
6,997
11,336
0
124,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,813
Gold Earned
49,949
670
Minions Killed
534
0
Camps Cleared
0
1,989,101
Distance Traveled
1,685,426
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,302
514
103
5
0
404,224
2
L
Hades
9,470
430
78
4
0
302,761
0
L
Izanami
8,807
400
76
3
0
325,989
0
L
Cabrakan
11,538
524
172
8
0
292,269
3
W
Ah Muzen Cab
12,242
556
169
8
0
354,964
3
W
Hera
13,493
613
182
8
0
391,692
5
W
Ares
11,503
523
47
2
0
387,987
0
L
Mercury
10,191
463
122
6
0
423,905
1
L
Baron Samedi
9,943
452
86
4
0
340,502
2
W
Hun Batz
13,273
603
169
8
0
450,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role