Player Matchup

Chang'e
Chang'e
MartoooFTW
Chang'e
Level 139
God Stats
1W - 0L
1,748 SR
Queue Stats
170W - 164L
1,476 Elo+
Party 3
King Arthur
King Arthur
Rapierclown73
King Arthur
Level 145
God Stats
58W - 59L
1,553 SR
Queue Stats
475W - 472L
1,486 Elo+
Party 2
Izanami
Izanami
SgtWarGhost
Izanami
Level 103
God Stats
61W - 48L
1,782 SR
Queue Stats
116W - 137L
1,516 Elo+
Solo
Nemesis
Nemesis
lucacrea03
Nemesis
Level 143
God Stats
2W - 2L
1,404 SR
Queue Stats
209W - 191L
1,525 Elo+
Party 3
Chiron
Chiron
playgame870
Chiron
Level 128
God Stats
9W - 0L
1,840 SR
Queue Stats
309W - 289L
1,491 Elo+
Party 2
Team Averages
Level 132
1,665 SR
1,499 Elo+

VS

Team Averages
Level 37
1,564 SR
1,408 Elo+
Anubis
Anubis
CB4ker151
Anubis
Level 31
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1
Vamana
Vamana
Kingabdu_52
Vamana
Level 123
God Stats
20W - 7L
1,961 SR
Queue Stats
128W - 131L
1,461 Elo+
Solo
Izanami
Izanami
dannyboy837
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1
Pele
Pele
devine_banda
Pele
Level 10
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1
Ganesha
Ganesha
rharv7
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MartoooFTW
Chang'e
9
1 / 0 / 2
5,274
527
1,676
3,447
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Rapierclown73
King Arthur
10
2 / 3 / 2
5,648
565
4,883
8,649
5,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SgtWarGhost
Izanami
11
5 / 0 / 5
6,766
677
7,937
5,226
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
lucacrea03
Nemesis
11
3 / 0 / 1
6,300
630
1,777
6,384
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
10
6 / 0 / 5
6,382
638
6,775
4,258
1,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CB4ker151
Anubis
8
0 / 2 / 0
5,381
538
1,924
4,452
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
10
3 / 1 / 0
6,243
624
4,607
6,755
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
dannyboy837
Izanami
6
0 / 5 / 0
4,080
408
1,188
6,535
1,264
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 3
5,414
541
2,673
6,451
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
rharv7
Ganesha
6
0 / 6 / 0
4,453
445
2,071
10,686
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
CB4ker151
Anubis
0
2
0
0
L
Vamana
3
1
0
3
W
Chang'e
MartoooFTW
Chang'e
1
0
2
2
W
King Arthur
Rapierclown73
King Arthur
2
3
2
1
W
Izanami
SgtWarGhost
Izanami
5
0
5
7.5
L
Izanami
dannyboy837
Izanami
0
5
0
0
L
0
3
3
0.5
W
Nemesis
lucacrea03
Nemesis
3
0
1
3.5
W
Chiron
6
0
5
8.5
L
Ganesha
rharv7
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
12,463
27,964
Taken
34,879
12,023
Mitigated
14,076
11,685
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CB4ker151
Anubis
1,924
148
0
1,447
4,452
2,339
918
1,410
2,932
27,540
0
L
Vamana
4,607
2,161
0
3,842
6,755
2,926
358
130
6,599
0
35,399
W
Chang'e
MartoooFTW
Chang'e
1,676
278
746
1,663
3,447
944
0
1,742
1,705
20,547
0
W
King Arthur
Rapierclown73
King Arthur
4,883
906
0
1,600
8,649
5,653
0
0
8,649
0
32,595
W
Izanami
SgtWarGhost
Izanami
7,937
5,887
0
1,360
5,226
1,783
1,073
1,010
4,216
0
58,475
L
Izanami
dannyboy837
Izanami
1,188
803
0
29
6,535
1,264
0
0
6,535
0
11,540
L
2,673
678
0
291
6,451
2,072
777
0
6,451
0
29,526
W
Nemesis
lucacrea03
Nemesis
1,777
552
0
3,917
6,384
2,276
0
182
6,202
0
34,017
W
Chiron
6,775
3,268
468
1,931
4,258
1,367
1,822
1,061
2,791
0
28,254
L
Ganesha
rharv7
Ganesha
2,071
541
0
271
10,686
5,475
0
0
10,686
10,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
25,571
317
Minions Killed
199
0
Camps Cleared
0
879,714
Distance Traveled
862,850
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,381
538
52
5
0
143,924
1
L
Vamana
6,243
624
73
7
0
201,920
0
W
Chang'e
5,274
527
42
4
0
135,464
0
W
King Arthur
5,648
565
45
5
0
187,501
1
W
Izanami
6,766
677
99
10
0
165,264
4
L
Izanami
4,080
408
22
2
0
158,522
0
L
Pele
5,414
541
48
5
0
182,130
0
W
Nemesis
6,300
630
84
8
0
197,538
1
W
Chiron
6,382
638
47
5
0
193,947
0
L
Ganesha
4,453
445
4
0
0
176,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role