Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Goldbold94
Anhur
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 133L
1,514 Elo+
Party 1
Eset
Eset
SJG1998
Eset
Level 85
God Stats
1W - 3L
1,598 SR
Queue Stats
210W - 182L
1,567 Elo+
Solo
Merlin
Merlin
ihurshev
Merlin
Level 73
God Stats
13W - 10L
1,526 SR
Queue Stats
64W - 83L
1,400 Elo+
Party 1
King Arthur
King Arthur
mitko1701
King Arthur
Level 105
God Stats
1W - 2L
1,474 SR
Queue Stats
114W - 115L
1,528 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,502 Elo+

VS

Team Averages
Level 135
1,476 SR
1,527 Elo+
Scylla
Scylla
AtypicalCarcas
Scylla
Level 160
God Stats
8W - 7L
1,462 SR
Queue Stats
346W - 349L
1,507 Elo+
Party 2
Izanami
Izanami
Churchy1993
Izanami
Level 160
God Stats
5W - 5L
1,585 SR
Queue Stats
165W - 140L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
Itzkaiserr
Cliodhna
Level 99
God Stats
8W - 4L
1,565 SR
Queue Stats
276W - 275L
1,508 Elo+
Solo
Ganesha
Ganesha
JUICEY MAC
Ganesha
Level 157
God Stats
2W - 4L
1,200 SR
Queue Stats
308W - 279L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatGaymer
Baron Samedi
Level 99
God Stats
9W - 3L
1,568 SR
Queue Stats
127W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 1
8,175
511
5,246
8,709
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
14
2 / 3 / 0
8,029
502
5,304
10,340
4,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
SJG1998
Eset
11
0 / 1 / 2
7,167
448
3,965
10,012
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
ihurshev
Merlin
11
2 / 5 / 1
7,221
451
3,991
9,492
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
mitko1701
King Arthur
15
3 / 2 / 0
8,823
551
7,662
12,311
10,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,483
530
8,035
5,715
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Churchy1993
Izanami
16
3 / 1 / 1
9,328
583
5,625
7,855
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Itzkaiserr
Cliodhna
14
2 / 2 / 6
8,319
520
7,607
14,153
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JUICEY MAC
Ganesha
13
0 / 1 / 9
8,223
514
3,453
11,303
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
ThatGaymer
Baron Samedi
15
1 / 2 / 1
8,526
533
4,768
8,692
3,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
12
12
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
W
6
2
1
3.25
W
Izanami
Churchy1993
Izanami
3
1
1
3.5
L
Anhur
2
3
0
0.67
W
Cliodhna
Itzkaiserr
Cliodhna
2
2
6
2.5
W
Ganesha
JUICEY MAC
Ganesha
0
1
9
4.5
L
Eset
SJG1998
Eset
0
1
2
1
W
Baron Samedi
ThatGaymer
Baron Samedi
1
2
1
0.75
L
Merlin
ihurshev
Merlin
2
5
1
0.5
L
King Arthur
mitko1701
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
29,488
50,864
Taken
47,718
29,176
Mitigated
28,811
8,952
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,246
4,685
0
681
8,709
3,560
0
1,696
7,013
0
72,942
W
8,035
741
0
1,317
5,715
2,306
66
1,708
4,007
63,480
0
W
Izanami
Churchy1993
Izanami
5,625
3,741
0
3,839
7,855
3,328
652
1,391
6,464
0
94,129
L
Anhur
5,304
2,548
0
4,100
10,340
4,043
0
1,409
8,931
0
71,875
W
Cliodhna
Itzkaiserr
Cliodhna
7,607
1,448
0
8,652
14,153
6,427
0
2,281
11,872
0
66,771
W
Ganesha
JUICEY MAC
Ganesha
3,453
228
337
2,930
11,303
12,784
60
2,576
8,727
26,425
0
L
Eset
SJG1998
Eset
3,965
359
393
2,278
10,012
7,803
0
3,057
6,955
29,708
0
W
Baron Samedi
ThatGaymer
Baron Samedi
4,768
994
443
3,157
8,692
3,966
410
0
8,692
67,366
0
L
Merlin
ihurshev
Merlin
3,991
696
0
500
9,492
3,614
460
5,613
3,879
38,300
0
L
King Arthur
mitko1701
King Arthur
7,662
763
0
1,000
12,311
10,156
117
4,481
7,830
0
73,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
42,879
522
Minions Killed
532
0
Camps Cleared
0
1,418,959
Distance Traveled
1,547,301
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,175
511
131
8
0
327,559
5
W
Scylla
8,483
530
109
7
0
318,031
4
W
Izanami
9,328
583
198
12
0
320,883
7
L
Anhur
8,029
502
135
8
0
286,506
3
W
Cliodhna
8,319
520
106
7
0
347,002
2
W
Ganesha
8,223
514
4
0
0
296,006
5
L
Eset
7,167
448
42
3
0
285,217
7
W
Baron Samedi
8,526
533
115
7
0
265,379
1
L
Merlin
7,221
451
82
5
0
230,553
0
L
King Arthur
8,823
551
132
8
0
289,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role