Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DoctoRxEternaL
Athena
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
27W - 21L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
Pipokawaii
Baba Yaga
Level 149
God Stats
1W - 1L
1,526 SR
Queue Stats
97W - 112L
1,427 Elo+
Solo
Charybdis
Charybdis
xPot4CheaPx
Charybdis
Level 128
God Stats
13W - 15L
1,406 SR
Queue Stats
577W - 595L
1,498 Elo+
Party 3
Team Averages
Level 144
1,441 SR
1,483 Elo+

VS

Team Averages
Level 98
1,466 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EddWardian
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,482 Elo+
Solo
Olorun
Olorun
aXProLific
Olorun
Level 81
God Stats
0W - 3L
1,269 SR
Queue Stats
41W - 51L
1,423 Elo+
Party 2
Skadi
Skadi
bigc1993
Skadi
Level 154
God Stats
0W - 1L
1,562 SR
Queue Stats
123W - 125L
1,545 Elo+
Party 2
Athena
Athena
funEman
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
9 / 3 / 7
10,367
1,037
18,141
11,735
8,691
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
 
Cupid
15
2 / 1 / 8
8,238
824
5,415
10,595
4,860
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 15
9,005
901
7,997
14,496
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Pipokawaii
Baba Yaga
13
1 / 3 / 5
7,923
792
12,830
7,860
3,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xPot4CheaPx
Charybdis
14
4 / 3 / 3
8,562
856
10,393
7,496
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 3 / 10
8,682
868
14,148
12,547
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
EddWardian
Fenrir
14
2 / 3 / 9
7,559
756
4,077
12,750
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
aXProLific
Olorun
8
0 / 4 / 4
6,219
622
2,298
6,217
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
bigc1993
Skadi
15
6 / 3 / 6
8,305
831
11,702
10,626
5,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
funEman
Athena
15
3 / 4 / 11
8,934
893
5,262
16,549
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
17
Kills
14
14
Deaths
17
38
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
3
7
4.17
W
Cupid
 
Cupid
2
1
8
6
L
Anhur
 
Anhur
3
3
10
2.67
W
1
4
15
2.13
L
Fenrir
EddWardian
Fenrir
2
3
9
2.17
W
Baba Yaga
Pipokawaii
Baba Yaga
1
3
5
1.17
L
Olorun
aXProLific
Olorun
0
4
4
0.5
L
Skadi
bigc1993
Skadi
6
3
6
3
L
Athena
funEman
Athena
3
4
11
2.13
W
Charybdis
xPot4CheaPx
Charybdis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,776
Damage
37,487
52,182
Taken
58,689
39,143
Mitigated
37,150
17,996
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,141
1,535
304
2,951
11,735
8,691
1,913
2,066
9,600
27,339
0
W
Cupid
 
Cupid
5,415
2,810
5,132
3,545
10,595
4,860
1,275
1,636
8,879
0
12,944
L
Anhur
 
Anhur
14,148
9,265
1,106
4,074
12,547
5,907
772
8,221
4,326
0
26,591
W
7,997
1,839
1,126
839
14,496
18,394
130
1,585
12,737
11,470
0
L
Fenrir
EddWardian
Fenrir
4,077
353
1,938
1,531
12,750
8,510
190
9,341
3,409
0
8,433
W
Baba Yaga
Pipokawaii
Baba Yaga
12,830
1,791
358
2,568
7,860
3,364
936
957
6,834
26,954
0
L
Olorun
aXProLific
Olorun
2,298
1,478
1,186
794
6,217
2,726
0
4,006
2,211
4,604
0
L
Skadi
bigc1993
Skadi
11,702
4,771
1,620
1,131
10,626
5,417
834
6,806
3,820
0
23,321
L
Athena
funEman
Athena
5,262
918
254
1,420
16,549
14,590
0
10,594
5,955
10,100
0
W
Charybdis
xPot4CheaPx
Charybdis
10,393
4,169
605
568
7,496
3,834
2,021
1,316
6,152
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
39,699
99
Minions Killed
80
0
Camps Cleared
0
903,198
Distance Traveled
809,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,367
1,037
34
3
0
182,245
1
W
Cupid
8,238
824
14
1
0
210,013
1
L
Anhur
8,682
868
30
3
0
184,240
1
W
Athena
9,005
901
6
1
0
200,687
0
L
Fenrir
7,559
756
14
1
0
181,478
0
W
Baba Yaga
7,923
792
25
3
0
154,715
0
L
Olorun
6,219
622
5
1
0
61,183
0
L
Skadi
8,305
831
17
2
0
172,987
0
L
Athena
8,934
893
14
1
0
209,673
1
W
Charybdis
8,562
856
20
2
0
155,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role