Player Matchup

Thanatos
Thanatos
FoxTrot246
Thanatos
Level 122
God Stats
1W - 3L
1,559 SR
Queue Stats
23W - 29L
1,402 Elo+
Party 2
Atlas
Atlas
MadaraUchiha246
Atlas
Level 25
God Stats
2W - 5L
1,414 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 2
Rama
Rama
Motsymots
Rama
Level 48
God Stats
2W - 3L
1,553 SR
Queue Stats
119W - 83L
1,672 Elo+
Party 3
Gilgamesh
Gilgamesh
Spizroe
Gilgamesh
Level 88
God Stats
4W - 5L
1,616 SR
Queue Stats
237W - 222L
1,511 Elo+
Solo
Eset
Eset
WISHMANDISHMAN
Eset
Level 138
God Stats
3W - 2L
1,736 SR
Queue Stats
127W - 106L
1,612 Elo+
Party 3
Team Averages
Level 84
1,576 SR
1,523 Elo+

VS

Team Averages
Level 105
1,734 SR
1,750 Elo+
Xing Tian
Xing Tian
ChromaXI
Xing Tian
Level 128
God Stats
3W - 3L
1,449 SR
Queue Stats
691W - 537L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryzos
Gilgamesh
Level 126
God Stats
5W - 3L
1,754 SR
Queue Stats
79W - 62L
1,495 Elo+
Solo
Hun Batz
Hun Batz
TRENTCH
Hun Batz
Level 158
God Stats
5W - 0L
1,752 SR
Queue Stats
128W - 31L
1,899 Elo+
Party 1
Anhur
Anhur
contemplating
Anhur
Level 45
God Stats
9W - 2L
1,822 SR
Queue Stats
281W - 87L
1,805 Elo+
Party 1
Zeus
Zeus
phantomghoull
Zeus
Level 69
God Stats
6W - 0L
1,894 SR
Queue Stats
509W - 202L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FoxTrot246
Thanatos
13
2 / 5 / 1
8,319
462
5,219
16,701
6,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 1
8,031
446
6,095
18,282
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
11
0 / 7 / 2
7,135
396
4,087
13,548
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Spizroe
Gilgamesh
16
3 / 3 / 1
9,576
532
11,154
16,769
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 2
7,462
415
4,959
13,636
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChromaXI
Xing Tian
14
1 / 2 / 11
9,441
525
3,924
15,307
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Ryzos
Gilgamesh
9
0 / 3 / 0
7,226
401
4,026
9,603
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
TRENTCH
Hun Batz
17
15 / 1 / 3
11,345
630
16,843
13,931
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 8
9,336
519
14,766
11,593
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 6
10,780
599
19,976
13,617
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
28
28
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChromaXI
Xing Tian
1
2
11
3.25
L
Thanatos
FoxTrot246
Thanatos
2
5
1
0.5
L
2
6
1
0.42
L
Rama
0
7
2
0.14
W
Gilgamesh
Ryzos
Gilgamesh
0
3
0
0
L
Gilgamesh
Spizroe
Gilgamesh
3
3
1
1.17
W
Hun Batz
TRENTCH
Hun Batz
15
1
3
16.5
L
0
7
2
0.14
W
3
1
8
7
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
59,535
78,936
Taken
64,051
45,133
Mitigated
40,205
22,078
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChromaXI
Xing Tian
3,924
876
0
1,679
15,307
17,627
392
2,725
12,582
31,135
0
L
Thanatos
FoxTrot246
Thanatos
5,219
1,098
0
11,965
16,701
6,369
0
2,317
14,326
0
58,259
L
6,095
2,142
0
931
18,282
17,257
0
6,482
11,496
24,122
0
L
Rama
4,087
3,281
0
2,814
13,548
4,936
0
6,934
6,316
0
40,291
W
Gilgamesh
Ryzos
Gilgamesh
4,026
1,489
0
2,729
9,603
3,997
0
0
9,603
0
28,374
L
Gilgamesh
Spizroe
Gilgamesh
11,154
2,788
0
4,773
16,769
11,982
0
5,169
11,524
2,179
70,439
W
Hun Batz
TRENTCH
Hun Batz
16,843
6,517
0
4,332
13,931
6,821
0
3,279
10,652
0
102,751
L
4,959
353
169
1,426
13,636
4,589
0
2,212
11,374
47,772
0
W
14,766
6,721
0
2,444
11,593
5,532
2,177
3,639
7,954
0
69,971
W
19,976
5,263
0
9,019
13,617
6,228
864
2,380
11,237
93,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
48,128
431
Minions Killed
480
0
Camps Cleared
0
1,647,335
Distance Traveled
1,532,364
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,441
525
35
2
0
327,836
2
L
Thanatos
8,319
462
103
6
0
345,804
0
L
Atlas
8,031
446
31
2
0
340,298
3
L
Rama
7,135
396
73
4
0
298,930
3
W
Gilgamesh
7,226
401
53
3
0
171,728
2
L
Gilgamesh
9,576
532
136
8
0
338,862
5
W
Hun Batz
11,345
630
149
8
0
420,889
5
L
Eset
7,462
415
88
5
0
323,441
5
W
Anhur
9,336
519
98
5
0
313,085
4
W
Zeus
10,780
599
145
8
0
298,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role