Player Matchup

Janus
Janus
Astech34
Janus
Level 68
God Stats
3W - 8L
1,657 SR
Queue Stats
10W - 16L
1,446 Elo+
Solo
Raijin
Raijin
LilSquirter
Raijin
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 160L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Toruka23
Cthulhu
Level 155
God Stats
1W - 4L
1,602 SR
Queue Stats
8W - 13L
1,395 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,433 Elo+

VS

Team Averages
Level 71
1,462 SR
1,443 Elo+
Ravana
Ravana
CremeyE
Ravana
Level 96
God Stats
19W - 9L
1,684 SR
Queue Stats
103W - 95L
1,508 Elo+
Solo
Hades
Hades
PapiSenju
Hades
Level 28
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 5L
1,327 Elo+
Party 1
Khepri
Khepri
menamejefe
Khepri
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 40L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astech34
Janus
11
0 / 3 / 1
7,301
608
8,862
8,049
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
10
1 / 8 / 1
7,309
609
5,546
13,790
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Toruka23
Cthulhu
11
2 / 1 / 1
7,511
626
7,212
11,967
12,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CremeyE
Ravana
14
6 / 1 / 6
9,707
809
12,942
8,660
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
PapiSenju
Hades
13
5 / 2 / 7
9,246
771
7,840
8,839
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
menamejefe
Khepri
13
1 / 0 / 10
9,382
782
7,530
16,265
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
12
12
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Astech34
Janus
0
3
1
0.17
W
Ravana
CremeyE
Ravana
6
1
6
9
L
Raijin
1
8
1
0.19
W
Hades
PapiSenju
Hades
5
2
7
4.25
L
Cthulhu
Toruka23
Cthulhu
2
1
1
2.5
W
Khepri
menamejefe
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
28,312
33,806
Taken
33,764
21,376
Mitigated
27,674
3,226
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Astech34
Janus
8,862
800
0
1,250
8,049
3,230
0
3,205
4,844
26,890
0
W
Ravana
CremeyE
Ravana
12,942
3,660
0
6,029
8,660
5,397
1,038
6,260
2,400
0
41,189
L
Raijin
5,546
907
0
1,290
13,790
5,791
0
6,444
7,346
13,420
0
W
Hades
PapiSenju
Hades
7,840
1,228
1,009
3,848
8,839
6,007
495
5,567
3,272
26,427
0
L
Cthulhu
Toruka23
Cthulhu
7,212
1,799
52
634
11,967
12,355
0
6,101
5,866
13,562
0
W
Khepri
menamejefe
Khepri
7,530
1,157
0
4,681
16,265
16,270
498
9,922
5,615
24,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,121
Gold Earned
28,335
96
Minions Killed
114
4
Camps Cleared
6
548,517
Distance Traveled
734,336
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,301
608
58
5
2
215,123
1
W
Ravana
9,707
809
53
4
2
271,635
3
L
Raijin
7,309
609
16
1
1
150,380
3
W
Hades
9,246
771
41
3
2
217,648
1
L
Cthulhu
7,511
626
22
2
1
183,014
3
W
Khepri
9,382
782
20
2
2
245,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role