Player Matchup

Aphrodite
Aphrodite
BuEuSnT
Aphrodite
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,455 Elo+
Solo
Ah Puch
Ah Puch
DARY666
Ah Puch
Level 125
God Stats
8W - 4L
1,651 SR
Queue Stats
301W - 318L
1,493 Elo+
Solo
Zeus
Zeus
Kaeguii
Zeus
Level 129
God Stats
2W - 1L
1,503 SR
Queue Stats
205W - 179L
1,552 Elo+
Party 2
Susano
Susano
MatteoMatteo
Susano
Level 159
God Stats
3W - 0L
1,308 SR
Queue Stats
145W - 159L
1,450 Elo+
Solo
Fafnir
Fafnir
xEieNx4027
Fafnir
Level 129
God Stats
2W - 1L
1,375 SR
Queue Stats
120W - 133L
1,466 Elo+
Party 2
Team Averages
Level 127
1,467 SR
1,483 Elo+

VS

Team Averages
Level 96
1,363 SR
1,453 Elo+
Charybdis
Charybdis
Jerothy
Charybdis
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
81W - 85L
1,526 Elo+
Party 1
Poseidon
Poseidon
Ripclaw88
Poseidon
Level 114
God Stats
0W - 4L
1,087 SR
Queue Stats
134W - 110L
1,539 Elo+
Party 1
Yemoja
Yemoja
ZSmith64
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 149L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
elijohn65
Tsukuyomi
Level 86
God Stats
4W - 5L
1,427 SR
Queue Stats
181W - 200L
1,390 Elo+
Solo
Bacchus
Bacchus
ljh781152745
Bacchus
Level 68
God Stats
6W - 7L
1,519 SR
Queue Stats
249W - 286L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuEuSnT
Aphrodite
19
1 / 3 / 13
11,310
707
8,209
19,234
19,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
DARY666
Ah Puch
18
1 / 3 / 14
10,951
684
18,742
15,065
8,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Kaeguii
Zeus
20
9 / 3 / 11
12,740
796
35,483
16,278
9,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
20
16 / 5 / 7
13,340
834
24,990
20,499
12,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
xEieNx4027
Fafnir
17
1 / 4 / 20
11,221
701
4,854
19,376
28,727
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jerothy
Charybdis
17
4 / 6 / 8
11,511
719
20,435
17,105
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Ripclaw88
Poseidon
20
6 / 6 / 6
12,220
764
15,928
15,990
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
ZSmith64
Yemoja
18
3 / 6 / 8
11,395
712
6,087
24,519
28,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
elijohn65
Tsukuyomi
17
1 / 6 / 11
10,267
642
15,811
19,263
12,370
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Bacchus
ljh781152745
Bacchus
19
3 / 5 / 10
11,952
747
9,765
33,436
39,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
28
Kills
17
18
Deaths
29
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BuEuSnT
Aphrodite
1
3
13
2.5
W
Ah Puch
DARY666
Ah Puch
1
3
14
2.67
L
Charybdis
Jerothy
Charybdis
4
6
8
1.33
W
Zeus
Kaeguii
Zeus
9
3
11
4.83
W
Susano
16
5
7
3.9
L
Poseidon
Ripclaw88
Poseidon
6
6
6
1.5
L
Yemoja
ZSmith64
Yemoja
3
6
8
1.17
L
Tsukuyomi
elijohn65
Tsukuyomi
1
6
11
1.08
L
Bacchus
ljh781152745
Bacchus
3
5
10
1.6
W
Fafnir
xEieNx4027
Fafnir
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,278
Damage
68,026
90,452
Taken
110,313
78,605
Mitigated
92,786
48,255
Healing
39,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BuEuSnT
Aphrodite
8,209
1,000
13,370
11,350
19,234
19,922
870
8,338
10,896
21,707
0
W
Ah Puch
DARY666
Ah Puch
18,742
1,797
3,035
7,412
15,065
8,399
1,598
4,547
10,518
43,587
0
L
Charybdis
Jerothy
Charybdis
20,435
12,247
1,250
4,995
17,105
6,328
1,727
10,699
6,406
0
34,678
W
Zeus
Kaeguii
Zeus
35,483
4,470
2,400
2,075
16,278
9,466
3,159
7,066
9,212
66,034
0
W
Susano
24,990
3,993
2,414
1,435
20,499
12,091
1,954
6,770
13,729
0
39,344
L
Poseidon
Ripclaw88
Poseidon
15,928
1,094
1,431
2,889
15,990
6,282
1,080
8,985
7,005
42,932
0
L
Yemoja
ZSmith64
Yemoja
6,087
1,605
7,349
5,722
24,519
28,628
31
16,753
7,766
14,368
0
L
Tsukuyomi
elijohn65
Tsukuyomi
15,811
1,432
1,445
1,966
19,263
12,370
702
11,145
8,118
0
29,735
L
Bacchus
ljh781152745
Bacchus
9,765
1,308
1,714
10,370
33,436
39,178
166
19,706
13,730
15,362
0
W
Fafnir
xEieNx4027
Fafnir
4,854
1,226
1,273
3,491
19,376
28,727
347
5,059
14,317
6,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
57,345
171
Minions Killed
187
0
Camps Cleared
0
1,459,941
Distance Traveled
1,215,938
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,310
707
32
2
0
313,958
0
W
Ah Puch
10,951
684
48
3
0
282,500
3
L
Charybdis
11,511
719
45
3
0
199,232
0
W
Zeus
12,740
796
61
4
0
294,342
0
W
Susano
13,340
834
28
2
0
300,644
0
L
Poseidon
12,220
764
82
5
0
268,584
0
L
Yemoja
11,395
712
14
1
0
187,636
0
L
Tsukuyomi
10,267
642
36
2
0
302,645
4
L
Bacchus
11,952
747
10
1
0
257,841
0
W
Fafnir
11,221
701
2
0
0
268,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role