Player Matchup

Ra
Ra
GameWyvern
Ra
Level 135
God Stats
4W - 5L
1,352 SR
Queue Stats
130W - 119L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
LD 7it3usS
Ne Zha
Level 148
God Stats
17W - 13L
1,581 SR
Queue Stats
185W - 187L
1,491 Elo+
Solo
Ganesha
Ganesha
rustythug201
Ganesha
Level 62
God Stats
12W - 13L
1,500 SR
Queue Stats
69W - 68L
1,399 Elo+
Party 2
Team Averages
Level 115
1,478 SR
1,430 Elo+

VS

Team Averages
Level 74
1,355 SR
1,389 Elo+
Cthulhu
Cthulhu
Crikeydiles
Cthulhu
Level 94
God Stats
0W - 2L
1,302 SR
Queue Stats
353W - 355L
1,467 Elo+
Party 1
Thor
Thor
SirGandius
Thor
Level 47
God Stats
7W - 9L
1,265 SR
Queue Stats
370W - 375L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
marocco33240
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,934
893
11,654
7,713
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LD 7it3usS
Ne Zha
13
6 / 1 / 7
8,372
837
13,984
9,895
4,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
rustythug201
Ganesha
13
0 / 0 / 14
8,677
868
4,412
8,545
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crikeydiles
Cthulhu
10
0 / 4 / 1
6,740
674
7,573
15,919
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
6,563
656
8,125
12,135
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
marocco33240
Jing Wei
8
0 / 6 / 0
5,927
593
2,488
7,715
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crikeydiles
Cthulhu
0
4
1
0.13
W
9
0
5
11.5
W
Ne Zha
LD 7it3usS
Ne Zha
6
1
7
9.5
L
1
5
0
0.2
L
Jing Wei
marocco33240
Jing Wei
0
6
0
0
W
Ganesha
rustythug201
Ganesha
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
18,186
26,153
Taken
35,769
15,250
Mitigated
20,005
11,728
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crikeydiles
Cthulhu
7,573
686
276
901
15,919
13,031
0
6,208
9,711
19,920
0
W
11,654
1,573
1,286
3,839
7,713
3,726
806
2,711
5,002
41,966
0
W
Ne Zha
LD 7it3usS
Ne Zha
13,984
3,929
0
3,657
9,895
4,378
916
2,800
7,095
0
39,598
L
8,125
1,604
0
250
12,135
4,491
0
6,410
5,725
0
20,507
L
Jing Wei
marocco33240
Jing Wei
2,488
1,949
0
87
7,715
2,483
0
3,616
4,099
145
5,710
W
Ganesha
rustythug201
Ganesha
4,412
540
84
2,862
8,545
7,146
169
2,779
5,766
7,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
19,230
121
Minions Killed
70
8
Camps Cleared
1
637,899
Distance Traveled
465,303
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,740
674
29
3
0
192,606
1
W
Ra
8,934
893
74
7
4
210,808
1
W
Ne Zha
8,372
837
47
5
4
219,277
5
L
Thor
6,563
656
33
3
1
158,887
0
L
Jing Wei
5,927
593
8
1
0
113,810
1
W
Ganesha
8,677
868
0
0
0
207,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role