Player Matchup

King Arthur
King Arthur
Dmonic52
King Arthur
Level 100
God Stats
2W - 3L
1,190 SR
Queue Stats
103W - 94L
1,432 Elo+
Solo
Da Ji
Da Ji
PouceToiDevant
Da Ji
Level 100
God Stats
17W - 12L
1,829 SR
Queue Stats
83W - 56L
1,594 Elo+
Party 1
Agni
Agni
kiritoDazsaka
Agni
Level 160
God Stats
5W - 1L
1,477 SR
Queue Stats
339W - 252L
1,644 Elo+
Party 1
Sol
Sol
snoopy2124
Sol
Level 160
God Stats
7W - 2L
1,881 SR
Queue Stats
307W - 312L
1,495 Elo+
Party 1
Hercules
Hercules
xXEx-kali-bureXx
Hercules
Level 108
God Stats
7W - 3L
1,489 SR
Queue Stats
346W - 341L
1,528 Elo+
Party 1
Team Averages
Level 126
1,573 SR
1,539 Elo+

VS

Team Averages
Level 111
1,470 SR
1,492 Elo+
Artemis
Artemis
 
Artemis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HectorHe5
Gilgamesh
Level 104
God Stats
4W - 3L
1,296 SR
Queue Stats
55W - 59L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
LiuASD
Ratatoskr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,568 Elo+
Solo
Vulcan
Vulcan
Softinho
Vulcan
Level 160
God Stats
119W - 129L
1,510 SR
Queue Stats
1,062W - 1,086L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
robsecret66
Kumbhakarna
Level 154
God Stats
2W - 2L
1,543 SR
Queue Stats
605W - 605L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dmonic52
King Arthur
17
0 / 0 / 0
10,382
577
5,587
10,094
8,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 4
10,395
578
10,487
17,269
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 6
11,084
616
11,851
6,862
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 0 / 2
9,570
532
2,785
10,903
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 2
9,622
535
2,426
13,220
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 0
8,588
477
5,998
7,509
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
HectorHe5
Gilgamesh
10
0 / 6 / 1
6,729
374
5,049
17,348
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
LiuASD
Ratatoskr
11
0 / 5 / 1
6,970
387
3,456
14,739
5,109
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Softinho
Vulcan
12
0 / 2 / 1
7,289
405
2,159
4,618
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
robsecret66
Kumbhakarna
14
0 / 0 / 0
8,732
485
3,244
7,465
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
2
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
0
1
W
King Arthur
Dmonic52
King Arthur
0
0
0
0
L
Gilgamesh
HectorHe5
Gilgamesh
0
6
1
0.08
L
Ratatoskr
LiuASD
Ratatoskr
0
5
1
0.1
W
8
1
4
10
L
Vulcan
Softinho
Vulcan
0
2
1
0.25
W
4
0
6
7
L
Kumbhakarna
robsecret66
Kumbhakarna
0
0
0
0
W
1
0
2
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
19,906
58,348
Taken
51,679
32,126
Mitigated
24,644
24,275
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,998
2,076
0
2,051
7,509
3,812
0
2,896
4,613
0
56,832
W
King Arthur
Dmonic52
King Arthur
5,587
488
0
1,065
10,094
8,574
0
2,913
6,850
0
83,473
L
Gilgamesh
HectorHe5
Gilgamesh
5,049
1,889
0
3,369
17,348
7,915
0
6,383
10,965
0
37,942
L
Ratatoskr
LiuASD
Ratatoskr
3,456
824
0
3,638
14,739
5,109
0
3,740
10,999
0
46,193
W
10,487
4,460
0
6,188
17,269
7,384
0
823
16,342
0
68,203
L
Vulcan
Softinho
Vulcan
2,159
469
0
806
4,618
1,942
0
1,617
3,001
42,905
0
W
11,851
705
0
3,919
6,862
3,041
2,141
1,076
5,630
106,663
0
L
Kumbhakarna
robsecret66
Kumbhakarna
3,244
510
0
1,220
7,465
5,866
0
0
7,465
58,871
0
W
2,785
837
0
9,434
10,903
3,641
5,142
462
10,441
100,571
0
W
2,426
515
0
3,669
13,220
9,486
535
1,612
11,608
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
38,308
658
Minions Killed
456
0
Camps Cleared
0
1,705,750
Distance Traveled
1,509,714
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,588
477
100
6
0
268,884
4
W
King Arthur
10,382
577
158
9
0
327,659
3
L
Gilgamesh
6,729
374
65
4
0
328,675
3
L
Ratatoskr
6,970
387
76
4
0
384,287
3
W
Da Ji
10,395
578
100
6
0
355,124
1
L
Vulcan
7,289
405
73
4
0
267,429
1
W
Agni
11,084
616
181
10
0
345,427
3
L
Kumbhakarna
8,732
485
142
8
0
260,439
0
W
Sol
9,570
532
166
9
0
312,068
3
W
Hercules
9,622
535
53
3
0
365,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role