Player Matchup

Achilles
Achilles
AceViperCobra
Achilles
Level 149
God Stats
21W - 7L
1,829 SR
Queue Stats
215W - 162L
1,517 Elo+
Party 1
Skadi
Skadi
CGB410Scorpio
Skadi
Level 116
God Stats
5W - 0L
1,717 SR
Queue Stats
39W - 25L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Lor Ron35
Baron Samedi
Level 69
God Stats
19W - 3L
1,584 SR
Queue Stats
65W - 49L
1,524 Elo+
Party 1
Team Averages
Level 111
1,710 SR
1,542 Elo+

VS

Team Averages
Level 121
1,607 SR
1,485 Elo+
Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AwkwardJoey
Rama
Level 117
God Stats
4W - 8L
1,517 SR
Queue Stats
148W - 180L
1,475 Elo+
Party 2
Sol
Sol
davidcolon_
Sol
Level 127
God Stats
7W - 5L
1,803 SR
Queue Stats
55W - 63L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceViperCobra
Achilles
8
1 / 0 / 1
4,287
857
2,933
3,947
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
4,453
891
2,595
3,216
1,283
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Lor Ron35
Baron Samedi
7
0 / 1 / 1
4,289
858
1,668
2,922
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 1 / 1
4,076
815
2,913
6,767
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
3,414
683
0
0
0
7
1 / 1 / 0
4,097
819
2,887
2,322
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Achilles
AceViperCobra
Achilles
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
W
Baron Samedi
Lor Ron35
Baron Samedi
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,196
Damage
5,800
10,085
Taken
9,089
5,421
Mitigated
4,402
3,211
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,913
170
100
1,889
6,767
3,570
0
1,579
4,975
9,153
0
W
Achilles
AceViperCobra
Achilles
2,933
676
0
1,024
3,947
2,504
0
2,013
1,934
0
11,461
L
0
0
0
0
0
0
0
0
0
0
0
W
2,595
896
128
373
3,216
1,283
48
1,864
1,352
0
10,513
W
Baron Samedi
Lor Ron35
Baron Samedi
1,668
233
524
1,162
2,922
1,634
161
2,068
854
7,706
0
L
2,887
902
0
403
2,322
832
0
264
1,976
8,636
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,029
Gold Earned
11,587
54
Minions Killed
33
5
Camps Cleared
1
265,025
Distance Traveled
167,141
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,076
815
14
3
0
103,237
1
W
Achilles
4,287
857
18
4
2
98,075
1
L
Rama
3,414
683
0
0
0
0
0
W
Skadi
4,453
891
21
4
2
83,078
0
W
Baron Samedi
4,289
858
15
3
1
83,872
1
L
Sol
4,097
819
19
4
1
63,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role