Player Matchup

Nox
Nox
Arkong62
Nox
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 100L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
CesarHernandez5
Sun Wukong
Level 57
God Stats
6W - 9L
1,104 SR
Queue Stats
100W - 88L
1,368 Elo+
Solo
Tyr
Tyr
Foxyko
Tyr
Level 108
God Stats
266W - 279L
1,515 SR
Queue Stats
468W - 506L
1,433 Elo+
Solo
Izanami
Izanami
X_Koruto_X
Izanami
Level 49
God Stats
2W - 3L
1,328 SR
Queue Stats
78W - 98L
1,284 Elo+
Solo
Nemesis
Nemesis
eskrodelta78
Nemesis
Level 67
God Stats
19W - 7L
1,649 SR
Queue Stats
57W - 60L
1,363 Elo+
Solo
Team Averages
Level 82
1,419 SR
1,364 Elo+

VS

Team Averages
Level 48
1,431 SR
1,142 Elo+
Erlang Shen
Erlang Shen
Dark_x_F1re
Erlang Shen
Level 27
God Stats
4W - 11L
1,360 SR
Queue Stats
8W - 23L
998 Elo+
Party 1
Atlas
Atlas
fabio230101
Atlas
Level 91
God Stats
18W - 19L
1,438 SR
Queue Stats
48W - 50L
1,268 Elo+
Party 2
Osiris
Osiris
ffrainN
Osiris
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 141L
1,138 Elo+
Solo
Baron Samedi
Baron Samedi
fibatani
Baron Samedi
Level 29
God Stats
59W - 63L
1,365 SR
Queue Stats
255W - 267L
1,297 Elo+
Party 2
Nemesis
Nemesis
l_Wh1teAngel_l
Nemesis
Level 58
God Stats
43W - 115L
1,491 SR
Queue Stats
250W - 363L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,402
540
3,082
2,582
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CesarHernandez5
Sun Wukong
7
1 / 2 / 1
4,499
450
2,940
5,678
2,367
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Foxyko
Tyr
10
1 / 0 / 1
5,853
585
2,875
4,611
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
X_Koruto_X
Izanami
9
1 / 1 / 1
5,516
552
3,203
5,195
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
eskrodelta78
Nemesis
9
1 / 0 / 2
5,394
539
4,536
6,130
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark_x_F1re
Erlang Shen
7
0 / 0 / 0
4,379
438
1,062
3,439
1,086
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 3
4,717
472
2,437
6,349
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
ffrainN
Osiris
8
1 / 2 / 0
4,920
492
3,098
10,848
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
fibatani
Baron Samedi
9
1 / 1 / 0
5,016
502
2,915
4,017
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,984
398
940
3,235
772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Sun Wukong
CesarHernandez5
Sun Wukong
1
2
1
0.75
L
Erlang Shen
Dark_x_F1re
Erlang Shen
0
0
0
0
W
Tyr
Foxyko
Tyr
1
0
1
1.5
W
Izanami
X_Koruto_X
Izanami
1
1
1
1.5
W
Nemesis
eskrodelta78
Nemesis
1
0
2
2
L
0
2
3
0.75
L
Osiris
ffrainN
Osiris
1
2
0
0.5
L
Baron Samedi
fibatani
Baron Samedi
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
10,452
24,196
Taken
27,888
9,568
Mitigated
11,937
5,706
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,082
422
0
390
2,582
1,016
0
1,245
1,162
29,997
0
W
Sun Wukong
CesarHernandez5
Sun Wukong
2,940
370
0
349
5,678
2,367
0
1,668
3,963
0
16,121
L
Erlang Shen
Dark_x_F1re
Erlang Shen
1,062
262
0
323
3,439
1,086
240
98
3,339
0
15,595
W
Tyr
Foxyko
Tyr
2,875
542
0
1,866
4,611
2,279
0
285
4,284
0
34,145
W
Izanami
X_Koruto_X
Izanami
3,203
2,512
0
2,376
5,195
1,819
123
1,303
3,892
0
36,626
W
Nemesis
eskrodelta78
Nemesis
4,536
2,484
0
725
6,130
2,087
0
495
5,543
0
35,799
L
2,437
1,117
200
1,311
6,349
2,902
0
0
6,349
16,992
0
L
Osiris
ffrainN
Osiris
3,098
1,708
0
3,990
10,848
5,663
0
1,440
9,287
0
28,056
L
Baron Samedi
fibatani
Baron Samedi
2,915
157
64
1,268
4,017
1,514
0
873
3,028
20,214
0
L
940
324
0
334
3,235
772
0
360
2,803
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
23,016
299
Minions Killed
174
0
Camps Cleared
0
1,002,512
Distance Traveled
944,559
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,402
540
62
6
0
181,437
1
W
Sun Wukong
4,499
450
25
3
0
201,598
4
L
Erlang Shen
4,379
438
29
3
0
184,416
2
W
Tyr
5,853
585
84
8
0
216,732
0
W
Izanami
5,516
552
58
6
0
184,631
2
W
Nemesis
5,394
539
70
7
0
218,114
5
L
Atlas
4,717
472
17
2
0
184,366
3
L
Osiris
4,920
492
60
6
0
173,585
0
L
Baron Samedi
5,016
502
49
5
0
195,479
1
L
Nemesis
3,984
398
19
2
0
206,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role