Player Matchup

Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum V
Blankiboy
Shiva
Platinum V
Level 66
God Stats
11W - 13L
1,475 SR
Queue Stats
114W - 105L
1,702 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
Crackman09
Ne Zha
Platinum III
Level 157
God Stats
1W - 1L
1,289 SR
Queue Stats
202W - 189L
1,766 MMR
Party 3
Baba Yaga
Baba Yaga
Gold II
mate0213
Baba Yaga
Gold II
Level 153
God Stats
2W - 0L
1,727 SR
Queue Stats
66W - 58L
1,636 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
snomis
Ah Muzen Cab
Platinum III
Level 148
God Stats
1W - 0L
1,569 SR
Queue Stats
132W - 122L
1,890 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,512 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,612 SR
1,750 MMR
Anhur
Anhur
Platinum III
ComradeCreep
Anhur
Platinum III
Level 157
God Stats
5W - 4L
1,643 SR
Queue Stats
67W - 55L
1,789 MMR
Party 4
Atlas
Atlas
Gold I
DerkDerm
Atlas
Gold I
Level 157
God Stats
1W - 3L
1,521 SR
Queue Stats
57W - 48L
1,672 MMR
Party 4
Poseidon
Poseidon
Gold IV
KilliRiX
Poseidon
Gold IV
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
23W - 19L
1,722 MMR
Solo
Nemesis
Nemesis
Gold II
Lukjo
Nemesis
Gold II
Level 158
God Stats
6W - 1L
1,636 SR
Queue Stats
22W - 12L
1,820 MMR
Party 1
Thor
Thor
Gold II
NotNamme
Thor
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 1 / 9
11,765
560
11,836
17,793
20,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
Blankiboy
Shiva
16
1 / 3 / 18
10,614
505
12,381
19,728
21,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Crackman09
Ne Zha
18
3 / 4 / 9
11,792
562
8,997
22,766
11,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
mate0213
Baba Yaga
19
11 / 0 / 9
13,010
620
18,981
13,269
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
snomis
Ah Muzen Cab
17
2 / 2 / 7
11,463
546
16,226
16,787
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesBakasuraMercuryGeb

VS

Bans
KaliXbalanqueMorgan Le FayBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,394
495
8,995
15,432
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
DerkDerm
Atlas
12
2 / 6 / 4
8,841
421
9,918
20,617
23,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
KilliRiX
Poseidon
11
1 / 5 / 1
8,185
390
6,257
9,415
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Lukjo
Nemesis
16
3 / 5 / 3
10,120
482
9,387
20,274
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
16
3 / 5 / 1
10,201
486
16,091
22,126
10,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
22
Kills
10
10
Deaths
23
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
9
9.5
W
Shiva
Blankiboy
Shiva
1
3
18
3.33
L
1
2
4
1.5
W
Ne Zha
Crackman09
Ne Zha
3
4
9
1.88
L
Atlas
DerkDerm
Atlas
2
6
4
0.67
L
Poseidon
KilliRiX
Poseidon
1
5
1
0.3
L
Nemesis
Lukjo
Nemesis
3
5
3
0.9
L
Thor
3
5
1
0.7
W
Baba Yaga
mate0213
Baba Yaga
11
0
9
15.5
W
Ah Muzen Cab
snomis
Ah Muzen Cab
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,421
Damage
50,648
90,343
Taken
87,864
66,823
Mitigated
54,146
37,265
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,836
1,498
2,013
2,460
17,793
20,131
634
4,146
13,647
61,180
0
W
Shiva
Blankiboy
Shiva
12,381
1,519
3,793
5,422
19,728
21,528
233
5,930
13,798
0
41,068
L
8,995
5,238
0
5,165
15,432
6,356
763
3,562
11,760
0
96,144
W
Ne Zha
Crackman09
Ne Zha
8,997
2,340
0
11,409
22,766
11,260
1,757
4,793
17,973
0
96,338
L
Atlas
DerkDerm
Atlas
9,918
3,015
0
2,035
20,617
23,079
0
6,919
13,547
24,402
0
L
Poseidon
KilliRiX
Poseidon
6,257
648
0
1,363
9,415
3,705
224
4,619
4,710
55,759
0
L
Nemesis
Lukjo
Nemesis
9,387
3,663
0
1,688
20,274
10,649
0
4,476
15,683
0
85,228
L
Thor
16,091
5,012
0
5,812
22,126
10,357
498
10,897
10,575
0
82,645
W
Baba Yaga
mate0213
Baba Yaga
18,981
376
0
4,389
13,269
6,979
4,531
3,852
9,417
113,900
0
W
Ah Muzen Cab
snomis
Ah Muzen Cab
16,226
6,336
0
7,779
16,787
6,925
9,024
3,351
13,436
0
104,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,644
Gold Earned
47,741
603
Minions Killed
569
0
Camps Cleared
0
2,200,195
Distance Traveled
1,940,370
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,765
560
110
5
0
423,163
4
W
Shiva
10,614
505
46
2
0
442,865
9
L
Anhur
10,394
495
183
9
0
397,114
7
W
Ne Zha
11,792
562
138
7
0
448,510
1
L
Atlas
8,841
421
37
2
0
409,417
3
L
Poseidon
8,185
390
98
5
0
290,732
4
L
Nemesis
10,120
482
130
6
0
476,204
3
L
Thor
10,201
486
121
6
0
366,903
7
W
Baba Yaga
13,010
620
166
8
0
442,009
7
W
Ah Muzen Cab
11,463
546
143
7
0
443,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role